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OSBot :: 2007 OSRS Botting

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Showing content with the highest reputation on 01/19/17 in Posts

  1. Several bugs were fixed ~40 minutes ago. Still working on another bug. Edit: Fixed.
  2. 19 Jan 17: Finished basic login system, there isn't an interface for it because it would just waste time. Right now it just reads your credentials from a text file. If your username and password doesn't exist, it just creates a new account for you (will definitely change in the future). Since the only thing you can do in the game right now is move around, the only thing saved it your X and Y coords. The game is at a really good point. We have a basic map, the player can move around on the server, you can see other players in the same world as you, and your progress is saved. For now I'm going to take a week or two break to clean up a lot of the disgusting code I wrote.
  3. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  4. 4 points
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  5. Quests All quests are hand done. No botting at all. Price of Quests Order Form TOS OSBot Global Terms of Service 1. You may not log into the account during a service unless you have permission from the owner of the service, doing so will result in the termination of the service with NO Refund. 2. You MUST NOT change the details of the account until the service has been completed, doing so will result in a void service with NO Refund. 3. If there are any items required for the service, it is between you and the service owner to come to an agreement on who covers them 4. You MUST change your password after the service is completed 5. If you have any substantial wealth on the account, it is your responsibility to protect it (Either Bank Pin/Transfer Trade) 6. Once the service is complete you must leave Feedback for the relevant parties involved 7. You MUST Post on the service thread to acknowledge their individual T.O.S and start the service 8. If the Service is requested to be done legit, any T.O.S related to bans/mutes become obsolete (Unless evidence can be provided of prior botting) Vouches Screen shots of Quests Add my skype by clicking here
  6. 3 points
    Hi guys, so uni's task was to take pictures with any Camera of text outside (stores/magazines/etc..) and crop the photos to get alphabetical letters. I then had to produce a composition or two using words that describe the style of the alphabets that I got. So based on this: Had to produce these:
  7. If he did 1m of xp, he should be paid the worth of it. YOu can't decide who stole the items off an account
  8. see this is where I would call someone like you a literal fucking retard, but I'm feeling nice today, so I'm just gotta drop the you're really, really autistic and leave you be.
  9. If you want to sell your account be more respectful, clearly as everyone saw, you're a cunt. ot: Good luck selling.
  10. Didn't you make a thread like this last month when you were spinning flax and then had your farm banned the next day
  11. The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots
  12. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  13. 65 HOUR PROGGY!!
  14. PPOSB - AIO Hunter Brand new trapping system just released in 2024! *ChatGPT Supported via AltChat* https://www.pposb.org/ ***Black chinchompas and Black salamanders have been added back*** Supports the completion of Varrock Museum & Eagle's Peak OR CLICK HERE TO PAY WITH 07 GOLD! The script has been completely rewritten from the ground up! Enjoy the all new v2 of the script JOIN THE DISCORD CHAT FOR QUESTIONS/ SUPPORT/ CHATTING/ UPDATES! New GUI: Features: Click Here Current functioning hunter tasks: (green - complete || yellow - started || red - incomplete) Screenshots: Progressive Leveling: 1-19 --> Crimson swift 19-43 --> Tropical wagtail 43-63 --> Falconry 63+ --> Red chinchompas Updates How to setup Dynamic Signatures Report a bug CLI Support - The script now supports starting up with CLI. The commands are given below. Please put in ALL values (true or false) for CLI to work properly. Make sure they are lowercase values, and they are each separated with an underscore. The script ID for the hunter bot is 677. Parameters: EnableProgression_EnableVarrockMuseum_EnableEaglesPeak_EnableGrandExchange Example: -script 677:true_true_false_true ***Don't forget to check out some of my other scripts!*** OSRS Script Factory Click here to view thread LEAVE A LIKE A COMMENT FOR A TRIAL The script is not intended for Ironman accounts. It still works for Ironman accounts, but you must have all equipment, gear, and items.
