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OSBot :: 2007 OSRS Botting

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Perfect Fighter AIO

Featured Replies

Is there a way to set multiple safe spots in case the first spot stopped working with an npc? An example would be the Hellhounds in the Taverly dungeon

Seems to be having trouble finding its way back to the chaos druids in Taverley Dungeon from Falador, tried all walking modes. It also walks all the way to the exit of the dungeon before teleporting when i choose the teleport option to bank.

Edited by wyldfire

  • Author

Sure I can make the script have multiple safespots, but when should I make the script switch safespots? biggrin.png

 

As for combat potions, yes they are all supported

 

As for chaos druids, will add an update right now, latest version for the script will be v147 within a few hours max

 

Also, thank you everyone for all the support I really appreciate it biggrin.png

 

edit: Hopefully update v146 is updated very soon sad.png

 

EDIT2:

 

Chaos druids, tabs fixed:

 

rHRe7CX.png

 

Low resource initial GUI:

K0Ha1rR.png

 

World-hopping:

AWnnGUn.png

 

Also, the annoying popups upon script startup are finally gone :)

Edited by Czar

I've tested the script and its simply amazing thanks for the trial and i'll definetly be buying this!

Do you plan to add nmz? Or to make a seperate script? There is only a free one and im not comfortable with using it since so many use it.

Thanks for the quick fixes dude, top quality service smile.png don't regret the purchase. One suggestion, maybe you could make the cursor check drops (but not pick them up) even when the items you want don't drop? Seems redundant making the cursor move in a human-like fashion but at the same time it always knows when a good item has dropped without checking any beforehand and it never makes a mistake :)

 

 

Do you plan to add nmz? Or to make a seperate script? There is only a free one and im not comfortable with using it since so many use it.

 

This is a paid script with a free TRIAL. The full script is $9.99.

 

Edit: ignore the above i misread your post.

Edited by wyldfire

bone burrying needs to be fixed because it loots the bones and when the invenyory ia full, it keeps on looting...which doesn't look good if you spam click the same bone and you receive the your inventory is full message over 62 times

Not sure about other combat styles, but when training defence the XP tracker is tracking my HP exp gains, instead of defence.

 

Only started getting it in 146.0

  • Author

New update (v147)

 

- Added an update for bone burying

- Added a few anti-ban options (including check loot)

- Fixed skill for paint, hp is no longer set instead of the actual combat style

 

update will be live within a few hours, it's not a large update ^^ :)

 

Activated all trials :)

 

As for NMZ, I haven't ever tried nmz yet, I am planning on trying it out and perhaps adding it in the script but I can't make any promises ^^ :D

Could this bot handle smart bolt switching or not, AKA using Ruby (e) until the monster is at 50% health then switching to broads or something? Or would that be far to complicated and not worth the time due to the few uses? 

  • Author

Well I think I can add smart bolt switching, since there is a similar system for special attack weapons already implemented and can be easily converted smile.png Next update coming up very soon biggrin.png Hopefully the system can be perfected ^^ biggrin.png

 

EDIT:

 

Guys, here's a quick proggy trying to make bond money :doge:

 

almost 200k cash from just cows

pEyf3Ta.png

Edited by Czar

Can the script also only stay in the fight bounds? Not run miles to get some items eg. bones? 

 

Some anti-ban suggestions that maybe should be implemented.

 

Mouse movement after clicking an enemy.  Also just in general.

 

When the enemy is near a (random) low hp range, right click another enemy and wait till the first one is dead to click attack.

Not always but sometimes doing that would help

 

Randomly right click environment objects, npcs, and other players..sometimes examining sometimes scrolling away.

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