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LostOtaku

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  1. Hi could I get a trial for this please?
  2. Hover your mouse over the fishing spot, look to the top left corner of your client, read the words it says in yellow (at Barb Village it should be "Rod Fishing spot" or something like that", type them words in, then for action type "Lure" or "Bait" or w/e you're wanting to do. If you want to powerfish, click the ticky box with "powerfishing" wrote next to it. Then start and you're good to go.
  3. Ah then of course that's fine, I know the one for sure. I'll look into Java Swing UI and getter methods (and maybe some static variables too) and hopefully I'll have a lot more knowledge on the subject when all's done, thanks for at least helping me find the right way to go about things.
  4. Hi, just wanted to add another thing, if possible could you change the stringing if possible? Currently it withdraws the bows (u) and bow strings fine and interacts them to make them well, however it clicks on the first of each item, which means it clicks on the correct bow string, but then it goes to the top left of the inventory to click on the bow (u), just a small thing but it seems slightly strange.
  5. Hi Khal, Loving your scripts so far, the agility script is working flawlessly, and this is my 2nd script I have purchased, however when I set up a task list, which is a fantastic idea, it seems to struggle changing tasks, I've tried changing these ones so far, banking at G.E. I went oak shortbow (u) -> oak longbow (u) and it just sat randomly right clicking in the main page of my bank when the oak logs were there, required me restarting the script, same thing happened when it changed from oak long (u) to willow short (u), if it does the same again when changing from willow shorts (u) to willow longs (u) I'll get a print screen, but other than these issues it's been fantastic, and like I say I love the idea of the tasks makes it seem less botlike(?) when I can change it up a bit later on. Will update again if any more problems or not, currently changed banks to see if that fixes it. Edit So left it again for a while, changed the bank location to rogues den bank chest. Task list as attached. It proceeded to fletch 459 willow shorts (u) (14 more than a task list, it basically just did the full inventory even when the task was finished it let the character finish off the inventory) it might've stopped should I level or something but unsure, could test if you'd like to know if that happens. After this final inventory it realised the task was finished and proceeded to open bank as normal, but as it was changing task it forgets to store the current inventory of willow shorts (u) before trying to get on with the next task of willow longs (u). For the moment I can definitely just run it for the task I want stop and run again, but I really love this feature of having a list of tasks and hope it can get fixed in the near future. If you want anything else testing be it banks or other parts of fletching just hit me up I'd be more than willing to test more out for you. Edit 2 It seems to have been fixed, back at GE again and this time the change from maple shorts (u) to maple longs (u) was seamless, it stopped itself mid inventory and banked everything properly before getting the next logs. So all seems fixed, not sure if you changed anything or it was just bugging out on me earlier, either way script is perfect now~ Thank you!
  6. Worked perfectly with what I had thanks, I also managed to play around with that line and get it deposit certain items etc. was lots of fun~ On another note would it be possible for you to create a WindowBuilder GUI tutorial? I've been trying for the last day using various tutorials on this website and nobody seems to lay out EVERY step (for someone like me with no brain xd) like you did in your tutorial here, which allowed me to learn SO much about different lines and how to improve this singular script in various ways. You have anything that would be useful, I've managed to create a GUI with a drop down list and a start button, but unsure how to either link my scripts to the various drop down lists or whatever I'm suppose to do. It would be incredibly useful if my list could for example like fetch said option (if I have each separate option as a different .class). Not sure if I'm looking at this the wrong way or what.
  7. I had the same issue, but it seems it's not a problem at all, might just be because his pictures were created from a while back, updates may have changed it. Just try running it and it should be fine. I am confused about one thing though, why when I drop each cup of tea as it appears in my inventory it right clicks and presses drop, yet if I change that section to if (getInventory().isFull()) { //Checks if inventory is full getInventory().dropAll("Cup of Tea"); // drops all cups of tea It just shift clicks them (the more optimal setting if turned on), I was wondering how to make this the general option for even just dropping one. EDIT Sorted this out by just changing the one that drops them as soon as they appear in your inventory to also dropAll("Cup of Tea") and then it shift click drops them, I'm actually so slow lmao. I guess dropAll > drop xddd However on another note I'm trying to make a 3rd version of the tea script that banks, I've got it to locate the nearest bank and open the bank booth @Override public int onLoop() throws InterruptedException { RS2Object stall = getObjects().closest("Tea Stall"); //Checks for nearest tea stall to player location if (getInventory().isFull()) { //Checks invo for cup of tea RS2Object bank = getObjects().closest("Bank booth"); // Checks for nearest bank booth bank.interact("Bank"); //Opens the banking interface sleep(500); //if invo contains cup of tea and proceeds to drop it then after this sleeps for 0.5s } else if (stall != null && !myPlayer().isAnimating()) { //if no tea in invo checks if player is animating stall.interact("Steal-from"); // if player ins't animating steals from the stall sleep(500); //After stealing from stall sleeps for 0.5s before looping to start of script } return random(200, 300); } Just unsure how to actually either right click and deposit all the "Cup of Tea"s or how to click deposit inventory button. Any help would be greatly appreciated. (On a side note, sorry for my code not having colours in here, I'm not sure how to do that, I just copy and pasted it)
  8. Hi, if possible could I get a day trial for this please?
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