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Polymorphism

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Everything posted by Polymorphism

  1. I believe a static import would solve that problem. Use static imports sparingly however
  2. But high ban rate, so i recommend paying for private scripts
  3. How long could you sit there and mine for? Maybe an hour and a half? What about fletching, pretty simple no brainer task--could do it for 2 hours. Short periods like that decrease chance of ban. If you can do something away from people, do it. Don't bot one day at 2am for 3 hours then bot another 4 hours at noon. Try and stick to a schedule...yaknow.....like a real player would have. Also, don't aways do the same thing. Get yourself 41 mining then do some woodcutting for example, don't power out 70 mining and nothing else. Also the biggest thing....private scripts. As much as scripters say their scripts run uniquely for each player, there is only so much you can change. Those small differences leave patterns that link hundreds of players, even if the playing style is a bit different for each instance.
  4. In the osbot debug options, turn configs on. Do something in the quest to proceed to the next stage (or even start the quest) and you'll see the id for that quest as well as the value which indicated progress.
  5. That information is in configs
  6. For some reason the script dropped my spade. Could you add in that it looks in bank for a spade and if it doesn't have one go get it from the shack? Also, not super important but when praying magic while tunnel solving -- after it kills ahrim it'll leave magic pray on and continue traversing.
  7. Nvm, just re-read private script rules. It's if programerz were to sell it to other people, not your distributing
  8. Shouldn't you not be redistributing scripts made privately for you?
  9. I tried that and it never once tried interacting with the inventory to sell
  10. I was 67 with budget gear bursting shadow(?that the lowest burst?) on skeleton apes. I topped out at 140k but averages 125k. No boosts
  11. Or log both in different worlds and world hop one of the 2 accs. Works for me
  12. Wrong #e-high five Not inefficient, just low mage
  13. 1st person to guess where, gets an e-high five/ 1st person to guess where and what spell, gets an e-handy j http://i.imgur.com/fwyaNOL.png
  14. Which condition?? I see no reason for any conditions to be null as I am careful to not create NPEs in my code. If there is a NPE, then it must be suppresed somehow and its on the bot side of things
  15. Yeah ima say its the api and probably submit bug report. I changed up the code to sell 5 if amount is 5, or loop x times and sell 1. This way works just fine without hanging whatsoever. http://i.imgur.com/Rr6iHKQ.png
  16. Here's what I do. Don't use firewall or AV, but also....don't install malware/viruses. If you need to run suspicious software do it on a virtual machine or sandox (preferably both). >profit???
  17. Im thinking its the api itself. Got stuck buying item3 with 1 left to sell http://i.imgur.com/eIXQ9mC.png [INFO][Bot #1][03/17 12:33:22 PM]: Selling 5x item1 [INFO][Bot #1][03/17 12:33:23 PM]: Done sleeping.. [INFO][Bot #1][03/17 12:33:23 PM]: Out of contains [INFO][Bot #1][03/17 12:33:23 PM]: Selling 3x item2 [INFO][Bot #1][03/17 12:33:26 PM]: Done sleeping.. [INFO][Bot #1][03/17 12:33:26 PM]: Out of contains [INFO][Bot #1][03/17 12:33:26 PM]: Selling 3x item3
  18. Thats the thing, no errors, no visible issues in the code. It just stops in the middle of the selling process. Which should be on the api side since store.sell("item", 4) is whats hanging.
  19. In my script I sell a variety of items to a store, sometimes its 5 exactly, but if not then the script will sell until store stock is 5. It does fine usually until it hits a random bump in the road. It seems that sometimes (usually when having to sell x4 items) it'll hang after selling 2-3 and just sit there. I don't think there is anything crazy about the code, but if anyone has suggestions, please lmk. I need this help http://i.imgur.com/w4hHj9c.png Edit: Image link since embed didn't work.
  20. Try using a comparator to re-order an array of the possible potion names. String[] staminaPots= { "stamina (4)", "stamina (3)", etc }; Arrays.asList(staminaPots).stream().sorted((s1, s2) -> s1.compareTo(s2)) //sorts the potions using natural order i believe Then withdraw the first element of the list if it's not null and bank contains, etc.
  21. nvfm,i didnt initialize it apparently. sp it was null but not throwing npe
  22. My statements and debug messages are just fine. Also those ghetto debug messages are not nested inside logic statements, just onLoop() -> try-catch
  23. Not really sure whats going on, but after I added this snippet the onLoop kept returning and never running my Tasks. It never makes it to 3 in the logger but also never logs "inside" Note: Don't mention the shitty code in this snippet, it's not live, just a hackjob feature I needed for a spot I was at and didn't matter if the interactiong actually succeeded as the player would idle out anyways. Note 2: I'm not even using that feature and have ensured that stopLootName is empty.
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