F2P is a bit harder to tame right now but im still profiting, My P2P is my leading income rightnow. I have not noticed any time frame as far as F2P goes
I just pay electricity and internet. Perks of being a enterprise sysadmin
The offer would have to out weight ~250m daily.
If you follow my ban testing thread I outline the majority of what I do, A lot has changed over the years and we are still figuring out how to beat this current ban wave fully.
Here is testing ive done. All bots were tested using Centos 7 OS. Client Version 2.5.8.
All my test are from Creation->Tutorial Island->Up to 30 minutes playing.
All IPs for creation and tutorial Island are home IPs
-If the IP changes from Creation_>Tutorial Island Instant lock (We already knew this)
-If the IP changes from Creation->Tutorial->First 5 minutes of actual playing instant lock (this is new as of a week ago)
-If the IP remains the same from Creation through 30 minutes of play time locks do not occur
-If the IP remains the same for atleast 10 minutes of playing you can then log in on proxy to bot, no bans
Clients I've tested:
-OsBot: Locks
-Dream: Locks
-RL: :No locks
It tested this in multiple different environments ever since bans increased 3 days ago.
The client does not affect these bans. I am currently running 200 accounts that made it through the "lock period" they are all running perfectly fine.
Just to help you guys out it.. All accounts tested are right after tutorial island.
-All accounts on socks5 proxy banned
-All accounts on no proxy banned
-All accounts on new system banned
-Accounts on residental IP similar location to tutorial IP are fine
-After botting 30 minutes on residental IP bots are ok for socks5 botting.
Contact me to purchased accounts ready for f2p botting.
Yes this project is still going on, I have added in p2p support for multiple methods. Currently going into automatic training and botting for PVMing. Going to try and make "maxed "accounts constantly
I've noticed when doing multiple chests per trip the bot does not restore any prayer points, I ran into issues where the bot bought Dharok and before it had the chance to drink pray pot it was 1 hit. Can we have the bot make sure stats or prayer is restored before entering tomb or opening?
I did something similar with tutorial island but only for mapping a walking path, Seemed to work very well and stopped a lot of bans. I have seen people do something similar for a pking bot. It should probably work but will take quiet some time to develop and even more to work out the possible bugs.
Yes this project is still alive, There isnt much of an update since my last posts, I've integrated my combat script into f2p. So im going deeper and deeper into P2P.