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Showing content with the highest reputation on 07/16/18 in Posts
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๐ Perfect Czar Free Trials & Demos ๐ MOST POPULAR ๐ HIGHEST QUALITY ๐ MOST TOTAL USERS ๐ LOWEST BAN-RATES ๐ 24/7 SUPPORT ๐ SINCE 2015 ๐ MANY SKILLS ๐ MOST VIEWS ๐ MOST REPLIES ๐
๐CzarScripts #1 Bots ๐ ๐ LATEST BOTS ๐ If you want a trial - just post below with the script name, you can choose multiple too. ๐ Requirements ๐ Hit 'like' ๐ on this thread7 points
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Perfect Thiever AIO
3 pointsThis is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!3 points
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Things to do on Vacation
3 pointsIt's almost that time. 8 more days until I go on my 2 week camping trip. Got a long list of things we are doing plus room for more Comment below on what I should do. Things already planned: Going to PlayLand (Vancouver Amusement park) Going to Vancouver Aquarium Going across one of the largest suspension bridges in Canada Taking 2-3 hours to float down a water channel in the town I grew up in Lots of beach time Target shooting with my pellet rifle Lots of off-roading3 points
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Main Banned
3 points
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Shitty AbyssR
2 pointsHey guys I made an abyss script and it works but it doesn't have a setup GUI and it has a few requirements. This script requires you have trout in the bank to heal, and plenty of glories of any charge to be used. I usually had 30 charged glories and would sell the uncharged for charged when I muled the gold over. Also you need to have a pickaxe. Here's a picture of a ideal setup (account is already banned dw): Alternative setup if you want to look different: Be combat lvl 30-40 if you want to avoid getting pk'd But even in that range you might still get pk'd (After this incident I added an anti-pk measure against mages [line 640]) And you might die inside the abyss But if you are interested here's the only progress report I saved: I have attached the script below and currently the script is configured for double cosmics. The exp value needs to be changed to reflect what rune you are crafting this is how I keep track of how many runes you craft. You need to setup the rune price just in case osbuddy exchange returns a null value. And finally change the rift to whatever rift you want. Change these values to your liking: runeExp = 4/*Cut exp in half for double cosmic calculation*/, runePrice = 110; //nature runes runeExp = 9, runePrice = 190;//set rune price if osbuddy fails private String craftRift = "Cosmic rift"; HashMap<String, Integer> exchangeInfo = getExchangeInfo(564);//Cosmic rune For the script to run you need to wear a shield, have a pick axe equipped, and have ring of life + glories in the bank. Also don't forget the trout! I found the ring of life SOMETIMES does save your life, but isn't really needed. You can remove this feature if you want, actually, you can do whatever you want! Enjoy the Shitty AbyssR fam. Features: Uses small pouches I never added the rest cause I never got them Loots the skill pet if you get lucky anti-mage pk custom interactions with objects sleeps inside bank when you get close to your breaks Tries to survive inside the abyss Eats trout when you get low Some unique statistics This script is getting no updates from me it is purely open source for your own edits. I've included a compiled .jar to test things out. Decompile it at http://www.javadecompilers.com/ if you don't trust it and then PM your favorite scripter to review the spaghetti! Good luck I hope my script will be of use to you in some way AbyssR.jar Main.java Pouch.java EssenceType.java2 points
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Fruity Barrows (Frost Barrows)
2 pointsMake sure a ring of dueling is not a part of your equipment setup.2 points
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๐ฅ KHAL SCRIPTS TRIALS ๐ฅ HIGHEST QUALITY ๐ฅ BEST REVIEWS ๐ฅ LOWEST BANRATES ๐ฅ TRIALS AVAILABLE ๐ฅ DISCORD SUPPORT ๐ฅ ALMOST EVERY SKILL ๐ฅ CUSTOM BREAKMANAGER ๐ฅ DEDICATED SUPPORT
1 point
- Perfect Agility AIO
1 pointBrought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point- Perfect Magic AIO
1 point#1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/1 point- Khal AIO Fisher
1 pointWant to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports banking at 99% of the locations - Task based setup (1-99) - Supports every fish (Shrimps, sardine, herring, anchovies, mackerel, trout, cod, pike,salmon, tuna, lobster, bass, Leaping trout/salmon/sturgeon, swordfish, monkfish, shark, dark crab, angler fish, sacred eel, infernal eel) - Supports almost every bank location (New ones can be requested) (Lumbridge swamp, Al-Kharid Sea, Draynor, Lumbrdige river, barbarian village, shilo village, Catherby, corsair cove, fishing guild, piscatoris, port piscarilius, karamja, jatizso, seers, gnome stronghold, Lands' end, Zul andra, Mor Ul rek) - Fish & bank (Preset) - Fish & bank (Custom) supports almost every location - Fish & Drop (Custom) supports every fishing spot - Barbarian fishing (Select leaping fish at fish & drop) - Cook fish when fire is nearby (Fish & Drop Only) - Minnows support - Karambwans + Karambwanji support - Aerial fishing support - Drift net fishing support - Humanlike idles - Dragon harpoon special - Barehand fishing option - Fishing barrel support - Spirit flakes support - Drop clue bottles support - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 571:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 571): -script 571:TaskList1.4515breaks (With breaks) -script 571:TaskList1.4515breaks.discord1 (With breaks & discord) -script 571:TaskList1..discord1 (NO breaks & discord) Proggies:1 point- Perfect Miner AIO
