frozen8
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Posts posted by frozen8
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FrostBug do we have to wait for a client update for the bot to work again? Because I don't know but I think there won't be a patch for the next few days and I checked other combat bot and it look like it's working fine for them.
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Are you perm or just 2 days ban?
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The only problem I spotted now is after setting up quick prayer. The bot doesn't return to the inventory and when the bot exit the tunnel and doesn't see the stair. It doesn't move and look for the stair for minutes...
Today new bug:
Doesn't detect barrow brothers.
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I've committed some workarounds for the interaction bug in client version 2.3.77, specifically for some interactions when digging and banking.
The version number is 1.2.9a, and once again, we will have to wait for the SDN manager to update the SDN.
Thank you so much Frost
BTW I just tested the latest version.
I was in the prayer tab when the bot was trying to click on the spade. (Not sure if it was after quick prayer or not)
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Also do you know if you could just fix the inventory for the bot to click on the spade for now. Since they doesn't seems to fix the update anytime soon.
Occur after Setting up quick prayer and after teleporting with Mini-game.
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I'm getting that error today:
[ERROR][07/01 11:18:31 AM]: Failed to start script [FrostBarrows]java.lang.NullPointerExceptionat org.osbot.Gc.<init>(wo:158)at org.osbot.rs07.event.ScriptExecutor.prepare(qh:171)at org.osbot.rs07.event.ScriptExecutor.start(qh:197)at org.osbot.CoN.run(hn:186)at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)at java.lang.Thread.run(Unknown Source) -
Just wondering what the Eta is on the bot? Cheers
Waiting for a client update. The only problem is the bot doesn't go back on Inventory in some case and armor tab.
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No there is not, I release the development builds which are used to determine if the client is stable. There were no substantial bug reports for 2.3.77 so it moved to the stable build path.
Seems there's a pretty fatal bug with a couple of vital API interaction methods in the client. I'll post a report to the devs in the appropriate section for now, since I unfortunately don't have time to go thru every interaction and add a workaround (not that it would take particularly long, but it's really late already)
If you still have client version 2.3.75, you should still be able to run the script fine with that.
Sorry for the inconvenience
http://osbot.org/forum/topic/60299-frost-barrows-intelligently-play-the-barrows-minigame/page-77
This bot stop working correctly after that update.
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I would like to know too if you could go back to the older client update.
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Ok thanks for letting us know
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at the bank bot gets stuck in checking trident. also gets often stuck in mount and doesnt use the spade.
8 doses = 2 prayer pots.
But yes it get stuck pretty much everywhere. I have to babysit today. But at least it's running :p
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sorry wrong thread
awkward....
What you mean wrong thread. I'm talking about barrow bot.
Also there's another bug I just saw. But doesn't go in inventory tab to check Trident. Even tho it says it's checking for it.
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Bug on version 1.2.9
There's still problem with clicking on the spade but the rest work great. The bot is trying to click on the spade but he isn't in the inventory.
Like he setup the prayer for quick prayer. After that he return in the prayer tab I think and try to find the spade to click on it. It may do the same thing after teleporting from the mini-game.
Another glitch. After droping the coin, the bot was still trying to find the coin to drop. Also another one. The bot could not find the stair after going out of the tunnel. I had to move the camera to look at the stair for him.
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Is the script currently working for anyone?
Not as of now.
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Ok thanks and sorry. Also is there a way to see if the update went up?
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OSBot client version: 2.3.77
Mirror mode (Yes/No): No
Detailed bug description:
1. I use minigame teleportation. it work. But once it get to the hill to click on the spade. The bot goes back to the mini game tab instead of inventory.2. Dragon Defender error:
[iNFO][bot #1][06/29 03:57:18 PM]: DEBUG: Initializing kill order[iNFO][bot #1][06/29 03:57:20 PM]: DEBUG: Swapping to item: Dragon defender[ERROR][bot #1][06/29 03:57:20 PM]: Error in bot executor!java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;at frostbarrow.b.AUx.i(yb:144)at frostbarrow.b.AUx.i(yb:80)at frostbarrow.b.AUx.i(yb:112)at frostbarrow.e.Com3.C(yc:363)at frostbarrow.e.Com3.i(yc:13)at frostbarrow.FrostBarrow.onLoop(zc:27)at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)at java.lang.Thread.run(Unknown Source)[iNFO][bot #1][06/29 03:58:23 PM]: Terminating script FrostBarrows...
