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frozen8
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Posts posted by frozen8
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Sure, I give trials. Let me know when you want one
Thanks for reporting it! Do you know if it still works on .77? (Will determine whether the runescape update or the .79 experimental build is to blame)
When I start 0.77 the client doesn't load. It give me an exception
EDIT: Fixed the exception. My accounts.dat was corrupted
EDIT2: Work on 0.77
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On version 2.3.79 after the new RS update. The bot doesn't go inside the tunnel. He click on it but doesn't accept it to go in the tunnel.
But the rest of the script work fine
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You look talented!
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I have been using it for 4 days of botting so far (8 days~) and I didn't get ban
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Haven't actually used it yet, @jackshow I'm pretty sure uses it alot so yeah, he's king of barrows
I don't think he is using that bot tho.
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Have anyone got ban from that bot yet? I have been using it a lot for the past 2 weeks and didn't get ban yet. What about you guys?
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What is the update that everyone is talking about?
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Hello Steve! If you're looking for a language to learn to start coding and making bot is Java. There's a lot of guide on Internet to learn from them.
Enjoy your time here!
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I had something like FrostBug. But my luck that good the first couple days
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Not too sure about the door thing. It would enforce a constant low camera angle, which probably will cause more misclicks on other doors/creeps
There already is a Clan Wars route
Really I didn't see that. Sorry :p
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FrostBug I have a small suggestion for you. Do you know if you could make the bot move to the door faster in the tunnel instead of going in the middle of go to the door after.
Also if you could add Clan Wars teleport. So when you go in the free for all portal you teleport to the "Shade of Morton" and your prayer and food is full without having to eat or drink pot.
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Your death was most probably caused by the interaction bug. Which will have been fixed now, if it was caused by one of the things that were patched with script version 1.2.10.
In addition, @Alek has confirmed that the interaction bug has been patched, and will be available in client release 2.3.79 (in case there are still remaining cases that I've missed)
So I should download the dev version then?
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2017
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Have you fix the death problem? Because it happen pretty often. (Just make a failsafe) Also it look like it happen always in the same room.
Also I didn't have any problem with the dharok issue yet. -
Apparently this works only if you babysit it/wont let your screen go off. Everything went well until i changed kc to 12, apparently it started normally did all tombs, went in to get kc, just started drinking pray pots until all was gone, went to get more from bank and this continued for about 150 prayer pots. GG. Soz no pics or anything.
EDIT: FYI i used pray melee for killcount
That is the reason lol.... When you're in the tunnel your prayer drain. You should read what is barrow before doing barrow...
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FrostBug Yes it was the correct tomb but he wasn't clicking on it. He was only going up and down...
My First Death on this script:
OSBot client version:
2.3.77
Mirror mode (Yes/No):
No
Detailed bug description:
The bot will kill the enemy in that certain position but once he killed it. It won't do anything EVEN if he get attacked. (It happened to me before I went to bed.
Script Status & Current Task (As displayed in the paint):
(Doing Kill count)
Screenshots (If available):
Relevant logs (If available):
[iNFO][bot #1][07/07 04:00:16 AM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][07/07 04:00:26 AM]: DEBUG: Exiting tomb [1]
[iNFO][bot #1][07/07 04:00:26 AM]: DEBUG: AnimationTracker stopped
[iNFO][bot #1][07/07 04:00:27 AM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][07/07 04:00:41 AM]: DEBUG: Interact
[iNFO][bot #1][07/07 04:00:44 AM]: DEBUG: Continue pending
[iNFO][bot #1][07/07 04:00:45 AM]: DEBUG: Continue pending
[iNFO][bot #1][07/07 04:00:45 AM]: DEBUG: Option pending
[iNFO][bot #1][07/07 04:00:46 AM]: DEBUG: In tunnels
[iNFO][bot #1][07/07 04:00:52 AM]: DEBUG: Approaching.. 3534, 9694
[iNFO][bot #1][07/07 04:00:54 AM]: DEBUG: Rotating to door
[iNFO][bot #1][07/07 04:01:00 AM]: DEBUG: Approaching.. 3534, 9677
[iNFO][bot #1][07/07 04:01:02 AM]: DEBUG: Rotating to door
[iNFO][bot #1][07/07 04:01:15 AM]: DEBUG: Swapping to item: Abyssal whip
[iNFO][bot #1][07/07 04:01:15 AM]: DEBUG: Swapping to item: Dragon defender
[iNFO][bot #1][07/07 04:38:37 AM]: ERROR: Cannot identify position. StoppingThis bug caused my death
because the bot won't do anything (Not eat [Not 100% sure] / Attack)
EDIT:
I think a fix for that is if the bot doesn't attack for more then 5-10 sec. Go back in the middle of the room and the bot will try to attack a monster after.