1 pointNEW CURRENT RECORD: 294 HOURS RUNTIME! Shoutout to @Ruutihattu NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:1 point- APA Chest Thiever
1 pointAPA Chest Thiever Deadman mode & Level 3 friendly! $3.99 $2.99 _______________________________________________________ Demo Video: Please note: This video was made before support for alching was released. Please refer to below for the new GUI and paint changes Requirements: 13 Thieving for basic chests, 28 for Nature rune chests Features: Rapid reaction speeds mean script will never fail to loot a chest Wide range of chest locations including Ardougne and Rellekka Easy to set up with highly customisable user interface Attractive and informative paint tells you everything you need to know Self-generating paint means it's only as big as it needs to be Real-time profit tracker using live grand exchange data Supports alching while looting (free magic exp!) High and low alching supported Alchs any item you can think of Profit tracker keeps account of alching expenses, calculating net change Customisable anti-ban system ensures script acts like a human Supports food (misclicks can happen (very rarely!) - this is just a failsafe!) Informative location tracker tells you details of every chest Looting system picks up any stray nature runes / coins should anyone die! Dynamic signatures allow you to keep track of your total progress ...and much more! Chest Locations: Example Setup: Screenshots:1 point- Free Red Chin Hunter Script
1 pointDISCLAIMER: USE AT YOUR OUR OWN RISK!! THIS SCRIPT WORKS BUT WILL GET YOU BANNED!! Link: http://www.mediafire.com/file/u7uddd9ifyg0f1t/ChinHunter.jar/file Hello, guys. About 2 months ago I started working on my first ever bot script. I had no clue what the OsBot API was like, but I went in and tried it anyways. This script in particular does a rather good job of hunting chins. You can expect anywhere from 150-300 chins per hour with this script. The script is very bulky, with lots of "Human-like Anti-Ban" measures to prevent ban. However most of the anti-ban measures are unfinished and still look incredibly bot-like (particularly the acceleration and timing intervals of the mouse movements). The script got me a 1-day ban, but it lasted for about 2 weeks with no ban. FEATURES: -picking up all fallen traps on ground, whether it is yours or another player's -never lays a trap in a position where another player's trap exists -placing traps in new/ random positions (about 5% or so chance per trap collected) -only placing traps in the "HuntArea", which is a 25-tile zone in the popular red chin spawn area in Feldip Hills -random mouse movements such as: random idle movement, afk off screen movement, random box trap hovering, random player position hovering, random inventory trap placement -traps can also be placed for Grey chins as well, but to do this the code of the script itself must be edited to initialize different trap positions upon initialization of the script. This is very easy and works flexibly within the program. Any user could easily edit the source to make a GUI to select which HuntArea gets defined to support chin hunting for Red and Grey chins. The positions for the Grey Chin Hunt area are already programmed within the script, but there is no way of choosing which area. ERRORS: -randomly runs south and attempts to pick up a random box trap set by another player (Even though I put in precautionary code that never walked the player to the next trap position if it wasn't in the pre-defined 'hunt area' Position. Must be a bug with the API or Jagex has ID swapping code, not sure). -not picking up a failed trap before placing another trap, or getting stuck between the priority of picking up a trap and laying/collecting a trap. -will not know if another player laid the trap down before you successfuly laid your trap at the same time, otherwise never lays a trap in a position with a trap already placed by another player. -sometimes attempts to collect 2 traps at the same time. -CPU intensive, about 10-25% for 1 instance of the script running on 3.1 GHz quad core HERE IS THE SOURCE CODE: package scripts.ChinHunter; import java.awt.Font; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import java.text.NumberFormat; import java.util.Arrays; import java.util.Collections; import java.util.Locale; import java.util.Random; import javax.imageio.ImageIO; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.api.model.GroundItem; import org.osbot.rs07.api.model.Player; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.event.WalkingEvent; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "TheManWhoBots", info = "Hunts Chins", name ="Fedora Chinner", version = 1.0, logo = "https://i.imgur.com/B9VsT1v.png") public class ChinHunter extends Script { String state; public Rectangle playerHoverZone; long actionTimer; boolean[] collectATrap; boolean[] layATrap; boolean allTrapsLaid = false; int hunterXP, hxph; int hunterLevel; boolean maxTrapsLaid; int maxTraps = 1; int trapsLaid = 0; Area huntArea; Position[] positions; Position[] trapPositions; double