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Showing content with the highest reputation on 05/05/19 in all areas
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.3 points
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Made a few silent updates with no version changes, you should notice a few things improve. More details soon! If you noticed any changes/improvements, let me know Activated trials good luck guys2 points
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To be fair, just to clarify to my current users: if I ever do a vip/free script it will not have all the features of this script, it will have much less, so you didn't make a bad move when buying this script. I was thinking maybe a basic abyss handler, and/or a basic lavas only runecrafter for VIP. In any case it all depends how the maintenance goes, maybe I will open up the script back to store if I start resorting to private scripts for extra script features, e.g. if a user wants a specialized unique feature instead of saying yes and adding it to the main script I will write them a private script instead, everyone wins ^^ What particular feature are you interested in, is it the master/worker feature? It is a very popular one indeed In the meantime I am still working on adding ornate/other regeneration pools to the script when in POH, apologies for the delay guys, the stat reqs are a bit high2 points
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ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable Ξ»): Stop when Ξ» agility exp gained. Stop when agility level Ξ» reached. Stop when Ξ» magic exp gained. Stop when magic level Ξ» reached. Stop when Ξ» minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor β (Level 20) Al-Kharid β (Level 30) Varrock β (Level 40) Canifis β (Level 50) Falador β (Level 60) Seers' Village β (Level 70) Pollnivneach β (Level 80) Rellekka β (Level 90) Ardougne β Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:1 point
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View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:1 point
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Results Instructions There are no instructions. We do the all the work for you. CzarScriptingβ’ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Gallery1 point
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It has to check your quests to see which shortcuts and paths you have unlocked.1 point
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Thanks a lot for this. Got me down the right path. If anyone else is interested there is a detailed explanation into this in this guide under 'Configs'.1 point
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Look into configs. Every time you change an attack style your config #'s will change. You can do this by going into the OSbot clients Settings<Options<Debug<Configs. Personally haven't used configs yet but i'd imagine you can do something along the lines of this (Don't copy & paste these config #s are made up) if(getConfigs == 123 && getSkills.getStatic(Skill.ATTACK) == 10) { change attack style code here, maybe use widgets for this may be easier way.. }1 point
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Gratz on release ! Going to test this out. Edit: Spend around 45min to get it to work but i haven't been able to get it to run. My current task is Fire giants, when i start the script it will say that my current task is blue dragons and will try to gear for it but this fails. He will take one falador teleport out of the bank and than do nothing while the log is printing false. [INFO][Bot #1][05/05 09:42:36 PM]: Obsidian cape [INFO][Bot #1][05/05 09:43:03 PM]: Vannaka selected [INFO][Bot #1][05/05 09:43:04 PM]: Blue dragons [INFO][Bot #1][05/05 09:43:10 PM]: false [INFO][Bot #1][05/05 09:43:12 PM]: false [INFO][Bot #1][05/05 09:43:13 PM]: false [INFO][Bot #1][05/05 09:43:14 PM]: false [INFO][Bot #1][05/05 09:43:14 PM]: false [INFO][Bot #1][05/05 09:43:15 PM]: false [INFO][Bot #1][05/05 09:43:16 PM]: false [INFO][Bot #1][05/05 09:43:17 PM]: false [INFO][Bot #1][05/05 09:43:18 PM]: false My task is NOT blue dragons its fire giants however even with a slayer gem in the inventory he will not check my tasks. When i launch the script he just assumes i have blue dragons. Restocking etc is enabled but it does not buy the items i assume it wants ( anti fire shield ). I have tried to select kill off task and than select Fire giants. This also does not work. Here he opens the bank and notices he needs more items -> withdraws cash -> opens G.E -> opens a Buy tab - > closes buy tab -> opens bank -> deposit cash -> withdraws cash -> opens G.E -> .... loop forever. The log here prints [INFO][Bot #1][05/05 09:45:55 PM]: Turael selected [INFO][Bot #1][05/05 09:45:55 PM]: Fire giants [INFO][Bot #1][05/05 09:46:01 PM]: Restock mode [INFO][Bot #1][05/05 09:46:03 PM]: Restock mode [INFO][Bot #1][05/05 09:46:04 PM]: Restock mode [INFO][Bot #1][05/05 09:46:06 PM]: Restock mode [INFO][Bot #1][05/05 09:46:11 PM]: Restock mode [INFO][Bot #1][05/05 09:46:13 PM]: Restock mode [INFO][Bot #1][05/05 09:46:14 PM]: Restock mode [INFO][Bot #1][05/05 09:46:15 PM]: Restock mode Hope this info is enough.1 point
