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Minara

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  1. Could I trial this please? ^.^
  2. Great script ^.^ Not the biggest issue, but when crafting gem bracelets it chose to right click & deposit all rather than left click with deposit 13, which feels a bit silly & doesn't look very smooth/logical
  3. Doing a bit of testing (mirror mode): It will occasionally spam click on the very center of the minimap or possibly one tile off at the location of what it wants to interact with (usually in between chopping trees down or mining some ore, I haven't noticed it while fishing), or possibly randomly run (multiple clicks) around a tree only to gather that same tree once it respawns It shows as (in woodcutting 1.1) running line 8:Interact with Rs2Object This doesn't happen 100% of the time I'm really not sure what the cause is or fix would be, I'm new to this >.< edit: Also using new mouse, forgot to mention
  4. Minara

    osFisher

    Can I get a trial please?
  5. Odd! Sapphire necklaces with humanlike delays on @ Al Kharid by out of supplies. Was able to recreate without humanlike delays. With further testing, it *does* happen with regular golds too, I don't know how it managed not to for so long A lot of the time it seems to happen when it starts crafting "early" and has to animate walking closer after the first exp drop, but I have also seen it happen 3 & 7 pieces in without this. I'll update if I discover anything! Also, on run energy: it would be neat to have a few simple options for how to handle it when applicable (only on return trips, when at 100%, etc)
  6. I'm having an issue where (when crafting gem necklaces, not sure about others) it opens the interface, crafts one, then re-opens and clicks to craft again instead of AFKing Tested and does not have the same issue with regular gold necklaces Thank you! Edit: For clarity this happens *once* per inventory, and it finishes the rest of the inventory & banks fine
  7. Very good so far!! A few notes (some might be user error) With "wait for loot to appear" is checked on (as well as only loot own kill) I've noticed the script will check & run for world hop *before* looting last kill, I'm not sure about with other options, looting then hopping would be ideal ^Edit: It appears sometimes it begins the world hop process either while or before starting combat, waits until combat is over, and then hops before looting, I'm not sure if this is 100% of the time it hops before looting though After world hop it would be nice to have an option to open the inventory again A loot priority system would be neat (I.E set a value OR specific item(s) that it will then drop less valuable items/items from another list to pick it up), but it does sound complex Is there a way to set the settings "eat to full" as and "eat/bank at low health" to eat to a specific percentage/number, to avoid food waste Does this apply to banking too?)? As well as setting specific foods? (I.e cheap food when banking) (found eat health percent! I'm silly!) Thank you for your hard work, this seems great ^.^ Edit: it appears to be trying to hop to speedrunning worlds (even when set to f2p hop only)
  8. Can I get a trial? Thank you ^.^
  9. While we're at it, is there any way to check the distance between something else (an npc) and other players, and pick the furthest from other players (within area) to interact with?
  10. I feel so dumb asking, my coding knowledge sucks, but how do I point an if statement at a user-input variable? Or tie said input to a string/boolean/etc? Especially for drop downs & such, for example I have a "bury bones" boolean that I want to tie to a user-input, but I don't know how to make it check what that input actually is. To get the menu to work I have to fill the "Name/ID to replace" section with options instead of something to replace, so I'm a little confused Is there a way to user-input integers? i.e food amount. I tried just putting a variable to be replaced in but 1: it really doesn't like non-numbers and 2: if you set it to an integer used elsewhere (say 5) it seems to automatically tie that into being effected by user-input. Can we set up our own thread commands/conditions (i.e teleport at 25% hp)? Is it possible to open up script factory without being in the OSBot client (or at least without having to log in to an osrs account?) I have to either the same script I am running or open up an alt just to open script factory & then log out (while leaving that tab open), which is inconvenient to say the least. Especially since it closes script factory on error messages (and AFK logout when that's applicable). I worry about having an account that just logs in randomly every so often, but it's how I'm managing for now.
  11. An example for user-input would be neat! How do we utilize script states? What does "thread" mean for things like thread eating & hopping? edit: (can we make our own thread arguments? Such as thread teleport at low hp?) Could we also have some example uses for strings & integers? Thank you! This is a very helpful tool ^.^
  12. Ooh I see! A feature to be able to "group select" (classic shift/ctrl clicking) would be helpful for my silly brain, especially for rearrangement & organizing. Is there any way to open the script editor/gui without having to be logged in in-game/have the script I'm working on loaded? I keep getting distracted & getting AFK logged, which then auto-closes Script Factory >.< Thank you! Sorry about all the questions & all
  13. Is a way to select multiple lines at once to rearrange/edit method # possible?
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