  15. reupload https://www.sendspace.com/file/9lrngn make your paint in this and copy the code to your own paint method
  16. Introduction I'm here (mostly to motivate myself) to start a bot farm. I've 'played' Runescape and botted for years (almost always to immediately get banned). However, after a few years of CS education at college, I feel like I can actually make a real effort at making a stable side income with farming. My ultimate goal is to fund a vacation through Eastern Europe ($2000+) about a year down the line entirely through cash made from gold farming. I know there are more efficient ways of getting money for this, but at the same time, I don't really know of any more effective passive forms of income than a stable bot farm Current State of Affairs Current Cash Stack: (Drum roll please) 5M . Overall Profit Made: ...5M! ... Sad Stuff Currently: Working on getting my head around the API and scripting for OSRS. It's a little different than what I'm used to, but not bad. I'm making something that will essentially amount to a suicide script to run. If I can prove that will make a decent profit, I'll expand into VPS, proxies, automation, etc. History 1/18/2017: Started thread, finished botting for membership (I was stingy and wanted to see if I could get it to a bond from scratch. Suicide botted leathers for a few days). Started on my first script and I think I should have it up and running for Friday (of course with minimal antiban, support, etc). 1/19/2017: Found out that a few of my ideas weren't that profitable, and the client needing to update prevented me from coding earlier today. Currently testing out a few different methods to see which is the most effective/possible. I got the basics of the coding down for one of my weaker methods, may try to use it later. And bought a bond for one account! Which just means that I have to make that money back again before it runs out/gets banned. Ah well. 1/19/2017: Have had my script running for a few hours now (non-consecutively, because I currently have to buy material from GE manually because that's not programmed in yet). Have made about 700K profit (slow going because of tweaking and what not). Pretty good stuff so far. 1/19/2017:Late night decision to break my current script to be more object oriented, hopefully making it easier to tweak moving forward. Having a lot of trouble implementing changes. Figure it must be because it's so messy. 1/20/2017:Worked on the code for a little today. I got the core of it down to be bugfree, but turns out my GE trading doesn't work at all. So now I have to figure out how to do that... After that, I'll throw in a bunch of antibans and suicide and hope for the best. 1/20/2017:Man I'm just dumb. I was using the keyword "Sell" instead of "offer" and that screwed up my whole grand exchange portion of the script. It's mostly functional now. Hooray. 1/20/2017:Fixed the GE, the script seems to be self sustaining now. Going to add AntiBan measures and a rudimentary paint and I'll try to run it 24 hours. 1/20/2017:Tried my hand real quick at a tutorial island bot. Aaaannnnddd it crashed my client. I'll probably stay away from that for a while. And my method was not as profitable as I was hoping. Welp. I guess that's the way it goes. 1/21/2017:Because my money making method proved... less than efficient, I'm manually alternating between two. They're both self-sustaining so they can be run indefinitely, but I have no way of switching between the two when most profitable at the moment. I think I'm going to ignore that part for now. Moving forward, I've decided I'm just going to buy Khal's tutorial bot (at some point). Can't be hecked with making my own because that seems redundant. After that, I will make my own 7 point quester and what not. That'll allow for the start of a mass gold mine. That's all in the kind of distant future though. I have school starting up again in a few days and that'll make it real hard to keep going with 'progress' on this. Ah well. Such is life. 1/22/2017:Back at school, so not much time to dedicate to this moving forward (I kind of feel like that's the point of a bot farm though). Anyways, still trying to find a consistently profitable P2P method. My idea is with two accounts, over the period of a couple of week, make a decent pile of coin (75M?) to sell off. The reason for this is that that time will allow me to work on private mass botting scripts that I can then implement on a VPS with VIP to run 10+ accounts. At that point, it'll be easy pickins. It's just getting there that's a problem. And now monday is coming so fingers crossed that my "cash stack" will not get obliterated. 1/26/2017:Still alive. First account got banned unfortunately. He made it to level 80 Magic and 85 fletching. In the end I suicide botted him to test a free script from the SDN. Despite being banned, I think I like this new method that I'm doing. Seems to have low ban rate, constant demand, easily bottable. Sadly it's very low gp/hour (only around 150K for p2p). For now, I will have two bots running about 12 hours a day on it (with my custom script). That should net be around $4/day, which is better than nothing so far. I plan on using the money I make on buying VIP and VPS when I have time (and can figure out a more profitable method)\. Progress Reports/Visuals Nothing to report here yet. Maybe I'll get back to this. Goals Learn Scripting for OSBot (Basics like banking, interaction, etc) ---> 1/20/2019, I feel like I'm comfortable with most of the basics. It's not pretty. But it works. Learn to implement anti-bans (checks, login support, etc) Implement large scale bot (thinking Tutorial Island + 7 QP account creator) Move to automatic implementation (thinking ban checking, automatic account generation) And of course Money in Pocket from Botting: 0 of $2000
  17. https://i.redd.it/wpaswz8smoay.png guys you have to make this pass,
  18. ?

    2 points
  19. lul

    2 points
  20. It seems like the API For inventory and banking is broken. Not sure what else is broken in the API For anyone who can script themselves and doesn't want to lose profit, just use color picker to check for these things as a quick fix.
