I found an issue with my bots dying (maybe due to my presvious post about breaks but I'm not sure). Any time it dies it gets stuck in Lumbridge spamming the console with error saying it doesnt have a ring of dueling. It then fails to run to any bank and spams a path. Once it dies again I'll edit this with the logs.
After reporting this, one of my bots also got into an endless loop of getting to druids, instantly tellying to castle wars and then tellying back to WC guild without banking.
[INFO][Bot #1][04/18 09:06:46 PM]: Traversing to bank
[INFO][Bot #1][04/18 09:06:51 PM]: Traversing to Undead Druids
[INFO][Bot #1][04/18 09:06:51 PM]: Navigating Path to: [x=1801, y=9948, z=0] [cON]
[INFO][Bot #1][04/18 09:06:53 PM]: deactivating prayer
[INFO][Bot #1][04/18 09:07:18 PM]: Executing obstacle tile - Staircase is 7 tiles away...
[INFO][Bot #1][04/18 09:07:18 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:07:20 PM]: entity is visible
[INFO][Bot #1][04/18 09:07:20 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:07:23 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:07:27 PM]: Executing obstacle tile - Temple Door is 11 tiles away...
[INFO][Bot #1][04/18 09:07:28 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:07:31 PM]: entity is visible
[INFO][Bot #1][04/18 09:07:32 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:07:38 PM]: Traversing to bank
[INFO][Bot #1][04/18 09:07:43 PM]: Traversing to Undead Druids
[INFO][Bot #1][04/18 09:07:43 PM]: Navigating Path to: [x=1801, y=9948, z=0] [cON]
[INFO][Bot #1][04/18 09:08:04 PM]: Executing obstacle tile - Staircase is 11 tiles away...
[INFO][Bot #1][04/18 09:08:04 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:08:06 PM]: entity is visible
[INFO][Bot #1][04/18 09:08:07 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:07 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:08 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:08 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:08 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:09 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:08:13 PM]: Executing obstacle tile - Temple Door is 11 tiles away...
[INFO][Bot #1][04/18 09:08:14 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:08:16 PM]: entity is visible
[INFO][Bot #1][04/18 09:08:17 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:18 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:18 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:19 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:08:24 PM]: Traversing to bank
[INFO][Bot #1][04/18 09:08:27 PM]: Traversing to Undead Druids
[INFO][Bot #1][04/18 09:08:27 PM]: Navigating Path to: [x=1801, y=9948, z=0] [cON]
[INFO][Bot #1][04/18 09:08:51 PM]: Executing obstacle tile - Staircase is 8 tiles away...
[INFO][Bot #1][04/18 09:08:51 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:08:53 PM]: entity is visible
[INFO][Bot #1][04/18 09:08:53 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:54 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:54 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:54 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:08:56 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:08:59 PM]: Executing obstacle tile - Temple Door is 11 tiles away...
[INFO][Bot #1][04/18 09:09:00 PM]: Executing obstacle tile - clicked minimap
[INFO][Bot #1][04/18 09:09:03 PM]: entity is visible
[INFO][Bot #1][04/18 09:09:05 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:09:05 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:09:06 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:09:06 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:09:06 PM]: waiting until player is not moving (to improve interaction accuracy)
[INFO][Bot #1][04/18 09:09:07 PM]: interacted with obstacle
[INFO][Bot #1][04/18 09:09:14 PM]: Traversing to bank
[INFO][Bot #1][04/18 09:09:19 PM]: Traversing to Undead Druids
[INFO][Bot #1][04/18 09:09:19 PM]: Navigating Path to: [x=1801, y=9948, z=0] [cON]