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atoo

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Everything posted by atoo

  1. Code bellow works fine when we are not breaking, but when im breaking it fucks up and either goes up like 2+ extra logs even though we dont have that many logs. example : we have chopped 200logs, but it returns 240 logs chopped. if(myPlayer() != null) { long oaksInInventory = getInventory().getAmount("Oak logs"); if(oaksInInventory > oakpreviousInvCount){ oakChopped += (oaksInInventory - oakpreviousInvCount); oakpreviousInvCount = oaksInInventory; } else if (oaksInInventory < oakpreviousInvCount){ oakpreviousInvCount = oaksInInventory; } } Reason im asking for some help or tips is because when we have X logs chopped i want it to do something.
  2. atoo replied to kul782's topic in Requests
    15m lul
  3. You got perma'd? When i botted my main i only got 2days ban or whatever the fuck it was
  4. atoo replied to Zach's topic in Releases
    My script is working fine again.
  5. Always Nice to see people releasing new stuff. hope you get the scripter rank fam
  6. I already check for animation in another part of My code, as for the code it was working B4. osbot client is obv outdated or something.
  7. It worked fine until this morning, dont know whats wrong. Did not change any code and script has been running for 8+hours before this happend. Something in the api broken? if(getInventory().contains("Maple logs") && getInventory().contains("Knife")) { if(getBank().isOpen()) getBank().close(); if(!getBank().isOpen()) { if(!getWidgets().isVisible(270, 16)) { log("Did we get here?"); //this gets printed out if(!getInventory().isItemSelected()) getInventory().interact("Use", "Knife"); if(getInventory().isItemSelected()) getInventory().interact("Use", "Maple logs"); sleep(1000); } else { getKeyboard().typeString("3"); } } } Edit: Webwalking doesn't seem to work either the fuck lol seems like the api is outdated or smth (I guess) [ERROR][Bot #1][11/10 10:40:30 AM]: Error executing event : org.osbot.rs07.event.WebWalkEvent@6a336838 java.lang.IllegalStateException: Could not identify minimap interface child! Please report to developers. at org.osbot.rs07.api.util.GraphicUtilities.IIiIIiiIIIiI(xl:613) at org.osbot.rs07.api.util.GraphicUtilities.getMinimapScreenCoordinate(xl:441) at org.osbot.rs07.api.map.Position.isOnMiniMap(mh:694) at org.osbot.rs07.event.WebWalkEvent.execute(yg:545) at org.osbot.rs07.event.EventExecutor$2.run(ij:60) at org.osbot.rs07.event.EventExecutor.execute(ij:176) at org.osbot.rs07.script.MethodProvider.execute(bn:715) at org.osbot.rs07.api.Walking.webWalk(qg:227) at mainScript.onLoop(mainScript.java:99) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ro:134) at java.lang.Thread.run(Unknown Source)
  8. Ye ill look into it when i work more on my fletcher, thanks. I'll also look into using the widget but i think using your snippet would be a lot better imo I got it working, thanks everyone for the help!
  9. Ye price per item, is there some snippet without json though? I remember explv saying so but i can't find the thread
  10. So working on my 1-99 fletcher ive been looking to make it all more automated, but i haven't gotten around getting the price on X item in GE. Now im curious if its possible to get the price shown in GE itself? Example:
  11. Looking good even though you haven't made profit (yet). Keep us updated fam, mining is always intresting!
  12. Dont listen to muffin, local scripts should be placed here: C:\Users\USERNAME\OSBot\Scripts\
  13. I learnt c# in college (for 2 years) and then c++/java from home. Java is almost like c# so it was very easy to start scripting aslong as you understand the api.
  14. this is hot memes
  15. atoo replied to Explv's topic in Others
    No need to be upset, was just having a banter
  16. atoo replied to Explv's topic in Others
    goodluck making it as p as @Explv's
  17. pm me on discord and ill make it for you atoo#2533
  18. not null checking is the best feeling ever, don't you just love when the game freezes?
  19. Thanks man, ill let you know
  20. Crafting added! Will record video and replace with old one to show what i currently have done. Updated changelogs.

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