chinsPerHour; boolean[] trapIsLaid; boolean changeTrapLayout = true; boolean greyChins = false, redChins = true, blackChins = false; int chinPrice = 1650, chinXp = 265; boolean[] doesInventorySlotHaveBoxTrap; boolean hoveringOverBox = false; int maxTrapPositionLength = 0; boolean reset = false; long resetTimer; BufferedImage img; public static long resetTimeThreshold; int randomPositioningOffset1 = 0, randomPositioningOffset2 = 0, randomPositioningOffset3 = 0, randomPositioningOffset4 = 0, randomPositioningOffset5 = 0; public void onStart() { resetTimeThreshold = 40000; // time in ms it takes to reset program if stuck in method (40 seconds, by defaul) doesInventorySlotHaveBoxTrap = new boolean[28]; hunterLevel = skills.getDynamic(Skill.HUNTER); maxTrapsLaid = false; trapsLaid = 0; calculateMaxTraps(); collectATrap = new boolean[maxTraps]; layATrap = new boolean[maxTraps]; trapPositions = new Position[maxTraps]; trapIsLaid = new boolean[maxTraps]; initializePositions(); initializeTrapPositions(); Random r = new Random(); int ra = r.nextInt(maxTraps); randomizeTrapPositionsWithinRange(ra, 1, 2); resetTimer = System.currentTimeMillis(); String directory = getDirectoryData(); log(directory); try{ img = ImageIO.read((new File("C:\\Users\\Ryan\\OSBot\\Data\\scriptOverlays\\ScriptOverlay1.png"))); } catch(IOException e){ log(e); } experienceTracker.start(Skill.HUNTER); } public void checkResetTimer(long x) { Random r = new Random(); int ra = r.nextInt(5000+1); if ((System.currentTimeMillis() - resetTimer) > x + ra) { reset(); } } public void reset() { for (int i =0; i < maxTraps; i++) { // reset variables to exit while loops if program is stuck allTrapsLaid = true; trapIsLaid[i] = false; layATrap[i] = true; collectATrap[i] = false; } pickUpAllFallenTraps(); // pick up fallen traps try { resetAllTraps(); // dismantle all traps in trap positions allTrapsLaid = false; } catch (InterruptedException e) { e.printStackTrace(); } initializeTrapPositions(); // re-initialize trap positions for (int i =0; i < maxTraps; i++) { randomizeTrapPosition(i); // randomize trap positions to any position in HuntArea } try { sleep(random(123,321)); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } walk(new Position(huntArea.getRandomPosition())); // walk to new random spot resetTime(); // reset timer } public void resetTime() { resetTimer = System.currentTimeMillis(); } public void checkIfTrapPositionHasAPlayer(int positionIndex) { if (positionHasPlayer(trapPositions[positionIndex])) { randomizeTrapPositionsWithinRange(positionIndex, 1, 3); } } public void checkIfTrapPositionsHavePlayers() { for (int i= 0; i < maxTraps; i++) { if (positionHasPlayer(trapPositions[i])) { randomizeTrapPositionsWithinRange(i, 1, 3); } } } public boolean positionHasPlayer(Position p) { java.util.List<Player> players = getPlayers().getAll(); for (int i=0; i < players.size(); i++) { if (players.get(i).getPosition().equals(p) && !players.get(i).equals(myPlayer())) { return true; } } return false; } public void scanAreaToCollectTraps() throws InterruptedException { java.util.List<RS2Object> objects = getObjects().getAll(); for (int i = 0; i < objects.size(); i++) { if ((objects.get(i).getId() == 9385 || objects.get(i).getName().contains("Shaking box"))) { for (int x = 0; x < trapPositions.length; x++) { if (objects.get(i).getPosition().equals(trapPositions[x]) && trapIsLaid[x] && objects.get(i).getName().contains("Shaking box")) { // scans to see if positon has YOUR trap collectATrap[x] = true; collectTrap(x, true); } if (objects.get(i).getPosition().equals(trapPositions[x]) && trapIsLaid[x] && objects.get(i).getId() == 9385) { // scans to see if positon has YOUR trap collectATrap[x] = true; collectTrap(x, false); } else if ((objects.get(i).getId() == 9385 || objects.get(i).getName().contains("Shaking box")) // randomizes position if your position has OTHER PLAYER'S trap && objects.get(i).getPosition().equals(trapPositions[x]) && !trapIsLaid[x]) { randomizeTrapPositionsWithinRange(x, 1, 3); layTrap(x); } } } } } public void scanAreaToLayTraps() { while (!allTrapsLaid) { for (int y=0; y < trapPositions.length; y++) { // checks if each trap position has a trap checkResetTimer(resetTimeThreshold); if (!positionHasTrap(trapPositions[y]) && !trapIsLaid[y]) { checkResetTimer(resetTimeThreshold); log("Laying trap at position [" + y + "]"); layATrap[y] = true; // adds this position to the trap lay Queue collectATrap[y] = false; layTrap(y); trapIsLaid[y] = true; } else if (positionHasTrap(trapPositions[y]) && !trapIsLaid[y]) { log("Position has a trap from another player, randomizing position ["+y+"]"); checkResetTimer(resetTimeThreshold); randomizeTrapPositionsWithinRange(y, 1, 3); //pickUpFallenTraps(); layATrap[y] = true; collectATrap[y] = false; layTrap(y); trapIsLaid[y] = true; } } int o = 0; for (int j = 0; j < trapIsLaid.length; j++) { checkResetTimer(resetTimeThreshold); if (trapIsLaid[j]) { o++; if (o == trapIsLaid.length ) { allTrapsLaid = true; } } } } } public void doubleCheckIfTrapIsLaid() { for (int y=0; y < trapPositions.length; y++) { checkResetTimer(resetTimeThreshold); if (!positionHasTrap(trapPositions[y])) { trapIsLaid[y] = false; layATrap[y] = true; collectATrap[y] = false; } } } public void collectTrap(int i, boolean f) throws InterruptedException { long firstTime = System.currentTimeMillis(); int increment = 0; long loopTime = System.currentTimeMillis(); boolean loop = false; Random r = new Random(); int randomElement = r.nextInt(4920+572); Random