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Everything posted by Solzhenitsyn
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If you are okay with failing a course which appears to be an introduction to C/C++ from a community college, I will complete assignment for 10m (code + questions). Let me know.
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Mate, do your own fuckin' homework. Ask for help if you need it, but don't just ask someone else to do it for you. If you can't do something this simple and you don't learn it now, you are doomed in 2 months when you take your final.
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@TrapMan I have nothing to add, but I'm curious as to what the purpose of creating a def pure (outside of low level wilderness skilling) is.
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@@The King https://docs.oracle.com/javase/7/docs/api/java/awt/Point.html https://docs.oracle.com/javase/7/docs/api/java/awt/Rectangle.html Now you know how to use point and rectangle data types. Now go read the OSB manual and learn which methods use these data types. @@The King
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Think about your problem more. You say: OK. So think about the conditions which should be true before you begin looting. Time based is almost certainty not how you should approach the problem, but it's easy enough to implement (pseudocode): long nextScheduledTime func scheduler(someDuration, currentSystemTime): return someDuration + currentSystemTime onStart: nextScheduledTime = scheduler(args...) onLoop: if currentSystemTime > nextScheduledTime: nextScheduledTime = scheduler(args...) <suite>
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1) Instantiate mmtd http://osbot.org/api/org/osbot/rs07/input/mouse/MiniMapTileDestination.html MinimapTileDestination mmtd = new MiniMapTileDestination(org.osbot.rs07.Bot bot, Position position) // ctor 2) Get data from mmtd // Method 1: use bounding box mmtd.getBoundingBox() // Method 2: use point mmtd.getPoint() 4) Execute move instruction - think, what do I do with a point or rectangle? 5) Execute action instruction 6) Conditional sleep 7) Perform nullity and existential checks to determine what you should do next That should be more than enough to get started. When I was starting, I didn't understand why spoonfeeding is terrible. It is terrible.
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Pro Pop... @@The King 1) Issue move command using minimap tile destination 2) Execute action Conditional: 3a) Issue move command to next minimap tile, if minimap tile exists. 3b) Otherwise, Issue move command to original position to cancel animation.
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Is there a way to detect particle effects?
Solzhenitsyn replied to Solzhenitsyn's topic in Scripting Help
Clouds don't seem to have any entity type, even if they do hurt you in-game (their behavior is identical to the Zulrah toxic clouds, excepting the damage type/values). (Client debug -> entity hover debug shows nothing, and various scanner options also return nothing. They also have no upper-left tooltip when moused over.) -
e.g. Sulfur clouds from Lovakengj mine, missile particle type from various monsters. Thanks for information.
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@@Unbound I added you.
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Will you sell me 30m? Edit: You have good prices, but I need it fast so if there's no response in the next hour or so I'm going to buy from elsewhere.
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I'm not doing MLM. :-) I offer you 4.5m. If the account has membership time, I offer you an additional 210k per remaining day (assumes bond price of 3m). If the account has 40 attack, I offer you an additional 500k. If the account has 60 attack, I offer you an additional 1.5m. Because the account is young, I reduce my above offers by 12.5%. I will still pay 210k/day of membership. I expect counter offers.
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Concepts are universal. Learn concepts, then learn apply those concepts to a language. That being said, Python for sure. PM me and I can send you a great textbook.
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I offer you 8m, and I am happy to to hear a counter offer. The marginal utility of levels past 74 is minimal for what I intend to do with these accounts (especially considering the time required to level past 80), so I might not be willing to pay as much as you would like.
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Accounts must be at least 1 month old. 60 attack preferred.
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If we're bidding, I'm in for 6m.
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Biohazard Underground Pass (76 Agility) Regicide (Up to Zulrah unlock) Nature Spirit Fairytale Part 1 Fairytale Part 2 (Up to Fairyring unlock) Contact me on Skype: PnuxSucks Must be a reputable user one or more of the following communities, with preferred communities listed on top: OSBot Sythe D2JSP D3Scene Please post here, or message me with a quote. If things go well, I will need these quests done on ~10 more accounts.
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Sounds like you are doing MTA mazes. Did I guess right? When I was doing work in instanced areas, you can use the location of fixed objects as anchors. You can also use them to identify which instance you are in. I would use minimap tiles for all navigation, since the webwalker sometimes does strange things in instances.
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What if you save the return value of each recursive call in a map, and then check to see if that value has been called previously at the start of each call? Edit:
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When a shorter piece of code does the same thing, I think you should prefer it. In any case, his solution is objectively better, if only by a small margin - Withdraw n: 1) first iteration - set x to n. 2) all subsequent iterations, less final iteration, withdraw n. 3) final iteration - set n to m, withdraw m. Withdraw all: 1) all iterations - withdraw all xp wayste ur losin tix bro wut fukery is dis thred Edit: Since I'm a faggot who loves to show off: http://imgur.com/3PjIDjS Write yourself a package which handles common inventory and banking interactions and it will serve you well in virtually every script that you write.
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Having trouble starting Animal Magnestism. [INFO][Bot #1][09/28 06:38:17 PM]: [DEBUG][BANKING] Attempting to get items from bank. Attempt 0 [INFO][Bot #1][09/28 06:38:20 PM]: [DEBUG][BANKING] Attempting to withdraw item: Ghostspeak amulet [INFO][Bot #1][09/28 06:38:20 PM]: [DEBUG][BANKING] Failed to find the searched item: Ghostspeak amulet [INFO][Bot #1][09/28 06:38:21 PM]: [DEBUG][BANKING] Attempting to withdraw item: Falador teleport [INFO][Bot #1][09/28 06:38:23 PM]: [DEBUG][BANKING] Attempting to withdraw item: Iron bar [INFO][Bot #1][09/28 06:38:23 PM]: [DEBUG][BANKING] Item not visible [INFO][Bot #1][09/28 06:38:27 PM]: [DEBUG][BANKING] Attempting to withdraw item: Mithril axe [INFO][Bot #1][09/28 06:38:27 PM]: [DEBUG][BANKING] Attempting to withdraw item: Varrock teleport [INFO][Bot #1][09/28 06:38:29 PM]: [DEBUG][BANKING] Attempting to withdraw item: Holy symbol [INFO][Bot #1][09/28 06:38:30 PM]: [DEBUG][BANKING] Attempting to withdraw item: Hard leather [INFO][Bot #1][09/28 06:38:30 PM]: [DEBUG][BANKING] Attempting to withdraw item: Polished buttons [INFO][Bot #1][09/28 06:38:31 PM]: [DEBUG][BANKING] Attempting to withdraw item: Hammer [INFO][Bot #1][09/28 06:38:31 PM]: [DEBUG][BANKING] Item not visible [INFO][Bot #1][09/28 06:38:34 PM]: [DEBUG][BANKING] Attempting to withdraw item: Ecto-token [INFO][Bot #1][09/28 06:38:34 PM]: [ERROR][BANKING] You do not have the required item Ecto-token or its equivalent [INFO][Bot #1][09/28 06:38:34 PM]: [DEBUG][BANKING] Attempting to withdraw item: Swordfish [INFO][Bot #1][09/28 06:38:34 PM]: [DEBUG][BANKING] Item not visible Am I supposed to go and farm the ectotokens manually? Script withdraws the ghostspeak amulet, but doesn't know that it has.
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You ought to send them to a gulag instead, it might be the first time in their life that they've done something useful.