  21. Hey guys was wondering how much money I would need for a really basic goldfarm with proxy, tut island 7 qp accounts, etc. Thanks in advance
  22. 2 points
    6 bans + got threatened to be permed twice and ive been cba the longest here
  23. 2 points
    You're probably the most talented gfx artist I've seen on any forum You continue to surprise and impress me with the range of work that you do. Not only that, but the quality is just outstanding. You're going to be an awesome gfx artist full time someday man, best of luck and continue your passion in uni
  24. Fill out a bug report and submit it to the developers Thank you! -PP
  25. Using filters! Two ways: 1. getNpcs().filter(new Filter<NPC>() { @[member='Override'] public boolean match(NPC obj) { return obj.getPosition().distance(myPosition()) > 2; } }); 2. java.util.List<NPC> npcs = getNpcs().getAll().stream().filter(n -> n.getPosition().distance(myPosition()) > 2).collect(Collectors.toList()) Edit: Then you can use a comparator: npcs.sort(new Comparator<NPC>() { public int compare(NPC npc1, NPC npc2) { return npc1.getPosition().distance(myPosition()) - npc2.getPosition().distance(myPosition()); } }); So this will return the closest npc which is more than 2 tiles away.
  26. What's the TWC for? I've no idea what's going on lol. You sent me a private message and I've answered with a "hi".
  27. Ability to set custom Magic and Ranged armour sets โœ“ No limits on Kills per trip โœ“ Using a mix of user inputs and built-in logic, the script will determine if you have enough supplies for another kill without banking. Options to decide how much food youโ€™re like to take into the next fight as a minimum. Customisable Stop Conditions Stop after 'x' kills Stop after 'x' profit Stop after 'x' runtime Stop after 'x' consecutive deaths Efficient Zulrah Fight Executor โœ“ Knows what have, is and will happen Longrange mode, gain defence XP passively with no time loss โœ“ Multiple Travel Routines Zul-Andra teleport scrolls VIA Clan Wars โœ“ Zul-Andra Teleports VIA PoH โœ“ Charter Travel โœ“ Caterby charter [via Camelot teleports] Fairy Rings โœ“ Ability to select staff to use or not use one at all for fairy rings โœ“ Summer Pie Support (72+ Agility recommended) โœ“ Fairy ring via Slayer Ring โœ“ Fairy ring via House Teleport โœ“ Ornate pool support โœ“ Jewellery box Support โœ“ Mounted Glory Support โœ“ Construction Cape Support โœ“ Ability to select Magic Only โœ“ Changes Rotations and Phases for the best possible fight experience. No need to quest for Avaโ€™s or Level range. Swaps prayers & equipment efficiently โœ“ Option to use quick switch mode, removes mouse travel time for even faster switching Prayer Flicking on Jad Phases โœ“ Supports Raids Prayers โœ“ 55 Prayer โœ“ 74 Prayer โœ“ 77 Prayer โœ“ Options to Dynamically pray against Snakelings when Zulrah is not focused on player. โœ“ Calculates: Total loot value โœ“ Total cost of supplies used โœ“ Profit after costs โœ“ Ability to sell all your loot when you run out of supplies โœ“ Ability to top up your supplies if you run out with auto-exchange โœ“ Death-walking โœ“ Safe death boss Rechargeable item support Trident of Seas โœ“ Trident of Swamp โœ“ Blowpipe โœ“ Dynamically detects darts used (Must start with darts inside the blowpipe for it to work!) Serpentine Helm โœ“ Ring of suffering โœ“ Barrows Repairing โœ“ Using Lumbridge teleports or the Home teleport, the script will withdraw coins, travel to Bob and repair your armour then continue to run. Potion Decanting โœ“ Efficiently decants all types of potions allowing FruityZulrah to run for longer. Inventory Organising โœ“ Organises your inventory to minimise mouse movement, increasing time spent elsewhere. Combo eating Karambwams โœ“ Will combo eat karambwams to help prevent death from Zulrah and Snakelings stacks Supports blowpipe special attack โœ“ Uses the Blowpipe special attack to help replenish HP Multiple stat boosts supported Prayer โœ“ Super Restore โœ“ Magic โœ“ Ranging โœ“ Bastion โœ“ Stamina โœ“ Anti-venom+ โœ“ Imbued Heart โœ“ Supports Lunars โ€˜Cure Meโ€™ spell to cure Venom โœ“ Requires: 1 2 2 Ability to use rune pouch Level 71 Magic Lunars Quest Ideal for Ironman accounts with no access to anti-venom+ Supports Lunars Vengeance spell โœ“ Requires: 2 4 10 Perfectly times vengeance casts to Magic Phase ranged attacks for best results. Ability to use rune pouch Level 94 Magic World hopping support โœ“ Options to hop world between x and x minutes. will randomly select a time every hop. Ability to skip rotations by Hopping worlds Ability to decide on your own custom world list or just to hop to any P2P world Grand Exchange Add-on โœ“ Add-on script for free Save/load buy/sell presets Ability to dump all zulrah loot in 2 clicks