Hey Shudsy...
Been wondering for a while, why in the world would you make the walking path only go throw the chaos druid's gate? Seriously man, it loses like 20% profit only missclicking that fucking gate. Sorry it's really annoying, the other path is way better...
(What i mean is that they keep misscliking the other side of the gate and wasting time and running energy, the other path is just the same time but better, time has proven me that this client is shit with gates)