ra = new Random(); int randomMaxLoop = ra.nextInt(3+1); Random rara = new Random(); int randomTime = rara.nextInt(12); boolean fbc = false, sbc = false; while (collectATrap[i]) { checkResetTimer(resetTimeThreshold); if (!myPlayer().getPosition().equals(trapPositions[i])) { //log("Walking to position [" +i+"] to collect trap"); checkResetTimer(resetTimeThreshold); walk(trapPositions[i]); sleep(random(37,85)); } else { if(f) { checkResetTimer(resetTimeThreshold); if ((System.currentTimeMillis() - loopTime) > (67 + randomTime) && increment <= randomMaxLoop) { loop = true; } //log("Entering loop for collecting chin.."); RS2Object chinCaught = getObjects().closest("Shaking box"); if (collectATrap[i] && f && loop) { checkResetTimer(resetTimeThreshold); log("Collecting shaking box at position [" + i + "]"); chinCaught.getPosition().hover(this.bot); sleep(random(0,12)); chinCaught.interact("Check"); sleep(random(20,30)); // executeChanceToRandomlyHoverOverBoxTrapInInventory(9, 28); sleep(random(27,92)); allTrapsLaid = false; trapIsLaid[i] = false; layATrap[i] = true; increment++; loopTime = System.currentTimeMillis(); checkIfTrapPositionHasAPlayer(i); loop = false; } else if (!positionHasTrap(trapPositions[i]) && !sbc) { checkResetTimer(resetTimeThreshold); executeChanceToRandomizeTrapPositionWithinRange(3, i, 1, 3); log("Laying trap at position[" + i +"] after collecting Shaking box"); layTrap(i); sbc = true; executeChanceToHoverOverRandomTrapPosition(42); int b = r.nextInt(2+1); if (b==1) { executeChanceToHoverOverClosestShakingBox(823); } else { executeChanceToHoverOverClosestFailedTrap(485); } resetTime(); } if (positionHasTrap(trapPositions[i]) && sbc) { collectATrap[i] = false; } } else if (!f) { checkResetTimer(resetTimeThreshold); if ((System.currentTimeMillis() - loopTime) > (67 + randomTime) && increment <= randomMaxLoop) { loop = true; } //log("entering loop for collecting a trap.."); RS2Object failedTrap = getObjects().closest(9385); if (collectATrap[i] && !f && loop) { checkResetTimer(resetTimeThreshold); log("Collecting failed Box trap at position [" + i + "]"); failedTrap.interact("Dismantle"); sleep(random(19,34)); hoverOverPlayerPosition(); // executeChanceToRandomlyHoverOverBoxTrapInInventory(12, 12); sleep(random(34,82)); allTrapsLaid = false; trapIsLaid[i] = false; layATrap[i] = true; increment++; loopTime = System.currentTimeMillis(); loop = false; } else if (!positionHasTrap(trapPositions[i]) && !fbc) { checkResetTimer(resetTimeThreshold); executeChanceToRandomlyPickRandomTrapPositionWithOrWithoutRangeRestriction(i, 4, 4, 3, 8); log("Laying trap at position[" + i +"] after collecting failed Box trap"); layTrap(i); fbc = false; executeChanceToHoverOverRandomTrapPosition(29); executeChanceToHoverOverRandomPosition(42); resetTime(); collectATrap[i] = false; } } if ((System.currentTimeMillis() - firstTime) >= 5723 + randomElement) { resetTime(); log("Idled too long during collect trap phase, stage has reset"); increment = 0; loopTime = System.currentTimeMillis(); loop = true; sbc = false; fbc = false; pickUpFallenTraps(); doubleCheckIfTrapIsLaid(); collectATrap[i] = false; } } } } public void layTrap(int i) { long firstTime = System.currentTimeMillis(); Random r = new Random(); int randomElement = r.nextInt(6620+372); while (layATrap[i]) { checkResetTimer(resetTimeThreshold); if (positionHasPlayer(trapPositions[i])) { randomizeTrapPositionsWithinRange(i, 2, 7); } if (!myPlayer().getPosition().equals(trapPositions[i])) { checkResetTimer(resetTimeThreshold); walk(trapPositions[i]); } else if (myPlayer().getPosition().equals(trapPositions[i]) && !trapIsLaid[i]){ checkResetTimer(resetTimeThreshold); log("Player is laying a trap at position [" + i + "]"); clickRandomBoxTrapInInventory(); try { sleep(random(124,235)); } catch (InterruptedException e) { e.printStackTrace(); } executeChanceToHoverOverRandomTrapPosition(142); trapIsLaid[i] = true; } else if (positionHasTrap(trapPositions[i]) && trapIsLaid[i]) { checkResetTimer(resetTimeThreshold); try { sleep(random(72,161)); } catch (InterruptedException e) { e.printStackTrace(); } hoverOverPlayerPosition(); resetTime(); layATrap[i] = false; } else if ((System.currentTimeMillis() - firstTime) > 6821 + randomElement) { log("Idled too long during lay trap phase, stage has reset"); trapIsLaid[i] = false; allTrapsLaid = false; hoveringOverBox = false; collectATrap[i] = false; pickUpFallenTraps(); doubleCheckIfTrapIsLaid(); firstTime = System.currentTimeMillis(); r = new Random(); randomElement = r.nextInt(4620+372); resetTime(); layATrap[i] = false; } } } public boolean positionHasFallenTrap(Position position) { GroundItem fallenTrap = getGroundItems().closest("Box trap"); if (fallenTrap.getPosition().equals(position)) { return true; } return false; } public void executeChanceToHoverOverRandomTrapPosition(int target) { Random ra = new Random(); int rara = ra.nextInt(1000 +1); if (rara <= target) { log("Executing random chance to hover over a random TRAP position"); hoverOverRandomTrapPosition(); } } public void executeChanceToHoverOverRandomPosition(int target) { Random ra = new Random(); int rara = ra.nextInt(100 +1); if (rara <= target) { log("Executing random chance to hover over a random POSITION"); hoverOverRandomPosition(); } } public void hoverOverRandomTrapPosition() { Random ra = new Random(); int r = ra.nextInt(maxTraps); Position p = new Position(trapPositions[r]); p.hover(this.bot); } public void hoverOverRandomPosition() { Position p = new