Jump to content

WindPower

Members
  • Posts

    106
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by WindPower

  1. While cutting logs at GE, the script just traded somebody and was just sitting there moving the mouse around while in the trade interface.
  2. Am I setting this script up wrong or is it just not equipped with fail safes when supplies run out? My experience of this has been while stringing longbows, if there are no longer any unstrung bows the script will return over & over & over & over again that it ran out of items, but the script keeps running. Now I am fairy confident the script is coded well in that it isn't doing anything crazy like depositing bow strings & taking them back out over & over again while this is occuring; but it will leave the account logged in and keep running the script for hours. This concerns me and I hope that a failsafe could be implemented to prevent this from happening. A side note, are you able to implement a feature where it can be selected to begin stringing bows upon completion of cutting them? Thank you for your time
  3. Okay, so client based issue? Awesome, just got the screen shot for you too haha. Thank you
  4. I will try to get a printscreen the next time it happens, as I have the same issue. Mirror Mode : 1.0102.93 Script Version : 0.16 I only use the easy boat, and when it happens it is always immediately after a match ends. It will either run over to where the intermediate boat is and then run back, or run over to where the runes are sold and back...the only thing I can think of is that there is some sort of delay between what is actually happening and what the script is reading and it tries to make a movement within the minigame but it clicks as the match is ending and transitions back to the main island so the click lands back on the main island rather than within the minigame.
  5. Do you know when this script is set to be updated? It has been almost a week and I still see no option for headless arrows and when making steel arrows it still is not allowing time for the full 10 sets to be made before trying to make another batch. If I am messing up anywhere while setting the script up, please let me know so that I may correct my actions. Thank you.
  6. Is there anything I need to do to get this script to start? It just sits there & says "calculating". I figure that I haven't done something that needs to be done?
  7. Great script , 2 requests. 1. Are you able to edit the script so it does not automatically log the user out upon manually stopping the script? 2. Are you able to have the script detect the raw fish in any tab or at any point in the bank? The reason I ask the second one is not because it is hard to move it to the top tab in my main bank, but when I have a tab specifically for food and then I am moving some of the raw fish to the very top of my bank (which I never do), I could see that maybe raising some flags if something were to be suspected. If not, thank you for the freebie anyways
  8. Hello, may I have Czar Rangeguild via your Buy 2 Get 1 Free please? I purchased Perfect Magic & Perfect Fletcher Thank you
  9. Is there an ETA for the update?
  10. Am I able to get a trial for this script?
  11. That is very true. I also think a lot of people splashed because they can't afford to take a loss of 100k/1000 alchs. So while there may be more demand for nature runes now, the majority who were already alching may not have an interest in paying much higher rates for nature runes....Also, from my experience with nature runes, over time they tend to vary between 230-250 anyways.
  12. Was there a way to make nature runes by afking for 6 hours? 0_o
  13. Okay , it appears to be working now. I don't know if it was a client issue or something. However, it will click to make 10 sets and then only allow time for 5 or 6 sets to pass and then click again to make another 10. That may have been what you were referring to when you said that it was going too quickly . Thank you for your updates
  14. Just encountered this error. [ERROR][09/16 12:14:53 PM]: Uncaught exception! java.lang.IllegalArgumentException: Cannot change state of non-idle timeline [Model transitions:org.pushingpixels.substance.internal.animation.StateTransitionTracker READY:0.0] at org.pushingpixels.trident.Timeline.addCallback(Timeline.java:333) at org.pushingpixels.substance.internal.animation.StateTransitionTracker.onModelStateChanged(StateTransitionTracker.java:480) at org.pushingpixels.substance.internal.utils.RolloverButtonListener.mouseMoved(RolloverButtonListener.java:151) at java.awt.AWTEventMulticaster.mouseMoved(Unknown Source) at java.awt.Component.processMouseMotionEvent(Unknown Source) at javax.swing.JComponent.processMouseMotionEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)
  15. Stealth Mode OSBot 2.3.114. Script V .13 When I set it to cut sapphires it just sits there and says setting up script.
  16. Does this support making headless arrows? If not, could that be added? Also, when making steel arrows it makes the first set and then just sits there and does not continue. Steel arrows are the only ones I have tested.
  17. Thank you
  18. Mode : Stealth Bot : 2.3.114 Issue : On one inventory of cutting emeralds it began to make the cut emeralds into emerald bolt tips. It only happened once and I didn't see exactly what happened that caused it. Nothing serious, just something small I noticed. Thanks for the great script
  19. The script will try to enchant items even with no cosmic runes in the inventory. Is this something that is getting addressed?
  20. I spoke with an individual who is a software programmer for a living about some questions I had in writing a "script". He was immediately confused because of the points made in the OP. He was saying that if it was Java that I was talking about then it wasn't a script.
  21. Yes, that would fix the issue for those that are aware of it . I just wanted to make sure that you were aware of those potential circumstances occurring.
  22. Hello , script seems to be running wonderfully, I just have one issue that I am experiencing that you may not yet be aware of. When set to attack portals I assume the script is coded to find a portal and stay within 'x' vicinity of the portal until it is destroyed and then move to another portal. The issue I am noticing is that it will click on a monster to attack while the monster is moving away from the portal, upon running after the monster to attack it, I move outside of the portal 'vicinity' you have defined and it tries to run back into the area nearer the portal. If it is a ranged monster it then continues to shoot at me, my auto retaliate causes me to run back to the monster, then the script sends me back towards the portal. As you can imagine this just creates a cycle of running until I die or the monster is killed. Nothing too crazy, but I can imagine that if this kept occurring or if I got stuck running back and forth for a while that it may start to seem very suspicious. Thank you for you time
×
×
  • Create New...