Jump to content

Gnomedesto

Members
  • Posts

    609
  • Joined

  • Last visited

  • Feedback

    100%

Everything posted by Gnomedesto

  1. Sorry for not being as computer literate as I should be.
  2. edit: if you weren't already, splash your alternate account inside of clan wars(need i say NOT on a PVP world). the whole splashing thing in pvp worlds with OSRS bonds implemented can end up costing you lots
  3. Explaining why I shouldn't would reveal my secret :x
  4. Well it's splashing say wind strike, it's on autocast. I'd have the mouse recording just click on empty spaces in the inventory.
  5. You know what I just realized...I could load any script and not even start the script and it will work. This is because something built into OSBot's system moves the camera every couple times a minute with or without the script being started. Like right now, I just loaded a woodcutting script and didn't press start. It won't do any woodcutting of course, but OSbot will turn the camera and keep me logged in. My next question tho is, I don't want it to run for the full 6 hour cap an account can stay logged in. With the script not actually having started, will it log me out after whatever I set it to?
  6. Thank you, easy solution that was too complex for me to think of at the moment
  7. I would rather not say what I'm doing necessarily, but take this example almost parallel to my situation. Don't ask "well, why would you do that" cuz i'm not actually doing it. anyhow Imagine splashing a caged demon, ogre, or monk with an autocast wind strike. Because it's caged, it doesn't attack back. So this means after 5 minutes, you will be logged out. Does anyone have any suggestions as how to stay logged in while splashing in the circumstance listed above? Without an autoclicker or some high-risk shit. Was thinking maybe record my mouse for about an hour, clicking every 5 minutes or so and replay that. Question was answered, but now I have an additional question that I posted below but will bring up here: You know what I just realized...I could load any script and not even start the script and it will work. This is because something built into OSBot's system moves the camera every couple times a minute with or without the script being started. Like right now, I just loaded a woodcutting script and didn't press start. It won't do any woodcutting of course, but OSbot will turn the camera and keep me logged in. My next question tho is, I don't want it to run for the full 6 hour cap an account can stay logged in. With the script not actually having started, will it log me out after whatever I set it to? Solved: Load a script but don't start it and if that account you're logged in with has a break/sleep time, it still sleeps/breaks without the script actually being started
  8. Do you know which of osbot's scripts supports using cannon at ogres?
  9. Step 1: Determine if you are blocked by brawler. Step 2: Determine if the npc is north/east/south/west of you. Step 3: If north or south, click any tile x units away from your current tile either east or west. if east or west, click any tile x units away from your current tile either north or south. etc etc.
  10. Shoot, wish I could help.
  11. Perhaps have the script attack brawlers if a certain condition statement is met. Think of it like this: getPlayerPositionTile1...(whatever you use to get the position of the player on the map) attackPortal(or anything for that matter like a spinner)... getPlayerPositionTile2... if (getPlayerPositionTile1 == getPlayerPositionTile2){ attackNearestBrawler... } What I'm trying to get at here is it should analyze whether or not it's attacking what it just clicked on throughout the game of pest control. If I've clicked to attack a portal and it isn't attacking the portal, that means a brawler is most likely in the way. If the tile I was standing on before attacking the portal is the same (==) as the tile after clicking the portal && we aren't able to attack the portal (brawler in the way), click on the nearest brawler and attack that. I don't code for Runescape, but this seems like it could work? This won't solve the brawler problem, but at least it will do something rather than try to attack an object with a brawler in the way. Another note, is it possible to do something like: attackPortal; have it sleep for a couple seconds "sleep(2);", getAttackStatus; (is it attacking the portal? If it's not attacking the portal, return false) When it returns false, have it click tangent to it as shown in this picture. It returns false because that red brawler is in the way.
  12. Gnomedesto

    FrostHunter

    I'd also like a trial for however many hours you think fit. I want to test a technique at black chins. Another thing, I need to know if you can select where to lie the traps? I'd do this in order to box in a black chin spawn.
  13. Can confirm that it afk's less than usual. Not perfect but a good step forward
  14. Don't know if any of your patching helped, but the walking/banking for rimmington, falador, edgeville, and catherby yews are bugged. Again, this may be caused by mirror-mode. Surely, there's a workaround. You'll have to test it out for yourself.
  15. I think most scripters use random number generators; however, I don't know. I mean..I'm talking about sleep in terms of after an action is completed and the next one starts (like climbing down a ladder and then clicking somewhere on the minimap). Coding has sleep after a particular task before starting the next. I think most premium scripts do have dynamics in them that make them more personal, but they still use random number generators which make a predictable graph. I'm just saying this out of speculation. I'm not sure what the best scripters do. I simply think they are using random number generators. Who am I to say though.
  16. map loaded immediately, thank you. I'll try using it now and report back. Would banking work if I selected a custom spot on the map? I wouldn't imagine so
  17. 5 minutes in it's still laggin really bad. As I was typing this, the horizontal scrollbar just appeared. I imagine the map will load eventually, but damn.
  18. It may be mirror-related, but the map isn't loading. All I can see is the scroll and minimize on the right side of its window.
  19. It's mirror mode related. It'll afk for several games but get going again.
  20. prevent what, I must ask? I'll try to answer what I think you're getting at. A random sleep generator anywhere from 1 second to 6 seconds will generate anything between those two numbers. Over a long time, the graph it creates looks just like the graph of 100 dice rolls. It looks bot-like and produces a predictable graph that can be profiled to what other botter's graphs look like.
  21. I tried both of the premium ones and they get stuck at the same place because of something with NPC's. This is a mirror-mode symptom though, so i am SOL
  22. Wish I could bot pest control in mirror mode atm Doesn't work and I don't trust the alternative.
×
×
  • Create New...