Position(huntArea.getRandomPosition()); p.hover(this.bot); } public void hoverOverPlayerPosition() { log("Moving mouse to player position"); Random r = new Random(); int randomOffsetX = r.nextInt(30+1); int randomOffsetY = r.nextInt(62+1); getMouse().move((int)playerHoverZone.getX() + randomOffsetX, (int)playerHoverZone.getY() + randomOffsetY); try { sleep(random(randomOffsetX + 20, randomOffsetY + 75)); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } if (randomOffsetX >= 15){ randomOffsetX *= -1; } if (randomOffsetY >= 24){ randomOffsetY *= -1; } getMouse().move((int)playerHoverZone.getX() + (int)(randomOffsetX / 1.45), ((int)playerHoverZone.getY() + (int)(randomOffsetY /1.3) + (randomOffsetX))); } public void clickRandomBoxTrapInInventory() { updateBoxTrapSlotsInInventory(); boolean conditionMet = false; while (!conditionMet) { int ra = generateRandomCalculatedBoxTrapInventorySlot(); if (doesInventorySlotHaveBoxTrap[ra]) { log("Executing random chance to click random box trap in inventory"); hoverOnInventorySlot(ra); try { sleep(random(67, 121)); } catch (InterruptedException e) { e.printStackTrace(); } getMouse().click(false); try { sleep(random(67, 121)); } catch (InterruptedException e) { e.printStackTrace(); } conditionMet = true; } } } public void randomlyHoverOverBoxTrapInInventory(boolean shouldCompletelyRandomize, int min, int max) { int ra = 0; updateBoxTrapSlotsInInventory(); boolean conditionMet = false; while (!conditionMet) { if (!shouldCompletelyRandomize) { ra = generateRandomCalculatedBoxTrapInventorySlot(); } else if (shouldCompletelyRandomize) { ra = (new Random().nextInt(28+1)); } if (doesInventorySlotHaveBoxTrap[ra]) { if (getInventory().getItemInSlot(ra).nameContains("Box trap")) { log("Executing random chance to click random box trap in inventory"); hoverOnInventorySlot(ra); try { sleep(random(min, max)); } catch (InterruptedException e) { e.printStackTrace(); } conditionMet = true; } } } } public int generateRandomCalculatedBoxTrapInventorySlot() { Random r = new Random(); int ra = r.nextInt(1000+1); if (ra <= 20) { return r.nextInt(28); } else if (ra <= 35) { int randomValue = r.nextInt(3+1); if (randomValue == 0) { int rx = r.nextInt(100+1); if (rx <= 34) { return 10; } else if (rx <= 46) { return 11; } else if (rx <= 100) { return 13; } } } else if (ra <= 73) { int randomValue = r.nextInt(3+1); if (randomValue == 0) { int rx = r.nextInt(100+1); if (rx <= 15) { return 8; } else if (rx <= 27) { return 7; } else if (rx <= 100) { return 9; } } } else if (ra <= 174) { int randomValue = r.nextInt(3+1); if (randomValue == 0) { int rx = r.nextInt(100+1); if (rx <= 17) { return 6; } else if (rx <= 33) { return 5; } else if (rx <= 100) { return 4; } } } else if (ra <= 975) { int randomValue = r.nextInt(3+1); if (randomValue == 0) { int rx = r.nextInt(100+1); if (rx <= 11) { return 3; } else if (rx <= 23) { return 2; } else if (rx <= 100) { return 1; } } } else { return r.nextInt(28); } return r.nextInt(28); } public void broadcastInventorySlotsIfTrap() { for (int i =0; i < 28; i++ ) { updateBoxTrapSlotsInInventory(); log (i + " is "+ doesInventorySlotHaveBoxTrap[i]); } } public void updateBoxTrapSlotsInInventory() { for (int i=0; i < 28; i++) { if (getInventory().getItemInSlot(i) != null) { if (getInventory().getItemInSlot(i).getName().contains("Box trap")) { doesInventorySlotHaveBoxTrap[i] = true; } } else { doesInventorySlotHaveBoxTrap[i] = false; } } } public void executeChanceToRandomlyHoverOverBoxTrapInInventory(int target, int min, int max) { Random r = new Random(); int ra = r.nextInt(100+1); if(ra <= target) { log("Executing random chance to HOVER over box trap in INVENTORY"); randomlyHoverOverBoxTrapInInventory(false, min, max); hoveringOverBox = true; } } public void hoverOnInventorySlot(int i) { getInventory().hover(i); } public boolean playerIsInHuntArea() { if (huntArea.contains(myPlayer().getPosition())) { return true; } return false; } public void walk(Position position) { log("WALKING TO TARGETED POSITION"); if (!myPlayer().getPosition().equals(position)) { WalkingEvent event = new WalkingEvent(position); event.setMiniMapDistanceThreshold(10); event.setMinDistanceThreshold(0); execute(event); } } public void resetAllTraps() throws InterruptedException { java.util.List<RS2Object> objects = getObjects().getAll(); for (int x = 0; x < objects.size(); x++) { if (objects.get(x).getName().equals("Shaking Box")) { for (int i=0; i < trapPositions.length; i++) { if (objects.get(x).getPosition().equals(trapPositions[i])) { sleep(random(31,94)); objects.get(x).interact("Check"); sleep(random(321,564)); } } } else if (objects.get(x).getId() == 9385){ for (int i=0; i < trapPositions.length; i++) { if (objects.get(x).getPosition().equals(trapPositions[i])) { sleep(random(21,84)); objects.get(x).interact("Dismantle"); sleep(random(341,614)); } } } } } public void pickUpAllFallenTraps() { while (anyPositionHasFallenTrap()) { pickUpFallenTraps(); } } public boolean anyPositionHasFallenTrap() { GroundItem item = getGroundItems().closest("Box trap"); for (int x=0; x < positions.length; x++) { if (item!