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spacecats

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  1. The file is in the first post of this thread. Download it and add it to you script folder. I'm not updating this script anymore. The behaviour might change over time due to OSRS or OSBOT updates. Try what mikehamz said: Thanks for that explanation. I think with some fiddling most people can get it to work with this
  2. Yea, this is a known issue. If there is no input for an extended amount of time, the game will logout as soon as you are hitting that 10 second out of combat timer. I was working on fixing this, but then my main account got banned (Using a magic script for too long. RIP) and I've lost motivation to play/script OSRS for the near future. I'm sorry, I'm afraid you just kill the crabs too quickly, maybe getting to ammonite crabs, or 4 sandcrabs spot will fix this for you.
  3. @Czar The script currently doesn't handle super glass make with giant seaweed as it should. It takes 13 giant seaweed, and 13 buckets of sand, casts the spell, and then just tries to cast it again and again because both ingredients are still in the players inventory. As far as I know I think it should take 3 giant seaweed, and 18 buckets of sand (and then pick up some molten glass of the ground every once in a while, could be done once there are 27 on the ground maybe?) Or 2 giant seaweed to 12 buckets of sand, for slightly lower efficiency but easier. For now I'll just use normal seaweed, but I though I should let you know
  4. What's the general opinion of 75 vs 60 attack for zerkers and piety pures?
  5. Ouch, that is a kick in the teeth. Quite surprised that you can get multiple moderate bans though.. What's the plan now?
  6. Banking as in looting and banking that loot? Because it does bank, but only to restock food. I'm currently working on improving the resetting with the crabs, after that I'll work on looting (and banking that loot)
  7. Thanks man, I appreciate it the kind words. I'm still planning on updating it a bit more in the future, so check back in a few weeks. And yea, in theory you can just set it to whatever (reset)location/bank you want, and It'll more or less work. I've just called it a crab killing script because that is what I use it for:P
  8. Not yet, Christmas and family are also important. It's functional as-is though at least, I think it is:P
  9. I'd say 110m 120m if desert treasure is completed
  10. I'm assuming you just don't use food, and left the food thingy blank? Just enter some kinda food and keep one of those in your inventory. Problem should be solved then.
  11. You mean run to a slightly different tile each time? As far as I know that is already incorporated into the code by default (When you pick one specific location, but if it runs to a tile 1-2 away from that one, it'll consider it 'close enough')
  12. Just one, I really can't focus on more than that. That is what the bots are for, they do stuff while I play on my main
  13. Haha, yea that sounds about right. It really doesn't handle the "all crabs are killed" scenario all that well. The "check for burrowed crabs" solution I had in mind would fix this I suppose, but it'd just idle then and eventually log-out. Still better than spastically resetting. Alternative is.... checking for players and worldhopping? But that would make it very easy for people to just steal your spot. Only way is to also actively attack crabs, but at that point i'd say: maybe get a premium script
  14. Yea, the 70 prayer is odd. Maybe worth it to level defence as well so it can use piety? I'd wager that would be around the same price range, and easier to sell (once you can actually sell it here)
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