I agree, I personally prefer forums too over the social media instant reply but super low grade reply systems. I don't like people guessing the answers to questions, I just want the real answers or questions to clarify things. I like details though, not surface level answers, give me the why with it and I'm happy.
@z10n What all do you think osbot needs for updates? There's a few ideas I have that should be possible, but I haven't dev'ed my own client or anything quite yet so I can't really say if my concepts would work and don't really want to state them publicly for prying eyes to catch that could make the process harder. The only thing right now is a way to load the offline jar file for the game so I can modify it on top of the osbot injections, and also it should load much faster and more reliably. Right now I have a 60 sec timer between each instance to start since they seem to fail to load if started too quickly. It would be great if it would load cached files instead of grabbing live files every time. I'm roughly 70-90% success rate for starting the bots which isn't exactly great.
I've made I guess you could call it a client loader, very very early stages of a custom bot client effectively, and I have 100% successful startups and almost instant by loading a local copy of the jar file that I've been poking at some. I have some ideas I'm poking at, one is I want to reduce the cpu usage while the client is waiting for the login server reply for checking accounts for bans.
I'm hoping osbot supports this use case, but I suspect it doesn't and probably won't. I guess I'm outgrowing osbot effectively, just hate to have to recreate my bots from scratch with my own custom client that I'd have to maintain. I'm quite new to the process, so it's a slow learning curve, but I've poked at java byte code a bit in the past so I'm not completely new to the idea/concept.
I suspect a feature that a lot of people would like is a mobile based bot. I never looked into it to see if it's still java based or not, if it is then it should be somewhat easy to port over, if not then it's probably not so fun to mod.