=null) { if (item.getPosition().equals(positions[x]) && item.getName() == "Box trap") { return true; } } } return false; } public void pickUpFallenTraps() { Random r = new Random(); int ra = r.nextInt(100+1); int rar = r.nextInt(20+1); GroundItem fallenTrap = getGroundItems().closest("Box trap"); if (fallenTrap != null) { if (huntArea.contains(fallenTrap)) { if (ra <= 72) { walk(fallenTrap.getPosition()); try { sleep(random(67,121)); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } try { sleep(random(67,121)); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } log("PICKING UP FALLEN TRAPS"); fallenTrap.interact("Box trap", "Take"); } try { sleep(random(367,612)); } catch (InterruptedException e) { e.printStackTrace(); } } } public void executeChanceToMoveMouseOffScreen(int target) { Random r = new Random(); int ra = r.nextInt(1000 + 1); int rara = r.nextInt(10000+1); if (rara <= 50) { rara = 32750; } else { rara = 27; } if (ra <= target) { getMouse().moveOutsideScreen(); try { sleep(random(2233 + ra, 7454 + ra + rara +target)); } catch (InterruptedException e) { e.printStackTrace(); } } } public void executeChanceToIdle(int target) throws InterruptedException { Random r = new Random(); int ra = r.nextInt(1000+1); if (ra <= target) { sleep(random(target + 4482, 12447)); } else { sleep(random(12,37)); } } public void executeChanceToMoveToRandomPositionWithinRange(int target) { Random r = new Random(); int ra = r.nextInt(1000); if (ra <= target) { log("IDLE: Moving to random position"); walkToRandomPositionWithinRange(getNewRandomPositionToWalkToWithinRange()); } } public void walkToRandomPositionWithinRange(Position p) { walk(p); } public Position getNewRandomPositionToWalkToWithinRange() { Random r = new Random(); int ra = r.nextInt(8); int base = r.nextInt(3); Position randomPosition = new Position(base, base, base); for (int i = 0; i < positions.length; i++) { if (myPlayer().getPosition().equals(positions[i])) { int min = i -( base + ra); if (min < 0) { min = 0; } int max = i + (base +ra); if (max > 24) { max = 24; } int rarara = r.nextInt((max - min) + (min+1)); randomPosition = new Position(positions[rarara]); // randomizes position adjacent to player from range of +/- 11 tiles } } return randomPosition; } public boolean anyTrapsPresent() { for (int i=0; i < maxTraps; i++) { if (positionHasTrap(trapPositions[i])) { return true; } } return false; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// public int onLoop() throws InterruptedException { Random ra = new Random(); int rara = ra.nextInt(30+1); //randomizeTrapPositionPriority(); pickUpAllFallenTraps(); doubleCheckIfTrapIsLaid(); scanAreaToLayTraps(); scanAreaToCollectTraps(); if(!anyTrapsPresent()) executeChanceToMoveToRandomPositionWithinRange(92 + rara); if(!anyTrapsPresent()) executeChanceToHoverOverRandomPosition(12 + rara); executeChanceToMoveMouseOffScreen(87 + rara); if(!anyTrapsPresent()) executeChanceToIdle(15 + rara); return 27 + rara; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// public void initializePositions() { if (greyChins) { maxTrapPositionLength = 25; chinPrice = 950; huntArea = new Area(2337,3591,2341,3587); positions = new Position[25]; positions[0] = new Position(2337,3591,0); positions[1] = new Position(2338,3591,0); positions[2] = new Position(2339,3591,0); positions[3] = new Position(2340,3591,0); positions[4] = new Position(2341,3591,0); positions[5] = new Position(2337,3590,0); positions[6] = new Position(2338,3590,0); positions[7] = new Position(2339,3590,0); positions[8] = new Position(2340,3590,0); positions[9] = new Position(2341,3590,0); positions[10] = new Position(2337,3589,0); positions[11] = new Position(2338,3589,0); positions[12] = new Position(2339,3589,0); positions[13] = new Position(2340,3589,0); positions[14] = new Position(2341,3589,0); positions[15] = new Position(2337,3588,0); positions[16] = new Position(2338,3588,0); positions[17] = new Position(2339,3588,0); positions[18] = new Position(2340,3588,0); positions[19] = new Position(2341,3588,0); positions[20] = new Position(2337,3587,0); positions[21] = new Position(2338,3587,0); positions[22] = new Position(2339,3587,0); positions[23] = new Position(2340,3587,0); positions[24] = new Position(2341,3587,0); } else if (redChins) { maxTrapPositionLength = 25; huntArea = new Area(2553,2937,2557, 2933); chinPrice = 1550; positions = new Position[maxTrapPositionLength]; positions[0] = new Position(2553,2937,0); positions[1] = new Position(2554,2937,0); positions[2] = new Position(2555,2937,0); positions[3] = new Position(2556,2937,0); positions[4] = new Position(2557,2937,0); positions[5] = new Position(2553,2936,0); positions[6] = new Position(2554,2936,0); positions[7] = new Position(2555,2936,0); positions[8] = new Position(2556,2936,0); positions[9] = new Position(2557,2936,0); positions[10] = new Position(2553,2935,0); positions[11] = new Position(2554,2935,0); positions[12] = new Position(2555,2935,0); positions[13] = new Position(2556,2935,0); positions[14] = new Position(2557,2935,0); positions[15] = new Position(2553,2934,0); positions[16] = new Position(2554,2934,0); positions[17] = new Position(2555,2934,0); positions[18] = new Position(2556,2934,0); positions[19] = new Position(2557,2934,0); positions[20] = new Position(2553,2933,0); positions[21] = new Position(2554,2933,0); positions[22] = new Position(2555,2933,0); positions[23] = new Position(2556,2933,0); positions[24] = new Position(2557,2933,0); //positions[30] = new Position(2553,2931,0); //positions[31] = new Position(2554,2931,0); //positions[32] = new Position(2555,2931,0); //positions[33] = new Position(2556,2931,0); //positions[34] = new Position(2557,2931,0); //positions[35] = new Position(2553,2930,0); //positions[36] = new Position(2554,2930,0); //positions[37] = new Position(2555,2930,0); //positions[38] = new Position(2556,2930,0); //positions[39] = new