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frozen8

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Posts posted by frozen8

  1. Sure, I give trials. Let me know when you want one

     

    Thanks for reporting it! Do you know if it still works on .77? (Will determine whether the runescape update or the .79 experimental build is to blame)

     

     

    When I start 0.77 the client doesn't load. It give me an exception

     

    EDIT: Fixed the exception. My accounts.dat was corrupted

     

    EDIT2: Work on 0.77

  2. FrostBug I have a small suggestion for you. Do you know if you could make the bot move to the door faster in the tunnel instead of going in the middle of go to the door after.

     

    Also if you could add Clan Wars teleport. So when you go in the free for all portal you teleport to the "Shade of Morton" and your prayer and food is full without having to eat or drink pot.

  3. Your death was most probably caused by the interaction bug. Which will have been fixed now, if it was caused by one of the things that were patched with script version 1.2.10.

    In addition, @Alek has confirmed that the interaction bug has been patched, and will be available in client release 2.3.79 (in case there are still remaining cases that I've missed)

     

     

    So I should download the dev version then?

  4. Apparently this works only if you babysit it/wont let your screen go off. Everything went well until i changed kc to 12, apparently it started normally did all tombs, went in to get kc, just started drinking pray pots until all was gone, went to get more from bank and this continued for about 150 prayer pots. GG. Soz no pics or anything. 

    EDIT: FYI i used pray melee for killcount

     

    That is the reason lol.... When you're in the tunnel your prayer drain. You should read what is barrow before doing barrow... rolleyes.gif

  5. FrostBug Yes it was the correct tomb but he wasn't clicking on it. He was only going up and down...

    My First Death on this script:
     T88wZPw.png

     
    OSBot client version:
    2.3.77
     
    Mirror mode (Yes/No):
    No
     
    Detailed bug description:
    The bot will kill the enemy in that certain position but once he killed it. It won't do anything EVEN if he get attacked. (It happened to me before I went to bed.
     
    Script Status & Current Task (As displayed in the paint):
    (Doing Kill count)
     
    Screenshots (If available):
     K20qcFv.png

     
    Relevant logs (If available):
    [iNFO][bot #1][07/07 04:00:16 AM]: DEBUG: Anti-stuck camera rotation


    [iNFO][bot #1][07/07 04:00:26 AM]: DEBUG: Exiting tomb [1]
    [iNFO][bot #1][07/07 04:00:26 AM]: DEBUG: AnimationTracker stopped
    [iNFO][bot #1][07/07 04:00:27 AM]: DEBUG: Anti-stuck camera rotation
    [iNFO][bot #1][07/07 04:00:41 AM]: DEBUG: Interact
    [iNFO][bot #1][07/07 04:00:44 AM]: DEBUG: Continue pending
    [iNFO][bot #1][07/07 04:00:45 AM]: DEBUG: Continue pending
    [iNFO][bot #1][07/07 04:00:45 AM]: DEBUG: Option pending
    [iNFO][bot #1][07/07 04:00:46 AM]: DEBUG: In tunnels
    [iNFO][bot #1][07/07 04:00:52 AM]: DEBUG: Approaching.. 3534, 9694
    [iNFO][bot #1][07/07 04:00:54 AM]: DEBUG: Rotating to door
    [iNFO][bot #1][07/07 04:01:00 AM]: DEBUG: Approaching.. 3534, 9677
    [iNFO][bot #1][07/07 04:01:02 AM]: DEBUG: Rotating to door
    [iNFO][bot #1][07/07 04:01:15 AM]: DEBUG: Swapping to item: Abyssal whip
    [iNFO][bot #1][07/07 04:01:15 AM]: DEBUG: Swapping to item: Dragon defender
    [iNFO][bot #1][07/07 04:38:37 AM]: ERROR: Cannot identify position. Stopping

     

    This bug caused my death sad.png because the bot won't do anything (Not eat [Not 100% sure] / Attack)

     

    EDIT:

    I think a fix for that is if the bot doesn't attack for more then 5-10 sec. Go back in the middle of the room and the bot will try to attack a monster after.

  6. OSBot client version:
    2.3.77
     
    Mirror mode (Yes/No):
    No
     
    Detailed bug description:
    Don't click on the "Sarcophagus" for unknown reason
     
    Script Status & Current Task (As displayed in the paint):
    Killing Dharok
     
    Screenshots (If available):
     aQHYMOV.png
     
    Relevant logs (If available):

    [iNFO][bot #1][07/07 01:17:05 AM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched
    [iNFO][bot #1][07/07 01:17:08 AM]: DEBUG: Swapping to item: Trident of the swamp
    [iNFO][bot #1][07/07 01:17:08 AM]: DEBUG: Swapping to item: Blessed spirit shield
    [iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Going to search tomb
    [iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: AnimationTracker started
    [iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Combat started
    [iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:29 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:29 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:32 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:32 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:35 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:36 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:39 AM]: FAILSAFE: No combat animations detected
    [iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: AnimationTracker stopped
    [iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: Anti-stuck camera rotation
    [iNFO][bot #1][07/07 01:17:41 AM]: ERROR: corrupted kill order!
    [iNFO][bot #1][07/07 01:17:41 AM]: ERROR: Caught unexpected exception in disablePrayers()
    [iNFO][bot #1][07/07 01:17:41 AM]: WARNING: Attempting to re-initialize kill order
    [iNFO][bot #1][07/07 01:17:41 AM]: DEBUG: Initializing kill order
    [iNFO][bot #1][07/07 01:17:44 AM]: DEBUG: Next target: Dharok the Wretched
    [iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Going to search tomb
    [iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: AnimationTracker started
    [iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Combat started
    [iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:50 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:50 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:53 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:54 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:17:57 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:17:57 AM]: DEBUG: Targeting enemy
    [iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
    [iNFO][bot #1][07/07 01:18:00 AM]: FAILSAFE: No combat animations detected
    [iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: AnimationTracker stopped
    [iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: Anti-stuck camera rotation
    [iNFO][bot #1][07/07 01:18:02 AM]: DEBUG: Next target: Dharok the Wretched
    [iNFO][bot #1][07/07 01:18:03 AM]: Terminating script FrostBarrows...
    [iNFO][bot #1][07/07 01:18:06 AM]: DEBUG: InteractionEvent has timed out [3000ms]

  7. OSBot client version:

    2.3.77

     

    Mirror mode (Yes/No):

    No

     

    Detailed bug description:

    Script Status & Current Task (As displayed in the paint):

    -Doing Killcount

    - Stop Attacking (At least 30 sec)

    - Stop Eating

     

    Screenshots (If available):

    Rb9mG5J.png

     

    Relevant logs (If available):

    It's the first ever time I saw that bug. I'm really not sure how it happen since I wasn't really looking.

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