Maybe it's the client but maybe it's my connection there's a couple of variables but if you could do me a favor, will you look into canceling the auto price check on fish for certain locations I.E. barb fishing, as it creates un-necessary useage of the cpu, and maybe (this is where the play comes in) check your dropping method to where it doesn't take so long to recognize that it succesfully dropped the fish rather than having it do it twice?