Czar Posted July 3, 2016 Author Posted July 3, 2016 You need to set food for rock crabs, even if you don't need food, click 'Load inventory' on the setup window ^^ I will add an update in the next version so that it doesn't require food 1
spinexm1 Posted July 3, 2016 Posted July 3, 2016 I have done that, it loads (Trout x9) and I have tried both east and west.
LlamasArePro Posted July 3, 2016 Posted July 3, 2016 yeah same here, still not working i have salmon in my invo. Still taking me back to bank.
Czar Posted July 3, 2016 Author Posted July 3, 2016 (edited) Hmm, try the script with default settings, it works fine for me which settings did you enable? will test with other settings asap. Edited July 3, 2016 by Czar
spinexm1 Posted July 3, 2016 Posted July 3, 2016 I think I found the problem, whenever I click several options such as the "Pick up arrows" option, it won't work. 1
Czar Posted July 3, 2016 Author Posted July 3, 2016 No worries, a quick update for rock crabs coming up ^^ Next major update: cannon mode 1
spinexm1 Posted July 3, 2016 Posted July 3, 2016 Cannon mode will be great! and maybe a way to toggle (cannon hop) in settings? For example, if the bot detects a cannon nearby, it will hop worlds for you? Also, I purchased your czar range guild script as well, works great. 1
dirtydartt Posted July 3, 2016 Posted July 3, 2016 Dj Khaled voice** ANOTHA ONE 1 hour from 99 strength 2
specops5000 Posted July 3, 2016 Posted July 3, 2016 https://gyazo.com/7360fbcef7b834c141ca61c691ba333c Works like a charm! Good job mate! 1
isthat Posted July 3, 2016 Posted July 3, 2016 It's not picking up the dragon green leathers... Why? 1
ASeaTurtle Posted July 3, 2016 Posted July 3, 2016 Which specific tile does the bot get stuck on, I will go and re-arrange the walking system nodes there ASAP As for DMM mode, I made it run to the nearest bank, although now that I think about it, I should make the script run to the nearest safe/guarded bank, another update coming up for dmm system as for trials, refresh scripts all the rock/sand crab update is still pending, shouldn't take too long hopefully ignore version (should be v109), here is a quick screenshot just to let everybody know that it supports rock crabs now, will update this post at 3 hour proggy edit: Added sand crab proggy: I'm not sure of the specific tile, if you would like I can go check on Tuesday to see which. If i remember correctly it was right on the other side of the wall from the ladder, closest to the doors required to get to it (if that helps at all). But thank you for this script, it's honestly one of the best ones I've used especially since you're so responsive to the community 1
Czar Posted July 4, 2016 Author Posted July 4, 2016 (edited) latest updates will have: - green dragons fix - stronghold of security fix - another rock/sand crab update also thanks everybody for the positive feedback, I really appreciate it ^^ I will edit this post within an hour or so with the new updates for today. If anybody has any other script suggestions or bugfixes, let me know and I will add it to the list Edited July 4, 2016 by Czar 2
dirtydartt Posted July 4, 2016 Posted July 4, 2016 thanks mr czar 99 strength boisssssssssssssssssssss 4
progamerz Posted July 4, 2016 Posted July 4, 2016 thanks mr czar 99 strength boisssssssssssssssssssss Gz!! can i ask where u trained :P?