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Showing content with the highest reputation on 09/15/19 in Posts
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This is a private matter to me. Feel free to ban me - But I can asure 3ezi you that the account won't be recovered. The account is not sold by me, but by my brother using my OSBot account. Which I didn't allow him to. But I take full responsibility for it, thus why I can't appeal this. My brother has a gambling addiction, which is a huge family problem, that lead him to recover it. As soon as 3ezi wrote to me personally on discord I took action against my brother, and helped 3ezi get the account back. But this is a very private situation, and I want this hidden from public. https://imgur.com/a/IddwroT2 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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Results Instructions There are no instructions. We do the all the work for you. CzarScriptingβ’ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Gallery1 point
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Are you tired of getting banned botting hunter? Do you want a bot that can run for days at a time while keeping in-game time low & staying under the radar? First Farming additions have been made! This bot will soon be an AIO passive skill trainer Buy it here Like this post & comment for a free 24 hour trial DO NOT RUN THE SCRIPT WITHOUT READING THE REQUIREMENTS/GUI OPTIONS SECTION Video of a typical BH & Herb run (Herb run starts at 44 seconds) : Note that even with only 65 farming & several dead allotment plants, the bot still gets 196 snape grass and 20k farm xp from the farm run. You can get close to 40k exp per farm run if you do snape grass seeds with white lillies set up to protect them (turn off flower seeds so it doesn't pick the white lillies) Proof of Anti-ban potential : This video shows 6 accounts with 80+ hunter running the script for 10 hours straight. This is a custom version of the script which allows me to switch accounts once a run has been completed. So instead of 1 birdhouse run every 50 minutes, it does 6. You could actually do about 15 accounts with one client since it takes about 3 mins per trip on each account. Top 5 Botters as of 10/16 (Data Record Began 10/4) 5.5 day run (only 7.5 hrs in-game time) with Redwood Birdhouses 725k exp, 89-91 hunter, 1500 bird nests 6.3 day run (8.5 hours in-game) from 9 hunter to 68 hunter Features Custom Break Handling - Smart break handler logs you out as soon as you finish a trip & logs you back in when it's time to do another BH or Farming run -Minimizes in-game time so you can run the bot 24/7 -Very low ban-rate compared to other hunter methods (still never been banned while using mirror mode on 10+ accs) -Saves the times you last finished a BH or Farm run, so you can stop & restart the script at your will Birdhouse Trips -Empties and Resets all 4 birdhouse traps in about 2 minutes -Detects the best birdhouses/logs that you can use in your bank based on your Hunter & Crafting levels -Extremely good moneymaking with Bird Nests, Herb Seeds, & Clue scrolls -Can go from 9 to 60 hunter with only about 4 hours in-game time -Option to utilize Digsite Pendants -Option to empty all of the ring/seed nests in your bank -Option to buy hop seeds from Olivia in Draynor Market with world hopping Farming Trips -Currently supports Catherby, Falador, Ardougne, Morytania, & Hosidius patches -Supports all Allotment, Flower, & Herb seeds -Withdraws Ultracompost/Supercompost/Compost from Leprechaun as needed -Rakes Patches & Clears Dead Plants when needed -Option to cure diseased plants -Options to use Magic Secateurs, Amulets of bounty, and Xeric's Talisman Upcoming Farming Updates -First priority is Farming Contracts. It will be able to complete 1-5 farm contracts per trip based on luck -Will be adding a lot more teleport/transportation options -Addition of Troll Stronghold & Weiss Patches -Addition of Tree , Fruit Tree, & Hardwood Tree runs -Addition of other miscellaneous patches like Calquat, Cacti, Belladonna, & Bushes Requirements & GUI Option Explanations Please read this section carefully. Choosing an option without having the required items will most likely cause the script to stop working properly. I will go through each section one by one. This section enables Birdhouse runs. It will log in to do a run every 50 minutes after the fourth Birdhouse was set up. Must Haves: Level 5 Hunter Completion of Bone Voyage Quest 21 Construction for building Fossil Island bank chest (Hammer, 2 oak planks, iron bar, 5 nails) Plenty of birdhouses or logs (You can use the table to prepare the right amount of logs beforehand) Plenty of hops seeds (40 per run) If planning on using logs, you must have a hammer, chisel, & 8 clockwork in bank Digsite Pendants: Digsite Pendants are highly recommended (and required if doing farm runs as well) as they save a lot of time. You must have unlocked the Fossil Island Teleport (it takes like 2 mins) This section enables Farm runs. It will log in to do a run every 80 minutes (growth rate of herbs). Must Haves: YOU MUST HAVE RINGS OF DUELING TO USE FARMING - The script uses Castle Wars as a hub to re-gear for Farm Runs and BH Runs. This might change in the future. You must start the script in Castle Wars for now. If doing BH & Farm Runs, you must have Digsite Pendants as well. Seeds: You can choose specific seeds to use or choose the "Best in Bank" option. This option will automatically use the best seed in your bank which you can plant based on your farming level. If you want good exp, I recommend manually planting White Lilys in every patch (this protects all allotments). Then, turn off the flower seed option so you don't remove them and use a high level allotment seed like Snape Grass. Leprechaun: Here you can specify which type of compost you want to use (or none, but that would be dumb). Make sure your leprechaun has plenty of composts of the type you chose. Using the Plant cure option will make your player withdraw a Plant Cure from the leprchaun if he comes across a diseased patch which actually happens semi-frequently. Don't select this option if your leprechaun doesn't have plant cures. Equipment: