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OSBot :: 2007 OSRS Botting

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Vap0r

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Everything posted by Vap0r

  1. I used Google
  2. Getting pasted locks/bans after creation has been the hardest part for me. Keep testing it out and youll figure it out sooner or later ?
  3. Glad to see this thread still alive ?
  4. This is still profitable for me, Yes I did have to overcome locks in bans whenever Jagex changed things up. But I am able to make 1m per account per day roughly. So F2P is still feasible.
  5. F2P is a bit harder to tame right now but im still profiting, My P2P is my leading income rightnow. I have not noticed any time frame as far as F2P goes I just pay electricity and internet. Perks of being a enterprise sysadmin
  6. The offer would have to out weight ~250m daily. If you follow my ban testing thread I outline the majority of what I do, A lot has changed over the years and we are still figuring out how to beat this current ban wave fully.
  7. He's trolling lol, This entire subforum is all woo woo tin foil hat for @Alek
  8. Here is testing ive done. All bots were tested using Centos 7 OS. Client Version 2.5.8. All my test are from Creation->Tutorial Island->Up to 30 minutes playing. All IPs for creation and tutorial Island are home IPs -If the IP changes from Creation_>Tutorial Island Instant lock (We already knew this) -If the IP changes from Creation->Tutorial->First 5 minutes of actual playing instant lock (this is new as of a week ago) -If the IP remains the same from Creation through 30 minutes of play time locks do not occur -If the IP remains the same for atleast 10 minutes of playing you can then log in on proxy to bot, no bans Clients I've tested: -OsBot: Locks -Dream: Locks -RL: :No locks
  9. This is the main thing they look for, They can tell when you're using a proxy. They cannot tell if you're using a public IP
  10. Use a public ip, Think Mcdonalds, libraies, etc.. If you cannot do this try using your home IP but too many bans might cause it to be flagged.
  11. It tested this in multiple different environments ever since bans increased 3 days ago. The client does not affect these bans. I am currently running 200 accounts that made it through the "lock period" they are all running perfectly fine.
  12. Just to help you guys out it.. All accounts tested are right after tutorial island. -All accounts on socks5 proxy banned -All accounts on no proxy banned -All accounts on new system banned -Accounts on residental IP similar location to tutorial IP are fine -After botting 30 minutes on residental IP bots are ok for socks5 botting. Contact me to purchased accounts ready for f2p botting.
  13. Yes this project is still going on, I have added in p2p support for multiple methods. Currently going into automatic training and botting for PVMing. Going to try and make "maxed "accounts constantly
  14. I've noticed when doing multiple chests per trip the bot does not restore any prayer points, I ran into issues where the bot bought Dharok and before it had the chance to drink pray pot it was 1 hit. Can we have the bot make sure stats or prayer is restored before entering tomb or opening?
  15. Developing method for barrows to introduce to P2P, Now once P2P "retire" they can spend ~2-4 hours daily doing barrows for an extra 800k/hr
  16. Vap0r replied to Vap0r's topic in Requests
    Im not planning on botting these accounts, From my testing hand made vs botted is definitely traceable so im needing these hand done.
  17. Vap0r replied to Vap0r's topic in Requests
    im willing to pay up to 8m for these 10 accounts
  18. Vap0r replied to Vap0r's topic in Requests
    Outside of farming it makes the world of difference from my testing atleast.
  19. Vap0r replied to Vap0r's topic in Requests
    I need them hand made/Non-botted.
  20. Vap0r posted a topic in Requests
    Good evening. I am in need of 10 hand made 7qp accounts. Please contact me via PM or Skype: Aj.Pratt1
  21. I did something similar with tutorial island but only for mapping a walking path, Seemed to work very well and stopped a lot of bans. I have seen people do something similar for a pking bot. It should probably work but will take quiet some time to develop and even more to work out the possible bugs.
  22. Yes this project is still alive, There isnt much of an update since my last posts, I've integrated my combat script into f2p. So im going deeper and deeper into P2P.

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