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thatguycalledrob

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Everything posted by thatguycalledrob

  1. So I'm new to scripting, and I'm trying to add some level of anti-ban to my scripts. The best way (from what I have read here) seems to be to write anti-pattern scripts - mixing up your path, and not always clicking the nearest tree, etc... However, there are a huge number of "behavioral" anti-ban "methods", for example moving the mouse out of the game area periodically, turning your viewing angle and so on. Is this data something that Jagex actually receives? From my (very) limited knowledge of coding for games, I would have assumed that the client is sent all of the data to an area, and the view and x,y interactions are processed client-side only, with the game returning 'player1 clicked on "Entity 1234"' - rather than a coordinate. Can anyone confirm or deny this? -Rob
  2. My god, a script which is actually written in an OOP style! Good to see something this clean! I would love to see a follow-up to your previous "scripting tutorial" which covers things such as "exchangeContext" (gold, by the way - I have been looking for how to do this all evening). Quick question @Explv : - Can you tell me more about configs? I had a dig and found the debug option to display them, but it only tells you limited information. e.g. "1002: 0". Do you have some way of looking up config options to what the config "actually" represents, or was it just a case of doing tutorial island with the debugger and, and working it out? -Rob
  3. I'm trying to use (one of) the following methods: in my script, but IntelliJ is1 giving me "cannot resolve method" error on compiling. The API thinks that it exists, and other methods in the API are working no problem, however, when I decompile the Mouse.Class module, I can't find either method. I am still learning (only a few days in!), so am I making some horrible error, or has this method been removed/changed? -Rob
  4. Not sure where this closestTo method lives in the API, unless it's custom written?
  5. Great Quickstart guide, thanks! I did have to change .entity to .RS2Object in my code for some reason - I'm sure I will work out why as I read into the API more! Also there have been some interface changes in newer versions of eclipse (since your screenshots), adding the osbot jar file to your library is in a different interface in eclipse neon.
  6. Any update to this? I'm new and I can't even get OSBot to install!
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