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Fruity

Scripter II
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Everything posted by Fruity

  1. Fruity replied to Fruity's topic in Minigames
    Will adds
  2. sures 1min, Not tried with low cpu enabled, could try it i suppose, past few updates have had cpu improvements and getting better with each, if other people can confirm or not if they have noticed a difference please do. Barrows repair isnt here yet, been fixing stuff up and re-working the in-fight logic to help with cpu. I can add another short trial, come chatbox when you're online so i can add it without it being depleated before u use it
  3. Trials are not long, they are long enough for you to see if it works with your account/computer, i have too many people abusing the trials and creating alot of accounts for more n more trials, got annoying. Not saying you are, just saying trials are now only to see if it works well with what you got After i get a IP check, 11mins online with 2 posts im a bit skeptical. Will update u
  4. Anything like being poisoned no anti-venom or anything like that? Going to need more information than that sadly
  5. You look quite knowledgeable in your pp, i think i might believe you
  6. I never been banned ON tutorial island, its usually when im running to the GE
  7. Fruity replied to Fruity's topic in Minigames
    Will check if you ran script, if not will add soon. Will adds
  8. All drops are tracked and paired with users, im currently learning web dev so that im able to provide users with an amazing website to use and get all the information. If yo get a pet, it WILL pick it up and bank it Very odd, will look into it see if i can find out why
  9. Fruity replied to Fruity's topic in Minigames
    1 moment
  10. Odd, are you able to see where you are taking the most damage? is it just bad luck with being hit hard or do you believe there could be an issue within the script?
  11. Fruity replied to Fruity's topic in Minigames
    Hit a milestone today, thank you everyone :xboge:
  12. Fruity replied to Fruity's topic in Minigames
    current rates are 1.1m / $1 so the script would be aprox 11m. Will add trials
  13. Apologies about the camera issue, im sure its fixed in the current SDN version or atleast i hope so, please let me know if you come into more problems with the camera. I believe this would be a quick addition, will look at adding it later on, ill have to build my self one of them pools to do the testing first though Will add trials soon I can fix the shark issue when i get home, expect the push tonight update either tonight or tomorrow sometime. Will look into the cloud issue, i have stuff in place for it to find the nearest safe spot if you're stood in poison, not sure why it would be ignoring this but i will defo be looking into it Prayer is very key for zulrah imo, i usually recommend 70 because prayer potions give u more points per dose and also it takes longer to get low at the start, can be done with 48 but not very efficiently imo. Apologies for the delays in getting back to people, had my works christmas doo on saturday and sunday i was recovering, (free drinks get out of hand :xboge: )
  14. Im not too sure, the devs have to do it manually so it depends what they doing irl and if they are busy, the pushes are usually once once a day i believe
  15. Im looking into the reasons for this, testing the development builds to see if its something that carries on, also looking into script to make sure i don't do anything with the camera, i'm pretty sure i'm not doing unless i'm in the fight. I have added extra checks to make sure im not in a fight just in case. Pushed update with the following: Camera spinning potential fix, ive been running the script for a bit now and not come across the bug, hopefully this has fixed it. Walking to zul-andra, not finding the route sometimes, i believe this was a charter issue so i have gone and implemented a different way of handing the this. Ranging and Magic potions, found the issue and pushed a fix so that it drinks every time you're at the docks now just the first time. Spamming the zul-andra teleports, made it sleep for longer, not sure why it was changed. Special attacks, should now use special attacks instead of ignore them completely. Eating food, i changed slightly so that it would eat the main food a bit quicker Look out for 1.82
  16. The moving screen left to right issue something i really dont know whats happenening, im hoping its fixed in the newer osbot builds will have the fix for this, i dont use the camera.move apart from when its in the fight, all the other stuff is controlled by the .interact() method. Fixed the zul-andra spamming, ATM looking at the script, it should eat below 50 OR if its a magic phase that is shooting out a range projectile, it will eat if the food you're using isnt wasted, like if you're using shark and your hp level is 99, it wont eat unless you're hp is 79 or less so it isnt wasted. For double eating, it will double eat if you're hp is less than 41 and you have recently eaten your main food and if u clicked your main food it would do nothing. I have found the issue with the Ranging and Magic Potions and have pushed an update now while i work on the other stuff currently looking into the special attack issue, will let you know when i have pushed an update for it Doesnt need void i just prefer it, Will add trials when i updated the script
  17. Fruity replied to Fruity's topic in Minigames
    I only have this one version for NMZ, i do think private scripts can play a part in bans but at the same time too much work for me to make two scripts for the same thing. On another Note, Gratz to Onelastrep, they will be the first user to hit 1b XP gained :xboge:
  18. Fruity replied to Vicfre's topic in Farewells
    first now ;) . Its a sad time :xfeels:
  19. Hmm when it dies all boosts will be reset, ill doube check i aint comparing against the boosted stat (wouldnt that be silly), pretty sure im not but will double check
  20. Cheers, when i get home im going to put a log on every line to see where its going wrong, i do the calculation the way wiki says its made and then i compare the maxBoost with your current boost/not boosted level. works first time, should work every time, ill let you know when i find out. probably something little and stupid by the end of it If you use quick switching, doesnt matter the distance from the item and the mouse
  21. im working on a fix for the potions, i cant see anything obvious in the code but im going to go through and debug it all and see where its failing Rotating camera im not too sure why this is happening all of a sudden, looks like it keeps happening when im using osbot's .interact() and im assuming the web walker also uses .interct() when using the charter, im testing dev builds to see if the issue persists. Death handler will be a quick fix for the full inventory, would just need to add a full check and then eat some food, should be added shortly Having things all over the place makes no difference if you're using the quick switching mode
  22. go in like a tornado, even make the sounds!

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