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Nym

Scripter II
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Everything posted by Nym

  1. Check the logs, should tell you what is needed. Also have right runes for the spell it is trying to cast.
  2. Yes this script should stop if it runs out of supplies. Thank you!
  3. The max i have used this for is up to 3 hour sessions, I have never been banned using this.
  4. Thanks but idk why your congratulating me.
  5. I needed a script for gaining magic levels so i created this 1-99 magic, thought I'd share. What is it? It progressively splashes on monsters to get you from levels 1-99 magic. Requirements - Required runes. - negative 65 magic bonus Setup Start beside a monster that will not move away from your player, ie) bear behind varrock palace. 1. Enter exact monster name. 2. Check F2P box if you are not a member. 3. Check if you want to alch at 55 magic, then enter exact alch name. 4. Press start. How does it work? 1-3 splashes air strike. 3-11 splashes confuse. 11-19 splashes weaken. (F2P) 19+ splashes curse, with optional alching at 55. (P2P) 19-66 splashes curse, with optional alching at 55. 66-73 splashes vulnerability, option to also alch. 73-80 splashes enfeeble, option to also alch. 80+ splashes stun, option to also alch. Gui Proggies - (Post some and I will add!) Where to get? Released on SDN. Want a script that gains you magic exp and profits you money? Check out my other script.
  6. I thought my scroll wheel was broken the first time.
  7. Nym

    Gui Help

    I used eclipse window builder and dragged it into intellij. My layout is null cause I used absulute layout thing. I will make the component size larger and see what it does, thanks a lot
  8. Nym

    Gui Help

    I made a gui but the wording of on my JLabels seems to cut off and do "...", there is plenty of room for it to fit there, additionally I have tried moving them over and it did not work.
  9. Found the issue, just simple stuff, used to a differen't api. Sorry and thanks for the help
  10. oh no, that part is not used, i just forgot to delete it edit - took out now scripts starts but my script doesnt do anything and uses a shit ton of cpu and mem
  11. Hey can anyone help me here I made a simple script and when I start to the script it doesnt start. package core; import org.osbot.rs07.api.Objects; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; import static core.PestControl.State.*; @ScriptManifest(version = 0, info = "Pest Control :D", logo = "", author = "Nimmogel", name = "Pest Control") public class PestControl extends Script { final State state = getState(); Area onBoatArea = new Area(2637, 2647, 2641, 2641); Area pcArea = new Area(2623, 2622, 2689, 2561); Area killArea = new Area(2627, 2596, 2640, 2587); Area outsideBoat = new Area(2644, 2646, 2644, 2642); String[] pestControlMonsters = {"Brawler","Defiler","Ravager","Shifter","Spinner","Torcher"}; public void onStart() throws InterruptedException { log("Pest Control has started :D"); } public enum State { ATTACK, ONBOAT, BOAT, WALKTOSPOT } private State getState() { if (!pcArea.contains(myPlayer()) && !onBoatArea.contains(myPlayer())) { return BOAT; } if (onBoatArea.contains(myPlayer())) { return ONBOAT; } if (pcArea.contains(myPlayer()) && !killArea.contains(myPlayer())) { return WALKTOSPOT; } if (killArea.contains(myPlayer())) { return ATTACK; } return null; } @Override public int onLoop() throws InterruptedException { switch (getState()) { case ATTACK: NPC monster = npcs.closest(pestControlMonsters); log("atack monsters"); if (monster != null) { if (monster.isVisible()) { if (monster.interact("Attack")) { new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return !myPlayer().isAnimating(); } }.sleep(); } } } break; case ONBOAT: log("onBoat"); new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return pcArea.contains(myPlayer()); } }.sleep(); break; case BOAT: RS2Object plank = new Objects().closest("Gangplank"); log("boat case"); if (plank != null) { if (plank.isVisible()) { if (plank.interact("Cross")) { new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return onBoatArea.contains(myPlayer()); } }.sleep(); } } } else { getWalking().walk(outsideBoat); sleep(random(650,900)); } break; case WALKTOSPOT: log("walking to kill area"); getWalking().webWalk(killArea); sleep(random(650,900)); break; } return 120; } @Override public void onExit() { log("Thanks for running my Pest Control"); } }
  12. it seems to do this for me also, but, i just move my character around/to next spot and it then works. Got zulrah pet also at 400 kc ;D
  13. Hey could I get a trail please
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