Position(2557,2930,0); //positions[40] = new Position(2553,2929,0); //positions[41] = new Position(2554,2929,0); //positions[42] = new Position(2555,2929,0); //positions[43] = new Position(2556,2929,0); //positions[44] = new Position(2557,2929,0); //positions[45] = new Position(2553,2928,0); //positions[46] = new Position(2554,2928,0); //positions[47] = new Position(2555,2928,0); //positions[48] = new Position(2556,2928,0); //positions[49] = new Position(2557,2928,0); } } public void executeChanceToRandomlyPickRandomTrapPositionWithOrWithoutRangeRestriction(int positionIndex, int target1, int target2, int base, int zz) { Random r = new Random(); int ra = r.nextInt(100); if(ra <= 75) { executeChanceToRandomizeTrapPositionWithinRange(target1, positionIndex,base, zz); } else { executeChanceToRandomizeTrapPosition(target2, positionIndex); } } public void executeChanceToRandomizeTrapPositionWithinRange(int target, int positionIndex, int base, int zz) { Random r = new Random(); int ra = r.nextInt(100+1); if (ra <= target) { log("Executing random chance to RANDOMIZE TRAP POSITION"); randomizeTrapPositionsWithinRange(positionIndex, base, zz); } } public void randomizeTrapPositionsWithinRange(int positionIndex, int base, int xx) { boolean trapNotSet = true; while (trapNotSet) { Random r = new Random(); int ra = r.nextInt(xx); for (int i = 0; i < positions.length; i++) { if (trapPositions[positionIndex].equals(positions[i])) { int min = i -( base + ra); if (min < 0) { min = 0; } int max = i + (base +ra); if (max > 24) { max = 24; } int rarara = r.nextInt((max - min) + (min+1)); if (!positionHasTrap(positions[rarara])) { trapPositions[positionIndex] = new Position(positions[rarara]); // randomizes position adjacent to player from range of +/- (x + xx) tiles trapNotSet = false; } } } } } public void executeChanceToRandomizeTrapPosition(int target, int positionIndex) { Random r = new Random(); int ra = r.nextInt(100); if (ra <= target && !(positionHasTrap(trapPositions[positionIndex]))) { log("Executing random chance to RANDOMIZE TRAP POSITION"); randomizeTrapPosition(positionIndex); } } public void randomizeTrapPosition(int positionIndex) { boolean r = true; if (!(positionHasTrap(trapPositions[positionIndex]))) { while (r) { Random t = new Random(); int transitionPosition = t.nextInt(positions.length); if (!positionHasTrap(positions[transitionPosition])) { trapPositions[positionIndex] = positions[transitionPosition]; r = false; } else r = true; } } } public void onPaint(Graphics2D g) { // if (img != null) { // g.drawImage(img, 7, 344, img.getWidth(), img.getHeight(), null); // } g.setFont(new Font("Chin Hunter", Font.BOLD, 15)); g.drawString("ULTIMATE CHIN HUNTER -TheManWhoBots", 10, 20); hunterXP = experienceTracker.getGainedXP(Skill.HUNTER); hxph = experienceTracker.getGainedXPPerHour(Skill.HUNTER); chinsPerHour =(int) hxph / chinXp; g.drawString("Hunter Experience Gained: " + hunterXP + " (" + NumberFormat.getNumberInstance(Locale.US).format(hxph) + "xp/h)", 10, 80); g.drawString("Chins caught per hour: " + (int)chinsPerHour + ", Profit per hour: " + (int)chinsPerHour *chinPrice, 10, 50); } public boolean moreThanTwoPlayers() { if (getPlayers().getAll().size() > 2) { return true; } return false; } public void initializeTrapPositions() { Random r = new Random(); int random = r.nextInt(1000 +1); if (random >= 1) { trapPositions[0] = positions[7 + randomPositioningOffset1]; if (maxTraps >=2) { trapPositions[1] = positions[9 + randomPositioningOffset2]; } if (maxTraps >= 3) { trapPositions[2] = positions[13 + randomPositioningOffset3]; } if (maxTraps >= 4) { trapPositions[3] = positions[18 + randomPositioningOffset4]; } if (maxTraps >= 5) { trapPositions[4] = positions[20 + randomPositioningOffset5]; } } else if (random >= 810) { } changeTrapLayout = false; } public void calculateMaxTraps() { if (hunterLevel >= 80) maxTraps = 5; else if (hunterLevel >= 60) maxTraps = 4; else if (hunterLevel >= 40) maxTraps = 3; else if (hunterLevel >= 20) maxTraps = 2; else maxTraps = 1; } public boolean positionHasTrap(Position position) { java.util.List<RS2Object> g = getObjects().getAll(); for (int i = 0; i <g.size(); i++) { if (g.get(i).getName().contains("Box trap") || g.get(i).getName().contains("Shaking box")) { if (position.equals((g.get(i).getPosition()))) { return true; } } } return false; } public void onExit() { for (int i = 0; i < collectATrap.length; i++) { collectATrap[i] = false; allTrapsLaid = true; } for (int x = 0; x < layATrap.length; x++) { layATrap[x] = false; allTrapsLaid = true; } } public void hoverOverClosestShakingBox() { RS2Object chinCaught = getObjects().closest("Shaking box"); if (chinCaught != null) { chinCaught.getPosition().hover(this.bot); try { sleep(random(12,27)); } catch (InterruptedException e) { e.printStackTrace(); } } } public void hoverOverClosestFailedTrap() { RS2Object failedTrap = getObjects().closest(9385); if (failedTrap != null) { failedTrap.getPosition().hover(this.bot); try { sleep(random(24,42)); } catch (InterruptedException e) { e.printStackTrace(); } } } public void executeChanceToHoverOverClosestFailedTrap(int target) { Random r = new Random(); int ra = r.nextInt(1000+1); if (ra <= target) { hoverOverClosestShakingBox(); } } public void executeChanceToHoverOverClosestShakingBox(int target) { Random r = new Random(); int ra = r.nextInt(1000+1); if (ra <= target) { hoverOverClosestShakingBox(); } } } Sorry for the incredibly long post, and 1100 lines of code. The script is free to use, and it is somehow decent. It is a script that may require babysitting, but will most definitely be more than enough for a FREE script. I've given up on the script months ago, as I've undergone other botting endeavours. There are better scripts out there, but as far as I'm aware there is no other functioning red chin script for free. So, Enjoy! *EDIT: Removed approximately 100-150 lines of code of useless methods and variables that were never used, updated source and download link*1 point- CTrawler | Fishing Trawler | Angler's Outfit