Command Line Support โœ“ Start the script on multiple accounts with a single click Script ID - 903 Command: -script "903:profile=Test hours_limit=10 kills_limit=5 deaths_limit=5 profit_limit=1m" profile = saved profile name, if you've been using CLI to run the script, this will need to be updated to suit. hours_limit = Complete after 'x' run hours. kills_limit = Complete after 'x' zulrah kills deaths_limit = Complete after 'x' deaths. profit_limit = Complete after 'x' accumulated profit Pro-active calculations โœ“ Calculates next mouse position for next action whilst first action is being performed Asynchronous actions โœ“ Can perform multiple tasks at once saving time Banks Pet drops โœ“ Loot table โœ“ http://fruityscripts.com/zulrah/loot/ Displays total loot as well as a live feed of drops Hiscores โœ“ http://fruityscripts.com/zulrah/hiscores/ Compare and compete against other users Dynamic Signatures โœ“ Show off your gains with FruityZulrah url: http://fruityscripts.com/zulrah/signature/signature.php?username={USERNAME} Replace {USERNAME} with your username http://fruityscripts.com/zulrah/signature/signature.php Notifications Get Notifications for: Valuable drops โœ“ Deaths โœ“ On Exit โœ“ Timely Data dumps (GP, GP/HR, Kills, Kills/HR, Deaths, Runtime) โœ“ Types of Notifications Email โœ“ Discord ~ Desktop โœ“ โœ“ Implemented into the script ~ Work in progress View a collection of Screenshots posted by FruityZulrah users showing their progress with the script. Watch a collection of FruityZulrah videos below If you have a video you'd like to be added to the Playlist, send me a pm with a link. Videos must of course include the FruityZulrah script. If you wish to purchase FruityZulrah VIA PayPal, please follow the store link below: If you'd like to purchase FruityZulrah using OSRS GP, SEND ME A PM and i can give you my current $$:GP Rates! Discord Community: https://discord.gg/WzXRk2bWTV Trial bot has been implemented (100 post count required if you're not VIP/Sponsor!) @fruityscripts on Discord
  28. 1 point
    View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level ฮป reached ... until ฮป experience gained ... until ฮป minutes passed (where ฮป is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:
  29. 1 point
    Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped
  30. 1 point
    shut
  31. You posted this on his topic and i hid your post. We don't actively "delete" things from the forums, it just shows up as deleted in your notification bar. We can still view the post at any given time (which we do).
  32. post a picture of the error
  33. 1 point
    The question is.. can he do better than this? idk if he can top that man it looks pretty swag
  34. Thank You so much! Apparently it makes an approximate of $100~$200 (solid $140~$160) judging by the appraisals so far.
  35. 1 point
    and already banned 3 times? damn. I'm proud of you.
  36. Try deleting the installation folder in your user directory aiban pls
  37. 1 point
    i believe i liked the correct post for sand crabs, would like a free trail. Thanks!
  38. 1 point
    Got firecape first run! love the script, there was 1 error with it not moving on a ranger wave. but just paused the script and manually ran it closer and resumed the script and it did rest fine!
  39. Can I get a trial please?
  40. Good idea, I can revive my individual stronghold scripts (ankous, minotaurs, spiders, flesh crawlers) for 2.99 each (i think they were) for users who do not want to purchase all npcs but only a single npc ^^ I will be contacting the devs to re-release those scripts (i requested to remove the scripts because the aio replaced them a while back). But if the fighter script ever gets stuck at ankous, which tile? There is a tile bug report template at the bottom of the main thread, it will be fixed ASAP. Update still not live yet, v173 should be live any moment now it's almost been 24 hours I think Bigger setup interface is definitely a good idea, will add an update for this because there are many options which can be added to the interface but have been left out e.g. the special attacks input (it used to be auto-detected but it required some setup knowledge) As for anti-fire, I will definitely add anti-fire support for the global script in the next version. As for alchemy, will make some tweaks and changes ASAP. As for varrock palace guards, so the script is not looting correctly? Will test ASAP. As for gdk withdrawing bolts, will definitely add an update to withdraw ammo for ranging in the next update. thanks for the feedback everyone, next update coming up. Last update (v173) should be live any moment hopefully
  41. Time to PK people trying this script & make even more bank

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