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Thanks, I ordered 50. Should bide me over until I'm finished developing my scripts1 point
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I'm not sure, there are just too many things to take into account, but I personally run 1-2 quests at once and do some skilling between.1 point
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With mobile, a lot of people who quit have returned to the game, and they are here to stay, the user count is almost reaching RS3's As for graphics, how do you explain chess then? Checkmate1 point
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I saw some video about some dumb legit player talking about how jagex will always ban your account and its not worth botting so I just thought id share progress of my ironman account I have mostly botted in the past 20-30 days. The Bots I have used from osbot: Apa Rooftop Agility (I botted close to 10 hours a day without a ban). Perfect thiever (I would do thieving inbetween activites such as birdhouse runs and farm runs etc). Nights Wintertodt (This was botted at the beggining of the account). Perfect fighter training on ammomite crabs. I used a buying script to purchase from charters and then a crafting script to smelt and blow the glass. The free script Dps fishing doing barb at 58-74 If you guys would like me to keep you updated on the progress and the methods please let me know!1 point
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Honestly you got lucky with that 2 day ban, other users in your position would've gotten a perm. I would say don't bot on it. Now you just gotta backtrack and see what mistake led you to the ban, was it excessive botting, multiple bots running same time etc etc1 point
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General rule is to stop botting on that account after your first temporary ban, unless you don't mind losing that account.1 point
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So tried to get configs for monkey madness and my acc got banned mid way through Time to make a new one!1 point
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Thanks, already bought the script and love it, just wondering about GE support.1 point
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Using onMessage should be avoided, it uses a seperate thread and will be constantly listening / checking if the message is there, this takes up more CPU no? Correct me if I'm wrong Always go with as few threads as possible and make use of private code. EXPLVs code above seems to be more efficient for anyone reading this1 point
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Thanks for the reply. Good luck possibly creating the alternative VIP script, I'll be on the lookout if it comes to fruition and not "hum & haw" before buying next time.1 point
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Hmm perhaps, well, can you confirm what your reaction timer on mirror client is? (if using mirror) I want to see if a 500ms or lower reaction timer would alert the client that there's no hammer there. If not using mirror client, then things just got confusing. In any case I will add delays to allow the client to understand what is going on, it should be a solid fix1 point
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Good evening Czar, I wanted to ask about the GE support, idea is crazy, and it would be super useful to get it to work properly. What can you say?1 point
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Great script. One adjustment is needed: When eating, the timer doesn't start until well after the food is consumed, thereby drastically reducing xp/hr. I would suggest (though I know nothing about coding) to ensure that the timer starts immediately after consuming the food. Otherwise, great script. If anyone is reading, and you're contemplating purchasing this script, I would suggest you do so!1 point
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I literally have no idea what any of this code talk means but itβs entertaining watching you all go at it, keep it up1 point
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The first comment from over a month ago mentions mort myre fungus, the second comment from two weeks ago mentions mort myre fungus, and here we are in the present and mort myre fungus hasnβt been organized for me, either.1 point
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I actually will be doing this, but just trying to get this uploaded real quick before I head out to work haha. I'm thinking 5.99. Since that can easily be made back in a day botting at master farmers I think it's a fair price to ask.1 point