Leaderboard
Popular Content
Showing content with the highest reputation on 09/30/23 in all areas
-
βCzarScripts #1 Bots β Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β LATEST BOTS β If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread1 point
-
ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
-
Thankyou! The update has still not gone through, but I'm sure it's not far off. Let me know if you have any more suggestions1 point
-
1 point
-
1 point
-
Here is a quick bank util I made after running into issues with walking to the nearest bank only to have it be unaccessible due to quest/skill requirements. I haven't tested this yet but I may need to alter it so that the quest checks are cached once on initialization if it takes a long time to do all the checks. If anyone knows the config values for checking RFD sub-quest completion and is willing to share, let me know so I can add those checks in properly as well as the Lunar Diplomacy and Tree Gnome Stronghold values. Banks taken from here but I plan to add most if not all of the banks listed on the wiki when time permits. I think spoilers are broken so enjoy the long ass post Usage BankUtil.getAccessibleBanks(SomeMethodProvider); Source import org.osbot.rs07.api.Favour; import org.osbot.rs07.api.Quests; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.constants.Banks; import org.osbot.rs07.api.ui.EquipmentSlot; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.script.MethodProvider; import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class BankUtil { enum Bank { AL_KHARID(Banks.AL_KHARID), ARCEUUS_HOUSE(Banks.ARCEUUS_HOUSE), ARDOUGNE_NORTH(Banks.ARDOUGNE_NORTH), ARDOUGNE_SOUTH(Banks.ARDOUGNE_SOUTH), CAMELOT(Banks.CAMELOT), CANIFIS(Banks.CANIFIS), CASTLE_WARS(Banks.CASTLE_WARS), CATHERBY(Banks.CATHERBY), DRAYNOR(Banks.DRAYNOR), DUEL_ARENA(Banks.DUEL_ARENA), EDGEVILLE(Banks.EDGEVILLE), FALADOR_EAST(Banks.FALADOR_EAST), FALADOR_WEST(Banks.FALADOR_WEST), GNOME_STRONGHOLD(Banks.GNOME_STRONGHOLD), GRAND_EXCHANGE(Banks.GRAND_EXCHANGE), HOSIDIUS_HOUSE(Banks.HOSIDIUS_HOUSE), LOVAKENGJ_HOUSE(Banks.LOVAKENGJ_HOUSE), LOVAKITE_MINE(Banks.LOVAKITE_MINE), LUMBRIDGE_LOWER(Banks.LUMBRIDGE_LOWER), LUMBRIDGE_UPPER(Banks.LUMBRIDGE_UPPER), PEST_CONTROL(Banks.PEST_CONTROL), PISCARILIUS_HOUSE(Banks.PISCARILIUS_HOUSE), SHAYZIEN_HOUSE(Banks.SHAYZIEN_HOUSE), TZHAAR(Banks.TZHAAR), VARROCK_EAST(Banks.VARROCK_EAST), VARROCK_WEST(Banks.VARROCK_WEST), YANILLE(Banks.YANILLE), BARBARIAN_ASSAULT(new Area(2534, 3576, 2537, 3572)), BURGH_DE_ROTT(new Area(3496, 3213, 3499, 3210)), CRAFTING_GUILD(new Area(2933, 3284, 2936, 3281)), ETCETERIA(new Area(2618, 3896, 2620, 3893)), FISHING_TRAWLER(new Area(2661, 3162, 2665, 3160)), FISHING_GUILD(new Area(2584, 3422, 2588, 3418)), GRAND_TREE_WEST(new Area(2440, 3489, 2442, 3487).setPlane(1)), GRAND_TREE_SOUTH(new Area(2448, 3482, 2450, 3479).setPlane(1)), JATISZO(new Area(2415, 3803, 2418, 3801)), KOUREND(new Area(1610, 3683, 1613, 3680).setPlane(2)), LLETYA(new Area(2350, 3163, 2354, 3162)), LUNAR_ISLE(new Area(2097, 3919, 2102, 3917)), LANDS_END(new Area(1508, 3423, 1511, 3419)), NARDAH(new Area(3424, 2892, 3430, 2889)), NEITIZNOT(new Area(2335, 3808, 2337, 3805)), PORT_PHASMATYS(new Area(3686, 3471, 3691, 3463)), PISCATORIS(new Area(2327, 3690, 2332, 3687)), SHILO_VILLAGE(new Area(2849, 2955, 2855, 2953)), SANDCRABS(new Area(1717, 3466, 1722, 3463)), SHANTAY_PASS(new Area(3305, 3123, 3308, 3119)), SULPHUR_MINE(new Area(1453, 3859, 1458, 3856)), TREE_GNOME_STRONGHOLD(new Area(2444, 3427, 2446, 3422).setPlane(1)), VINERY(new Area(1802, 3571, 1808, 3571)), WARRIORS_GUILD(new Area(2843, 3544, 2846, 3539)), WOODCUTTING_GUILD(new Area(1589, 3480, 1593, 3476)), ZEAH_COOKING(new Area(1653, 3613, 1658, 3607)); private final Area area; Bank(final Area area) { this.area = area; } public Area getArea() { return area; } } public static Area[] getBankAreas() { return Arrays.stream(Bank.values()).map(Bank::getArea).toArray(Area[]::new); } public static Area[] getAccessibleBanks(final MethodProvider api) { List<Area> accessibleBanks = new ArrayList<>(); // f2p accessibleBanks.add(Bank.AL_KHARID.getArea()); accessibleBanks.add(Bank.CASTLE_WARS.getArea()); accessibleBanks.add(Bank.DRAYNOR.getArea()); accessibleBanks.add(Bank.DUEL_ARENA.getArea()); accessibleBanks.add(Bank.EDGEVILLE.getArea()); accessibleBanks.add(Bank.FALADOR_EAST.getArea()); accessibleBanks.add(Bank.FALADOR_WEST.getArea()); accessibleBanks.add(Bank.GRAND_EXCHANGE.getArea()); accessibleBanks.add(Bank.LUMBRIDGE_UPPER.getArea()); accessibleBanks.add(Bank.VARROCK_EAST.getArea()); accessibleBanks.add(Bank.VARROCK_WEST.getArea()); accessibleBanks.add(Bank.SHANTAY_PASS.getArea()); if (api.getSkills().getVirtualLevel(Skill.CRAFTING) >= 40 && api.getEquipment().isWearingItem(EquipmentSlot.CHEST, "Brown apron")) { accessibleBanks.add(Bank.CRAFTING_GUILD.getArea()); } // p2p if (api.getClient().isMember() && api.getWorlds().isMembersWorld()) { accessibleBanks.add(Bank.ARCEUUS_HOUSE.getArea()); accessibleBanks.add(Bank.ARDOUGNE_NORTH.getArea()); accessibleBanks.add(Bank.ARDOUGNE_SOUTH.getArea()); accessibleBanks.add(Bank.CAMELOT.getArea()); accessibleBanks.add(Bank.CATHERBY.getArea()); accessibleBanks.add(Bank.GNOME_STRONGHOLD.getArea()); accessibleBanks.add(Bank.HOSIDIUS_HOUSE.getArea()); accessibleBanks.add(Bank.LOVAKENGJ_HOUSE.getArea()); accessibleBanks.add(Bank.LOVAKITE_MINE.getArea()); accessibleBanks.add(Bank.PEST_CONTROL.getArea()); accessibleBanks.add(Bank.PISCARILIUS_HOUSE.getArea()); accessibleBanks.add(Bank.SHAYZIEN_HOUSE.getArea()); accessibleBanks.add(Bank.TZHAAR.getArea()); accessibleBanks.add(Bank.YANILLE.getArea()); accessibleBanks.add(Bank.BARBARIAN_ASSAULT.getArea()); accessibleBanks.add(Bank.VINERY.getArea()); accessibleBanks.add(Bank.FISHING_TRAWLER.getArea()); accessibleBanks.add(Bank.KOUREND.getArea()); accessibleBanks.add(Bank.ZEAH_COOKING.getArea()); accessibleBanks.add(Bank.LANDS_END.getArea()); accessibleBanks.add(Bank.NARDAH.getArea()); accessibleBanks.add(Bank.SANDCRABS.getArea()); accessibleBanks.add(Bank.SULPHUR_MINE.getArea()); if (api.getQuests().isComplete(Quests.Quest.PRIEST_IN_PERIL)) { accessibleBanks.add(Bank.PORT_PHASMATYS.getArea()); accessibleBanks.add(Bank.CANIFIS.getArea()); } if (api.getQuests().isStarted(Quests.Quest.IN_AID_OF_THE_MYREQUE)) { accessibleBanks.add(Bank.BURGH_DE_ROTT.getArea()); } if (api.getQuests().isComplete(Quests.Quest.THE_FREMENNIK_TRIALS)) { accessibleBanks.add(Bank.ETCETERIA.getArea()); if (api.getQuests().isStarted(Quests.Quest.THE_FREMENNIK_ISLES)) { accessibleBanks.add(Bank.JATISZO.getArea()); accessibleBanks.add(Bank.NEITIZNOT.getArea()); } } if (api.getQuests().isComplete(Quests.Quest.SHILO_VILLAGE)) { accessibleBanks.add(Bank.SHILO_VILLAGE.getArea()); } if (api.getQuests().isStarted(Quests.Quest.MOURNINGS_END_PART_I)) { accessibleBanks.add(Bank.LLETYA.getArea()); } if (api.getQuests().isComplete(Quests.Quest.SWAN_SONG)) { accessibleBanks.add(Bank.PISCATORIS.getArea()); } if (api.getSkills().getVirtualLevel(Skill.FISHING) >= 68) { accessibleBanks.add(Bank.FISHING_GUILD.getArea()); } if (api.getSkills().getVirtualLevel(Skill.ATTACK) + api.getSkills().getVirtualLevel(Skill.STRENGTH) >= 130) { accessibleBanks.add(Bank.WARRIORS_GUILD.getArea()); } if (api.getSkills().getVirtualLevel(Skill.WOODCUTTING) >= 60 && api.getFavour().getFavour(Favour.House.HOSIDIUS) >= 75) { accessibleBanks.add(Bank.WOODCUTTING_GUILD.getArea()); } // First time entering minigame(?) Need to figure this out. if (false) { accessibleBanks.add(Bank.GRAND_TREE_WEST.getArea()); accessibleBanks.add(Bank.GRAND_TREE_SOUTH.getArea()); accessibleBanks.add(Bank.TREE_GNOME_STRONGHOLD.getArea()); } // Only needs partial completion, need to figure out the check for it. if (api.getQuests().isComplete(Quests.Quest.LUNAR_DIPLOMACY)) { accessibleBanks.add(Bank.LUNAR_ISLE.getArea()); } // Only needs one part finished, need to figure out the check for that as well. if (api.getQuests().isStarted(Quests.Quest.RECIPE_FOR_DISASTER)) { accessibleBanks.add(Bank.LUMBRIDGE_LOWER.getArea()); } } return accessibleBanks.toArray(new Area[0]); } }1 point