Script Status & Current Task (As displayed in the paint):
Going to kill Ahrim
Screenshots (If available):
Relevant logs (If available):
Entire log:
[DEBUG][bot #1][06/29 03:48:20 PM]: Injected 22 draw skip points![DEBUG][bot #1][06/29 03:48:22 PM]: Injected 1 hit splat callbacks![DEBUG][bot #1][06/29 03:48:22 PM]: Injected 3 equipment callbacks![DEBUG][bot #1][06/29 03:48:22 PM]: Injected 2 login return code callbacks![DEBUG][bot #1][06/29 03:48:22 PM]: Loading RS world : 350[DEBUG][bot #1][06/29 03:48:23 PM]: Initializing bot...[iNFO][bot #1][06/29 03:48:23 PM]: Initializing 37 API modules...[DEBUG][bot #1][06/29 03:48:23 PM]: Applet resize : (765, 503)[iNFO][06/29 03:48:23 PM]: Started bot #1[iNFO][bot #1][06/29 03:48:24 PM]: Loaded 3 built-in random solvers![iNFO][bot #1][06/29 03:48:27 PM]: Started random solver : Auto Login[iNFO][bot #1][06/29 03:48:27 PM]: FrostBarrow version: 1.2.8[iNFO][06/29 03:48:27 PM]: Started script : FrostBarrows[iNFO][bot #1][06/29 03:48:31 PM]: Random solver exited : Auto Login[iNFO][bot #1][06/29 03:48:37 PM]: Started random solver : Welcome Screen[iNFO][bot #1][06/29 03:48:38 PM]: Random solver exited : Welcome Screen[iNFO][bot #1][06/29 03:51:03 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:24 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:24 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:27 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:27 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:28 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:28 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:38 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:38 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:45 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:45 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:50 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:50 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:57 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:57 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:58 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:58 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:51:59 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:52:05 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:52:05 PM]: ERROR: Invalid starting position[iNFO][bot #1][06/29 03:52:08 PM]: Terminating script FrostBarrows...[iNFO][bot #1][06/29 03:52:09 PM]: Progress submitted[iNFO][bot #1][06/29 03:52:09 PM]: Script FrostBarrows has exited![iNFO][06/29 03:54:29 PM]: Loaded 0 local scripts and 0 custom random solvers![iNFO][06/29 03:54:29 PM]: You have 1 SDN scripts loaded.[DEBUG][06/29 03:54:31 PM]: Loading script id : 534[DEBUG][06/29 03:54:32 PM]: Loaded script![DEBUG][06/29 03:54:32 PM]: Launching script...[iNFO][bot #1][06/29 03:54:32 PM]: Loaded 3 built-in random solvers![iNFO][bot #1][06/29 03:54:33 PM]: FrostBarrow version: 1.2.8[iNFO][06/29 03:54:33 PM]: Started script : FrostBarrows[iNFO][bot #1][06/29 03:54:35 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:54:38 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:54:39 PM]: DEBUG: Equipment refresh[iNFO][bot #1][06/29 03:54:40 PM]: DEBUG: Checking trident[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Trident has 995 charges left.[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Trident has 995 charges left.[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Opening bank..