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Would you pay for a script like that? I don't think anyone will do a script like that for free ;)
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OSBot client version:
2.3.77
Mirror mode (Yes/No):
No
Detailed bug description:
Don't click on the "Sarcophagus" for unknown reason
Script Status & Current Task (As displayed in the paint):
Killing Dharok
Screenshots (If available):
Relevant logs (If available):[iNFO][bot #1][07/07 01:17:05 AM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched
[iNFO][bot #1][07/07 01:17:08 AM]: DEBUG: Swapping to item: Trident of the swamp
[iNFO][bot #1][07/07 01:17:08 AM]: DEBUG: Swapping to item: Blessed spirit shield
[iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Going to search tomb
[iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: AnimationTracker started
[iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Combat started
[iNFO][bot #1][07/07 01:17:26 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:29 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:29 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:32 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:32 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:35 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:36 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:39 AM]: FAILSAFE: No combat animations detected
[iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: AnimationTracker stopped
[iNFO][bot #1][07/07 01:17:39 AM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][07/07 01:17:41 AM]: ERROR: corrupted kill order!
[iNFO][bot #1][07/07 01:17:41 AM]: ERROR: Caught unexpected exception in disablePrayers()
[iNFO][bot #1][07/07 01:17:41 AM]: WARNING: Attempting to re-initialize kill order
[iNFO][bot #1][07/07 01:17:41 AM]: DEBUG: Initializing kill order
[iNFO][bot #1][07/07 01:17:44 AM]: DEBUG: Next target: Dharok the Wretched
[iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Going to search tomb
[iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: AnimationTracker started
[iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Combat started
[iNFO][bot #1][07/07 01:17:47 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:50 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:50 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:53 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:54 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:17:57 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:17:57 AM]: DEBUG: Targeting enemy
[iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][07/07 01:18:00 AM]: FAILSAFE: No combat animations detected
[iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: AnimationTracker stopped
[iNFO][bot #1][07/07 01:18:00 AM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][07/07 01:18:02 AM]: DEBUG: Next target: Dharok the Wretched
[iNFO][bot #1][07/07 01:18:03 AM]: Terminating script FrostBarrows...
[iNFO][bot #1][07/07 01:18:06 AM]: DEBUG: InteractionEvent has timed out [3000ms] -
If I can get the mirror client to help you testing it. I'll help you out.
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OSBot client version:
2.3.77
Mirror mode (Yes/No):
No
Detailed bug description:
Script Status & Current Task (As displayed in the paint):
-Doing Killcount
- Stop Attacking (At least 30 sec)
- Stop Eating
Screenshots (If available):
Relevant logs (If available):
It's the first ever time I saw that bug. I'm really not sure how it happen since I wasn't really looking. -
The bot should look directly at the stair if he need to go up. Because sometime it take up to 30 sec to go up stair.
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I would change the core for virtual core
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You should post your portfolio too.
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Can we get an update on this bug? I have been unable to use this bot since that bug came up...
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Fruity Barrows (Frost Barrows)
in Money Making
Posted
It depends on your luck