Everything posted by lisabe96
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RQ Account Creator | Create a fresh legit account.. non legit!
See: http://osbot.org/forum/topic/93870-qhost-account-starter-ai-customization/
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RQ Chopper | Woodcutting as it should be
Will look into it soon, but probably not tonight anymore. Thanks for reporting the bug
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Quest complete check doesn't work
script.getQuests().isComplete(Quest.COOKS_ASSISTANT) Does return false although the quest is done. Is this broken or am I doing something wrong?
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Implementing human like behavior?
Just when you're playing yourself, note down things and make conclusions. I guess you could optionally record yourself and have a look at it as well
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Banned
I had 4/5 of my woodcutters banned yesterday, I guess it was a ban wave
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Implementing human like behavior?
What most scripters do, is implement pseudo anti bans like camera movement, hovering skills. This is mainly to give the user of the bot the feeling that he's safe but it's highly controversial if this actually does anything. Random behavior should be less easy detectable (walking random paths which we have the webwalker for) Avoiding patterns, and possible sleep times. However bots still get banned but maybe at a slower rate. It's hard to say so basically you're putting work into a guess. But hey, no try no win! The best advise I'd give you is, watch yourself when you play legit and see how different you act than your scripts, and try to implement that kind of "weird humanly behavior"
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Reporting
Try asking Jagex, maybe they know
- Name it and get it!
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RQ Tutorial Island Completer
Version 2.3: The script should be hella smooth now - Fixed fishing getting stuck and keep fishing - Fixed a walking bug - Fixed not being able to smelt a bar - Fixed reaching quest guide - Fixed sometimes walking back outside the chef's house Special thanks to Zikama for bug-testing the hell out of this. Click here to download
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Memory Leak
Yeah the CPU usage is definitely too high. Does this keep happening after restarting osbot?
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Memory Leak
What kind of CPU do you have. That's the first thing we need to know before making any conclusions here.
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Fresh OSRS Accounts give-away
Already fixe'd :p 2 indeed. PM'ing details of the account Game is over, thanks for playing
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Fresh OSRS Accounts give-away
Won twice Won on the male-female ratio I'll PM you the details Still 1 account for "how many scripts i have on the SDN"
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Fresh OSRS Accounts give-away
I have a fresh made accounts after finishing updates on my tutorial island script: http://osbot.org/forum/topic/91273-rq-tutorial-island-completer/ First one to guess the male-female ratio of the 5 accounts gets 4 of em. First one to tell how many scripts I currently have on the SDN gets 1. HF&GL 1 guess per person
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RQ Tutorial Island Completer
It has taken a while until I've updated this script but I needed some new accounts so I decided this was the time to update this What has changed? You can now start the bot at any time. It will pick up wherever you are! This now also makes it possible to choose your appearance yourself or continue the bot when you had to logout for some reason. The system is a lot smarter and will take care of possible things that could happen where the previous version would get stuck. So in other words, it should be fairly fail-safe. Now uses space bar to continue dialogues Now always toggles running from the start Dank cursor paint to track your mouse EVEN FASTER THAN BEFORE! Download the new version here Special thanks to the tard that mined the rock my bot was trying to prospect so I could handle that possibility as well
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How to determine when an action is completed.
In my older script i probably did, but not anymore. Decompile my woodcutting script and you'll see I handle any possible unexpected situations.
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How to bot in resizeable mode?
The point of botting is that you don't have to look at it because it's doing everything on it's own. So I'm very interested in the reason why you'd wanna bot in re sizable mode :p
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How to determine when an action is completed.
It was just a simple example for OP, don't shoot me
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How to determine when an action is completed.
Totally depends on what action mate. Like for a death npc you could check the hitpoints, for woodcutting you could check if the tree still exists and if the bot is animating... Or for banking you'd check if it's open. Example situation: onLoop() { switch (state) { case OPEN_BANK: banker.interact("Bank"); state = State.BANK; break; case BANK: if (!getBank().isOpen()) { //if bank is not open break; //wait } //else //Dostuff break; } return 600; }
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RQ Chopper | Woodcutting as it should be
Ah damn right, the timer didn't actually stop at 24h but the the formatting to display the time in a readable format on the paint only supports up to 24h. I'll try to remember to fix that before I push it on the SDN
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[WIP] selection library, click & point, select it in game
Looks like a fun project
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Player Position Setting?
You can use entity debug to see positions
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Player Position Setting?
You mean the current position of your player? myPosition();
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Ectophial is love, ectophial is life
Not everything needs a reason sir, sometimes it's just love
- 60 WC | 7 QP