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Results Instructions There are no instructions. We do the all the work for you. CzarScriptingβ’ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Gallery2 points
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@bifas86 You have 48 hours to refund @Ayayron 1.3b ( 700m bank value which he shown proof of, 600m is current account value) You should've thought better before lying about being OO and you have to take full responsibility.2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable Ξ»): Stop when Ξ» agility exp gained. Stop when agility level Ξ» reached. Stop when Ξ» magic exp gained. Stop when magic level Ξ» reached. Stop when Ξ» minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor β (Level 20) Al-Kharid β (Level 30) Varrock β (Level 40) Canifis β (Level 50) Falador β (Level 60) Seers' Village β (Level 70) Pollnivneach β (Level 80) Rellekka β (Level 90) Ardougne β Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:1 point
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Also wanted to post, I've been using this script since 2017 for anyone concerned. I've ran it on ironmen, hardcore ironmen, pures, mains, alts, mules, and never had a single ban. This script is one of the most professional and smooth scripts you'll find, and pact is one of the fastest to respond to any questions you may have. Couldn't give it any more seal of approval. Best script(er) on this website.1 point
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Do you have any plans to implement 3tick hunter with tar+herbs? Would be some pretty crazy antiban. Also the smart hopper seems to struggle sometimes. It's hopped to empty worlds and continued to hope even when finding an empty world. Can't really troubleshoot the cause, but figured i'd let you know.1 point
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Interesting, drop me a pm to discuss. Cheers!1 point
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It would probably go for 400m+. However I have to agree, it's going to take awhile to sell. Without having a strong positive reputation, many buyers in the market wouldn't even consider it. Reputation matters more than anything else here, as accounts can easily be recovered.1 point
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My body is not ready, but I accept.1 point
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https://gyazo.com/66430190f214bec7c7c5f163cdfde965.gif just wanna give a shoutout to your script with the above clip. 139 hours straight an still counting. best bot I have used1 point
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If you press f5 while in GUI, it shows which quests that are ironman ready (collecting items) but if you collect all items before hand (including food, teleport tabs, stam pots if enabled) then it should do any quest, Quick way to check what items the script needs to do a quest is, open logger, start the script with whatever quest, and it will tell you in logger exactly what is needed1 point
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It should use the attack style you have set while loading gear on the GUI, or first attack style by default if there is no gear loaded and selected for that specific quest1 point
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@HeyImJamie Looks nice, good job Just FYI you should be checking if wc levels are >=, rather than >. Right now your script will keep chopping normal trees until level 16, and oaks until level 61. Also you might want to consider using an enum for storing your Tree names & areas. Something like this: enum Tree { NORMAL("Tree", 1, new Area(1, 2, 3, 4)), OAK("Oak", 15, new Area(1, 2, 3, 4)), YEW("Yew", 60, new Area(1, 2, 3, 4)); String name; int levelRequired; Area area; Tree(final String name, final int levelRequired, final Area area) { this.name = name; this.levelRequired = levelRequired; this.area = area; } } You can also avoid having lots of nested if statements, by just inverting them: if (getTreeArea().contains(myPlayer())) { if .. if .. } else { getWalking().webWalk(...); } Becomes: if (!getTreeArea().contains(myPlayer())) { getWalking().webWalk(...); } else if { ... } ...1 point