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Tom

Scripter III
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Everything posted by Tom

  1. Tom replied to Tom's topic in Fishing & Cooking
    Added
  2. Tom replied to Tom's topic in Fishing & Cooking
    Hmm, was hoping for some more information, but unfortunately it hasn't given it. I'll have to ask around
  3. Yeah you're right in both aspects. I haven't visited C# since the start of last year so yeah its been fun
  4. Just ended up doing foreach(String w in words) { int points = 0; char[] c = w.ToCharArray(); foreach(char x in c) { points += pointsPerCharacter[x.ToString()]; } wordPoints.Add(w, points); } var topWords = wordPoints.OrderByDescending(pair => pair.Value); As long as it works for now, I'm satisfied. Leaving assignments to the last minute, I'm sure you know how it is
  5. Yep this always fuckin happens, think about it for hours, make a post and figure it out moments later.
  6. Aint in a thinking mood, been thinking all day. Say I have a Dictionairy<char, int> values, and each letter has an amount of points you score for each occurrence in a string A=1,B=2,C=3,D=4,E=5,F=6,G=7,H=8,I=9,J=10,K=11,L=12,M=13,N=14,O=15,P=16,Q=17,R=18,S=19,T=20,U=21,V=22,W=23,X=24,Y=25,Z=26 Imagine that being loaded into a the dictionary pretty much. The word OSBot would give 15 + 19 + 2 + 15 + 20 = 71 points So now I have a list of words, the words are completely random but they are real words. I want to sort this list by the amount of points I would obtain per word. The amount of points per letter arent always alphabetical, so A could be 30 points and Z could be 29 points, its random. If anyone knows of a good way to do this, or needs a better explanation, let me know. LINQ stuff is preferred. Edit: I'm onto something literally 1 minute after posting this thread. Calculate the points per word, then add it to a dictionary Word, Points, then sort that dictionary by the amount of points. Just delete this shit I was too tired for my own good
  7. Tom replied to Tom's topic in Mining & Smithing
    Please give me any more information you can, such as location and other settings.
  8. Tom replied to Tom's topic in Fishing & Cooking
    Added No, sorry it won't cook.
  9. Tom replied to Tom's topic in Fishing & Cooking
    Yes, open the OSBot logger in the top right before you run the script. This will give you an error and let me know why its not loading for you
  10. Tom replied to Tom's topic in Mining & Smithing
    Added
  11. Tom replied to Tom's topic in Mining & Smithing
    Added
  12. Tom replied to Tom's topic in Fletching & Crafting
    Added
  13. Tom replied to Tom's topic in Fishing & Cooking
    Anything in the logger you can give me?
  14. Tom replied to Tom's topic in Fishing & Cooking
    Hahahahahahahahahahahahaha Yeah, minnow support is working on the west side of the new pier thingo Added
  15. Tom replied to Tom's topic in Fishing & Cooking
    I'm surprised this hasn't even been reported yet, a lot of people use Ottos grotto. Just to clarify, you are using feathers as bait right? Just making sure as regular bait doesn't work there lol. Once confirmed, I'll get to testing the location myself and make sure a fix is out for you ASAP.
  16. Tom replied to Tom's topic in Mining & Smithing
    Added
  17. Tom replied to Tom's topic in Fishing & Cooking
    Added
  18. Tom replied to Tom's topic in Fletching & Crafting
    Added
  19. Tom replied to Tom's topic in Mining & Smithing
    Trail added
  20. Tom replied to Tom's topic in Mining & Smithing
    Added Added Added Not currently No plans as of yet, maybe soon though.
  21. Tom replied to Tom's topic in Fishing & Cooking
    Can't check however Smart confirmed it, so I better look to see whats causing it Added trial
  22. Tom replied to Tom's topic in Fishing & Cooking
    I'll look into it and give you a new trial if its resolved. Added
  23. Tom replied to Tom's topic in Mining & Smithing
    Trial added
  24. Tom replied to Tom's topic in Fishing & Cooking
    Trial added
  25. Tom replied to Tom's topic in Mining & Smithing
    I thought I fixed it, however the issue got reported again so I'm gonna go have another look soon Added

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