Magic secateurs - Requires Fairy Tale Pt1, have in bank or equipped Amulets of bounty - These can save you some money if using snape grass seeds frequently, have a bunch in your bank if you choose this option Patches: Hosidius - Requires 31 Magic , a house in Hosidius, & House Tele runes OR you can select the Xeric's Talisman option which only requires a charged Talisman Camelot - 45 Magic & Camelot Tele Runes Ardougne - 51 Magic, Plague City Quest, Ardy Tele Runes Morytania - Ectophial, Ghost's Ahoy Quest Falador - 37 Magic , Fally Tele Runes There are going to be a lot more transportation options in the next release Other features: Empty Nests - this option will empty all of the ring/herb nests in your bank. Start next to any bank Buy hop seeds in Draynor - Buys Hops seeds from Olivia in Draynor and hops worlds. Have coins, 5 empty slots, & start in Draynor Market Required items & Start Location: The bottom of the GUI has a dynamic list of items & start locations that change based on your selected options It's quite simple: IF YOU DON'T HAVE OR RUN OUT OF ANY OF THESE ITEMS, THE BOT WILL PROBABLY HAVE SOME ISSUES. So stock up or turn options off based on what you have Known Issues & How to Fix Bot stops doing anything and logger has "java.lang.OutOfMemoryError: unable to create new native thread" Below are screenshots from 2 of my test accounts (both HC ironmen). All of the Hunter levels are from birdhouses (not a single trap set). Also, notice how low the slayer levels are which proves that I got the seeds from birdhouses and farming contracts only. The total money from tree seeds was actually a lot more but I used them for farming xp Uncut Video of Birdhouse Trip, Herb Run (8 Patches), and Farming contract in one script Paint is for testing purposes only (I'll make it much more aesthetic later) 2:36 Herb Run - 5:57 Farming contract Run This is what the final version of the bot will be like. Right now it is catered to my accounts so I need to make it more widely usable.1 point
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checked and I don't. I don't think you obtain any of those in the first chapter anyways what else can I do to fix this ? btw u are the best scripter on this site. appreciate your quick support1 point
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Lovin' the script so far. Any way you could add the Lunar diplomacy quest + pre-reqs? Thanks for reading!1 point
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Thanks for the reminder! It appears I do not have time for this today, however. Maybe I'll have some time tomorrow but the week is currently fully booked. Please remind me in 3 days again nonetheless.1 point
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Thanks for the feedback. For the GE Location I will change the location to the south of the GE, and while doing that I will rewrite how the pathing is calculated by using a random position in the area that is defined as the starting area. Might take a few days though, been pretty busy with work lately. For the background on the paint I can add an opacity button or hotkey to switch between different levels of opacity. In intervals of 25% maybe? Should be pretty easy to add. Probably have it done by tomorrow. Edit: Finished the toggle for the opacity amount. HotKey is Control The script should be updated soon.1 point
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Hey everybody, sorry I was on a work trip the past week. Can't access osbot/IDEs on my work laptop. But, I finished up the first farming update on notepad lol. Just pushed the update so it should be live in about 24 hours. Going to try to answer everyone's questions at once. Price will also be going up to $9.99 so you are getting free features if you already bought. Will be updating the forum with more detailed explanations later today. NOTE: ENABLING FARMING USES CASTLE WARS AS A HUB TO SWITCH BETWEEN BH RUNS AND FARMING. YOU MUST HAVE RINGS OF DUELING AND ENABLE THE DIGSITE PENDANT OPTION. I will be adding alternatives in the next update. Yes, I noticed this behavior as well. It seems that something happened with the newest Mirror Mode release which messed up placeholders and tabs again (this had been fixed previously). I will put in a line of code to go to the first tab. But for now, make sure you don't have any required items as placeholders if using mirror mode. If you want to be super safe just turn off placeholders entirely. Are you still having this issue? The first time you run the script, you must have all 4 BHs already set-up and ready to empty. After the first run, it will automatically know when you last finished a trip. If any of the BHes are not ready to empty, it will break the script. So don't ever stop the script mid-run or leave a BH without seeds. I've been running it on 10 accounts now with no bans. All 80+. Just make sure to use mirror mode. I used client injection one time while just testing some parts of the script out and was banned. All my other accounts on mirror mode were not banned though (even though they were running at the same time). It's pretty clear to me that they can detect injection regardless of what script you are running. Up to lvl 80 is super fast. Your only concern will be keeping your crafting level high enough. After that the levels slow down, but profit is really good 80+. Thanks for the feedback Light. I think I recreated this issue. For some reason the camera is not moving to interact with the 3rd BH. A lot of things seem to have broken with this newest Mirror mode release. If you rotate the camera to the 3rd BH it will start working again. I put in a fix for this which will now walk to the BH if it is not visible. Will be live with the farming update. I'll give you a 48 hour once farming goes live so you can experience it with farming.1 point
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Will check out the GE handler ASAP, update coming up! As for trials, activated good luck guys1 point
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What do you need? 50-92construction How would you like to pay? 4gp/xp Would you like to use an MM or go first? i can go first What is your Skype/Discord? mittywills#8018 Do you agree to my ToS? sure0 points