CTrawler Made this real quick, so expect major revisions! Loot tracker does not work for now. Plays the Fishing Trawler Minigame Have Swamp Tar in Inventory Be at Port Khazard Download Link CTrawler 1.00 Change Log Todo Pictures1 point- [Dev Build] OSBot 2.5.10 - Web walking, AutoLogin
Download Link: http://osbot.org/devbuilds/osbot 2.5.10.jar Added a handful of links and walking improvements to Web Walker, more web walker updates are coming soon. Please let me know how the new AutoLogin system is working/not working for you guys. Changelog: -Updated AutoLogin -Added amulet of passage @Lordsthan -Settings API works on resizable -Quests API works on resizable -Map API works on resizable -Main interface dependency works on resizable --Pending new game screen clipping -Added Killerwatt portal (w/ dialogue) (web walking) -Added Mort Myre gate override (checks warning and quest started) (web walking) -Improved Lumbridge Swamp cave link, checks warning message -Added third floor Security of Stronghold links to web walker -Various small web walking improvements related to walkability -Removed Skills closeGuide() -Removed Skills isGuideOpen() -Removed Widgets getGameScreen() (only a wrapper method) --Use getWidgets(GraphicUtilites.getMainInterfaceId())1 point- Fen's Questing Service
1 pointWhat do you need? : Quests Payment method? : osrsgp Going first or middleman? : first What's your Discord ID? : Do you agree to my TOS? : yes1 point- Main Banned
1 point- Main Banned
1 point- Main Banned
1 point- Main Banned
1 pointWhenever i bot agility i get either 2day or perm ban. Just pay for a hand done service and if its a real nice acc have them put a deposit with a mm incase they lie and get ur acc banned.1 point- Vilius private script shop, cheap, reliable, quick delivery
bought script from him, very nice person1 point- Things to do on Vacation
1 point- how is this possible ?
1 point- PC Zerker Build w/ Barrows Gloves and Rock Golem Pet
1 point- SDN ID wont print?
1 pointOh yeah didn't notice OP was looking for the ID of a free script. Note that inspecting element will only work for free scripts.1 point- SDN ID wont print?
1 point1006 Can get it from the scripts page, the add now button has an onclick event that passes the script id as a param: <button class="button basic_script_label blue" onclick="window.location='/mvc/sdn2/scripts/21?action=add&scriptID=1006'"> Add </button>1 point- Fruity Barrows (Frost Barrows)
1 point- Resizable mode?
1 pointIdk if this has ever been brought up on osbot but was wondering if any of the developers are planning to add resizable support on osbot? Perosnally I think it might reduce the bans a little.1 point- Resizable mode?
1 point- Things to do on Vacation
1 point- Things to do on Vacation
1 pointBring some beers or other beverages and just enjoy nature , fishing is a good one. walking in the nature if you enjoy that kinda stuff too.1 point- Things to do on Vacation
1 point- Things to do on Vacation
1 point- Things to do on Vacation
1 point- Things to do on Vacation
1 point- Fen's Questing Service
1 pointWhat do you need? : Monkey Madness - 2.5M Lost Tribe - 600K Making History - 500KMerlin's Crystal - 750K Monk's Friend - 300K Sea Slug - 400K Wanted! - 1.8MPayment method? : osrsgpGoing first or middleman? : firstWhat's your Discord ID? :ZiiNJa#9579Do you agree to my TOS? : YES1 point- Fen's Questing Service
1 point1 point- Stats/quests needed
1 pointhi im after prices on below from level 3. 1-18 slayer ( 9 off museum 15 off rfd dwarf completion ) 1-36 wc 1-31 crafting 1-30 range 1-10 fishing 1-10 cooking 1-25 agility Vampire slayer Fight arena Mountain daughter Lost city Tree gnome village Restless ghost Ernest chicken Priest in peril Animal mag Fishing contest Rfd dwarf looking for a few at a time. let me know prices.1 point- VPS Help
1 pointMost likely you're seeing the total CPU usage, however Java is probably only running on one core. So if you max out one core on a 4 core cpu, your usage will say 25%.1 point- @D Bolter.
1 point- @D Bolter.
1 point- @D Bolter.
1 point- New mod.
1 pointExactly! My customer service skills are impeccable and my professional skills are through the roof. I wear a suit whenever I PM people and have things completed on the specified time or earlier. Iโve met thousands of people and done thousands more in trades and have had to adjust my personality slightly for each trade. Iโm not fake, Iโm just a salesman and so I need to make my customer happy, thus amazing customer service skills.1 point- how is this possible ?
0 pointsOkay so I have this account it has been perm banned in 2010 and after logging back on it last year it suddenly was playable (with no rollback) but still with the perm ban on the offences did this happen to any1 of you ?0 points- fishing banrate?
0 points- Anyone here plays legit HCIM?
0 pointsYeah so true. But thy did increase membership prices so now we are going to have better servers!0 points - Perfect Agility AIO