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ikk

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Everything posted by ikk

  1. You cannot receive PMs it says. I'm interested
  2. ikk

    Sold.

    PM'd you
  3. ikk

    Fruity NMZ

    Haven't botted on my account in over a year or so. Got lazy and ran this script for 3 hours yesterday. Woke up to being banned, dope.
  4. May I have a 24 hour trial of apa rooftops?
  5. I'm not sure, this is the first time I've logged into the account in the past 6 months. I botted for ~3 months in 2015 without any bans (Only using my Warrior's Guild Script in my signature), but I haven't played much since then.
  6. Hey ya'll, I've quit RS about a year ago and just decided to log into my account to see if it was worth selling. I don't care enough to sell the gold / items on the account, account comes with all items / gold (which is around 20m atm). Will include pin ofc 1. Pictures of the account stats 2. Pictures of the login details 3. Pictures of the total wealth (if there is any): 4. Pictures of the quests completed: DH NMZ Quests, Monkey Madness, Lost City 5. The price you will be starting bids at: 30$ 6. The A/W (Auto-win) for your account: No auto win 7. The methods of payment you are accepting: Paypal from trusted / middleman 8. Your trading conditions: You go first / Middleman 10. Original/previous owners AND Original Email Address: I am the orignial owner.
  7. ikk

    Clock Tower

    You should check out Token's script on the SDN called "Stealth Quester" in the Other section. It's an excellent questing script which supports Clock Tower quest & ~39 others
  8. Fair warning to everyone else: Botting on PokemonGO is extremely easy (arguably easier than RS botting). I would advise that you research a bit about the process because it doesn't take much longer than 10 minutes to get started. However, good luck with sales.
  9. Please let me know how the script works for you haven't heard much as far as feedback goes for this one. The script currently should not instantly attack a new enemy if you don't already have one, it should randomly delay anywhere from .5 seconds - 3 seconds before getting a new enemy
  10. Thanks very much for the update Would you mind saying under which conditions isUnderAttack() will return true? IE. is it if my health bar is showing? or is is it if another npc is interacting with me? etc.
  11. I just pm'd you about some graphics
  12. I just checked the link right now and it seems to be working okay. http://www.mediafire.com/download/6czm6a7m58qu25h/ikkWarriors.jar
  13. When I've used it in the past, it's helped out a lot. I didn't personally notice huge xp drains, and it did take off some of the toll on my CPU
  14. No problem, glad to help!
  15. I think what it means by setting windowed mode to "Fixed" is by changing your in-game rs window to fixed. This is where the chat is not transparent and you have a smaller in-game window which cannot be scaled. http://2007.runescape.wikia.com/wiki/Update:Resizable_Mode
  16. You can usually tell which java (32bit / 64bit) you have installed by checking your C:\ Drive. If your computer has C:\Program Files (x86)\ then your computer is most likely running a 64bit operating system. Then: Check to see if your Oracle / Java folder is installed into C:\Program Files (x86)\ OR C:\Program Files\ If its in: C:\Program Files (x86)\ -> then you probably have a 32bit version of Java installed onto your 64bit operating system.
  17. Sorry to bump, but is this still in progress? Any idea on a possible release date? Was really interested in this a few months ago.
  18. Awesome, can't wait to test these updates out
  19. I tried to make it slow sometimes to not have it be too fast. But I'll improve the speeds a little bit. Any other suggestions?
  20. I'd say you'd be better off with sites like: AimWare, PerfectAim, LeagueCheats, or Unity. Personally I've been using AimWare since their site was released and I love their cheats.
  21. I think it depends on what the API means by visible. I've not looked into the code myself, but I noticed that sometimes if the item technically is clickable, there may be other objects in the way obstructing the full visibility of the entity, which will cause isVisible() to return false. But that's just from observation, I really don't know how the method is intended to work.
  22. I haven't ran into any problems with using both of those in conjunction. Be sure to also include a null check. But I wouldn't say it is required that you check if it's visible while trying to find the ground item. I prefer to do: check if ground item is within ~8 tiles of me && My character can physically reach that item without any doors / obstacles in the way. Now that you have the close-ish, reachable groundItem, then you can check if it's visible. The benefit, in my opinion, of doing it this way, is that you now have the ability to move the camera to the item if it wasn't previously visible.
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