Jump to content

progamerz

Scripter II
  • Posts

    3472
  • Joined

  • Last visited

  • Days Won

    4
  • Feedback

    100%

Everything posted by progamerz

  1. Pushed update v1.4 Changelog: - Added auto detection of gilded altar hosts(The script will auto detect host if the 'host name' in GUI is left empty OR if the host which the script was using closed his house/went offline) - Fixed an issue of trying to use bones on a far altar in POH - Script version now will show in the GUI before starting up the script Allow up to 24hrs for the sdn version to be updated. EDIT: UPDATE IS LIVE
  2. I need only 1 tab, you click start in whatever tab you want the script to run, i.e. if you want the script to use "Gilded altar" you should press "start" when you are in the gilded altar tab as for the ghostbin link you sent, it doesn't show anything Add me on discord: -
  3. Hey I didn't find a use of adding burning incense, since it would take 2 extra slots in inventory, i can maybe make it use the bones only while the incense is lit. As for the script not working, send me your gui settings and logs(You can get the logs by clicking on Settings->Toggle logger) and copy everything and paste on a website like https://ghostbin.co/ and send me the link here so i can help
  4. You mean like if it puts the bones into the grinder and gains exp? yes it does since its the only way i think? Anyways i activated a trial for you to try it out! Enjoy
  5. Activated, enjoy
  6. Activated trial, enjoy
  7. Activated trial, enjoy
  8. Authed, enjoy
  9. Activated trial, enjoy
  10. Nope
  11. Pushed update v3.5 Changelog: - Added chickens support until x combat level(selected in GUI) note: If you want the script to switch skills, you should use the Task Scheduler available. - Improved custom entity interaction - Improved switching styles(made sure it will never fail) - Script version now will show in the GUI before starting up the script Allow up to 24hrs for the sdn version to be updated.
  12. I'm currently testing chicken killer implemented in this script, if it worked all well without problems will be pushed today to the SDN It will have the ability to use task scheduler(required if u want to train different levels) and switch to cows on x combat level(choose able in GUI)
  13. Enabled, enjoy
  14. Enabled trial, enjoy
  15. Activated, enjoy
  16. I tried enabling the same settings, but couldn't replicate and it attacked cows perfectly.
  17. Send me your gui settings
  18. Activated trials, enjoy
  19. If you would like to, you can leave a review on the script's store page and it would be appreciated
  20. Pushed an update v3.2 Added option in gui "Ignore equip task not in inventory" which when enabled, makes the script ignore items not in inv and not get stuck on them IMPORTANT: only one of the both options should be selected "Check Bank For Equipment" OR "Ignore equip task not in inventory" for example in your case, you should only enable "Ignore equip task not in inventory"
  21. Activated trial, enjoy
  22. Activated trial, enjoy
  23. Great to know it got solved! Activated trial, enjoy
  24. As for the task manager, ill try working out something but currently it should only get stuck on equip tasks(I will find a workaround), and should ignore level tasks if you already finished them. As for the Chicken Killer, i'm thinking of including one, but it might need more time, and i might have to increase the script price As for the tutorial island and auto trading, i can't add it to this script because some scripts on SDN already have solving tutorial island with price like 6.99, which means ill have to increase the scripts store price to more than that. Thanks you for taking your time on writing an organized script review with suggestions
  25. Pushed update v3.1 which should fix this issue Allow up to 24hrs for the sdn version to be updated
×
×
  • Create New...