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Ericthecmh

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Everything posted by Ericthecmh

  1. It depends on the amount of RAM available to the JVM. When you specify the amount of RAM, the launcher starts a JVM with that max allocation. However, on computers that don't have much RAM (or using 32 bit java), there's a limit on the max amount of RAM you're allowed to give to the JVM that you're probably hitting. In other words, you're hitting the max amount you can use for your system. Switching to 64 bit java might allow you to use more.
  2. Awesome, looking forward to it. Eh... small change I guess. Also people might be using B2P. Lol yeah it is off... I'm guessing it has to do with login/logout. Did your character get logged out by any chance? I'll see if I can find a fix for that
  3. Idk, but: [iNFO][bot #1][07/15 08:13:24 AM]: GUI closed. Stopping! [iNFO][bot #1][07/15 08:13:26 AM]: Terminating script CMHStronghold v1.63... [iNFO][bot #1][07/15 08:13:26 AM]: Error in script onExit(): CMHStronghold v1.63 [iNFO][bot #1][07/15 08:13:26 AM]: Script CMHStronghold v1.63 has exited! It says GUI closed. Stopping 2 seconds before the script was exited. I think it's more likely a glitch with OSBot's script executor. Let me know if it happens again; I've been able to pause and resume fine so far, except when the executor glitches.
  4. I'm guessing you were using mirror mode? Either way, the reason it messed up earlier is probably an OSBot problem. It was unable to get the heights for the models of any of the objects. If you were using mirror mode, please make sure you hook the mirror when your are logged out. Based on the last part of the output, it shows you never finished setting up the GUI... The script's not going to do anything until you've done that :P
  5. He's doing all F2P quests for me. Looking forward to it
  6. In eats within 5 of the specified HP. The attack thing is probably something I did with range to make it work better. I'll limit that to range only and hopefully that will make it work better for you EDIT: Should be fixed with version 1.63.
  7. Title says it. If interested, add me on skype (ericthecmh). We can negotiate there.
  8. Indeed, confirmed both bugs. I've fixed them in 1.62, which has been pushed and should be live soon Make sure you enter it exactly as runescape shows it, with the same capitalization. If you still can't get it, add me on skype (ericthecmh).
  9. Ah. I had a dumb bug in my failsafe, fixed in 1.60. Release 1.60: Safespot support! Arrow reequip support! Stops script when out of ammo/out of food in bank. Fixed failsafe for bug reported by @MillSup Other logic tweaks
  10. Which ladder are you talking about? What was the script trying to do? Do you have a screenshot? Glad to hear! Get a proggy if you can
  11. And yet another update! Version 1.50 now has a profit table! Up next is range support.
  12. Yet another update! Version 1.41, now supports: * Eat food to make space for loot * Doesn't wait for loot if your inventory is full. Next version will have profit table! As always, suggestions, bug reports, and proggies are welcome.
  13. Done
  14. Released on SDN
  15. Thanks a lot for the screenshot, it was really helpful :P I believe I have fixed that question, but just in case I added a failsafe. The weird path is probably because the script decided that path was going to be a bit faster to walk, shouldn't be too big of a problem though. Pushed version 1.31 with these fixes
  16. Released version 1.30: autoadds Bones to loot table has a new tab for saving and loading settings so you don't have to input them each time! Enjoy!
  17. Glad we got it figured out
  18. What bank? It needs to be at Edgeville bank. Also make sure you're at the newest version of the client. If you still have problems add me on skype (ericthecmh) EDIT: Just pushed version 1.29, which improves the wait for loot feature.
  19. Fixed: Walking to bank Made banking deposit shit before withdrawing food Made script go to bank as soon as food is used up. Coming in next release: Add bones to loot table if bone bury is selected Ability to save and load settings
  20. Hey MillSup nice to see you again. Wthat is your setup? Client version? Are you using Use Less CPU? The door handling and walking to bank both work fine for me, so not sure what's going on with that. As for the deposit all at the bank, I must have forgotten it, was supposed to happen :P I'll add that and the settings saving tonight. I'll change the food suggestion to be what you said, it'll start going to the bank as soon as food is gone instead of watiing for the threshold.
  21. Thanks for the proggy! I've just released version 1.2.3, which now includes both B2P and bone burial support!
  22. Oops, I forgot to create the GUI options for burial. Was thinking too much about B2P. Next release will contain both! And I'll do the profit calculator and settings saving and loading after that. Thanks for the feedback
  23. B2P support will be implemented by the end of the day unless you guys have other suggestions that you want first.
  24. Looking forward to suggestions, bug reports, proggies.
  25. Well considering the rule says they're not allowed, I'd say they're not allowed :P I didn't make that rule, but I'll follow it unless someone can make a good reason for it to be changed. The exception to the rule I've been making is for people who want to have the script on the SDN as a hidden script, so that they can auth the script to testers to get bugs fixed and get proggies. However, this is only allowed for up to 2 weeks.

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