[iNFO][bot #1][06/29 03:54:47 PM]: DEBUG: Setting state: Bank close[iNFO][bot #1][06/29 03:54:56 PM]: INFO: Finished organizing[iNFO][bot #1][06/29 03:54:57 PM]: DEBUG: Opening minigame tab[iNFO][bot #1][06/29 03:54:58 PM]: DEBUG: Minigame tab open[iNFO][bot #1][06/29 03:54:58 PM]: DEBUG: Selecting minigame[iNFO][bot #1][06/29 03:54:59 PM]: DEBUG: Minigame tab open[iNFO][bot #1][06/29 03:54:59 PM]: DEBUG: Selecting minigame[iNFO][bot #1][06/29 03:55:00 PM]: DEBUG: Minigame tab open[iNFO][bot #1][06/29 03:55:00 PM]: DEBUG: Clicking interface...[iNFO][bot #1][06/29 03:55:16 PM]: DEBUG: Arrived at mort'ton[iNFO][bot #1][06/29 03:55:47 PM]: INFO: Arrived at barrows[iNFO][bot #1][06/29 03:55:47 PM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched[iNFO][bot #1][06/29 03:55:52 PM]: INFO: Disabling auto-retaliate[iNFO][bot #1][06/29 03:55:58 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][06/29 03:56:01 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][06/29 03:56:04 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][06/29 03:56:07 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][06/29 03:56:07 PM]: DEBUG: Anti-stuck camera rotation[iNFO][bot #1][06/29 03:56:10 PM]: DEBUG: Going to search tomb[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: AnimationTracker started[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: Combat started[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: Targeting enemy[iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: Exiting tomb [1][iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: AnimationTracker stopped[iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: Anti-stuck camera rotation[iNFO][bot #1][06/29 03:56:52 PM]: INFO: Setting PROTECT_FROM_MELEE to false[ERROR][bot #1][06/29 03:56:52 PM]: Error in bot executor!java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;at frostbarrow.b.AUx.i(yb:144)at frostbarrow.b.AUx.i(yb:121)at frostbarrow.b.AUx.M(yb:190)at frostbarrow.e.Com3.B(yc:679)at frostbarrow.e.Com3.i(yc:167)at frostbarrow.FrostBarrow.onLoop(zc:27)at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)at java.lang.Thread.run(Unknown Source)[iNFO][bot #1][06/29 03:57:10 PM]: Terminating script FrostBarrows...[iNFO][bot #1][06/29 03:57:10 PM]: Progress submitted[iNFO][bot #1][06/29 03:57:10 PM]: Script FrostBarrows has exited![DEBUG][06/29 03:57:13 PM]: Loading script id : 534[DEBUG][06/29 03:57:13 PM]: Loaded script![DEBUG][06/29 03:57:13 PM]: Launching script...[iNFO][bot #1][06/29 03:57:13 PM]: Loaded 3 built-in random solvers![iNFO][bot #1][06/29 03:57:15 PM]: FrostBarrow version: 1.2.8[iNFO][06/29 03:57:15 PM]: Started script : FrostBarrows[iNFO][bot #1][06/29 03:57:17 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:57:18 PM]: ERROR: Layout exception; More than 28 items required[iNFO][bot #1][06/29 03:57:18 PM]: DEBUG: Initializing kill order[iNFO][bot #1][06/29 03:57:20 PM]: DEBUG: Swapping to item: Dragon defender[ERROR][bot #1][06/29 03:57:20 PM]: Error in bot executor!java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;at frostbarrow.b.AUx.i(yb:144)at frostbarrow.b.AUx.i(yb:80)at frostbarrow.b.AUx.i(yb:112)at frostbarrow.e.Com3.C(yc:363)at frostbarrow.e.Com3.i(yc:13)at frostbarrow.FrostBarrow.onLoop(zc:27)at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)at java.lang.Thread.run(Unknown Source)[iNFO][bot #1][06/29 03:58:23 PM]: Terminating script FrostBarrows...[iNFO][bot #1][06/29 03:58:23 PM]: Progress submitted[iNFO][bot #1][06/29 03:58:23 PM]: Script FrostBarrows has exited!
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