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Cloxygen

Scripter II
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Everything posted by Cloxygen

  1. Apparently there's a way to make a mining script without static IDs and I'm supposed to ask here for ideas. Any suggestions appreciated.
  2. It should be fixed now. Thanks
  3. My account got perma so I cant check it right now
  4. Can u say where this happened?
  5. would need an acc with ardy cloak. It should already keep pickaxes, water skins and coins.
  6. Ok. its definitely fixed this time. Thanks for the feedback ill look at the antiban.
  7. Update Added Ore Selection & Start Button Made Some Paint Changes Added Pre-Hovering
  8. This started when I added paint to my local script, they all still load but it takes longer to refresh scripts.
  9. Thanks, It should be fixed now.
  10. Sorry, I don't understand. Can you explain what you mean by this?
  11. Features Mines Anywhere Banks Anywhere Ore Selection Pre-Hovering Banking/Dropping Toggle Supports Shilo Bank Supports Mining Guild / Dwarven Mines Supports Deposit Boxes Instructions Have usable Pickaxe with you Start script next to ores Select Ore(s) Push Start Download Here Avoiding Bans
  12. Anyway, I'm trying out mouse listener. Hopefully its what I'm looking for. Hey it works, thanks buddy!
  13. I've only used your woodcutter, but yeah pretty much like that. When the script starts you click the tree you want and it gets that entity, how is that not user input? Currently I can get the entity on cursor, highlight it with paint, set it to interact with mouse click. Only thing I'm missing is the ability to move the mouse around.
  14. I have basically this already coded, but it only works when i enable input
  15. I've seen this in other scripts, where you click the Entity when the script starts. However input is disabled by default when a script is running, how can i change this?
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