DanqDiq Posted July 8, 2017 Share Posted July 8, 2017 you liked my post but i never got the trial Quote Link to comment Share on other sites More sharing options...
NyQuiL Posted July 8, 2017 Share Posted July 8, 2017 Hey man looking to buy this script, can I get a free trial? Also does this script support sand crabs? And also is this a 1 month for $10 or lifetime? Quote Link to comment Share on other sites More sharing options...
blokus Posted July 8, 2017 Share Posted July 8, 2017 6 hours ago, Bogdan said: Does anyone have this script flawleslly working with wyverns by using range safespotting? Would appreciate the responses, maybe even @Czar can confirm if it's possible to set it up for wyvern safespotting with range, cause so far not quite managed to do it with your provided trial Leave the safespot option unchecked but check range mode, while script is running , pause and press F6 to create your safespot on your current tile, use F7 to set a fightzone (you will only attack wyverns in this zone). This is the method I use to range. 1 Quote Link to comment Share on other sites More sharing options...
horhay Posted July 8, 2017 Share Posted July 8, 2017 Script still says v198 and cannon is still messed up... Quote Link to comment Share on other sites More sharing options...
Craledith Posted July 8, 2017 Share Posted July 8, 2017 I liked the post can i please have a trial on the perfect fighter? I'm really considering buying the script, love your perfect agility. 1 Quote Link to comment Share on other sites More sharing options...
619 Posted July 8, 2017 Share Posted July 8, 2017 any way u can fix brutal black dragon plugin? so much bugs with it 1 Quote Link to comment Share on other sites More sharing options...
Bogdan Posted July 8, 2017 Share Posted July 8, 2017 4 hours ago, blokus said: Leave the safespot option unchecked but check range mode, while script is running , pause and press F6 to create your safespot on your current tile, use F7 to set a fightzone (you will only attack wyverns in this zone). This is the method I use to range. thanks for your comment bro, by any chance would you tell me which exact spot are you using, and maybe possible send me a screenshot over the PM the size of the spot/safezone you are using. I would really appreciate that! 1 Quote Link to comment Share on other sites More sharing options...
Abysm Posted July 8, 2017 Share Posted July 8, 2017 Script doesnt seem to change attack style anymore after getting to goal level Quote Link to comment Share on other sites More sharing options...
blokus Posted July 8, 2017 Share Posted July 8, 2017 (edited) 1 hour ago, Bogdan said: thanks for your comment bro, by any chance would you tell me which exact spot are you using, and maybe possible send me a screenshot over the PM the size of the spot/safezone you are using. I would really appreciate that! I would however I'm not a member atm, just try to gauge where a good area to launch your first attack would be in order to not be pulled out of your safespot, then set that area as your fight zone (I do this with user input turned off on the console while script is paused). Be warned tho... there can be bugs so babysit for awhile. If you need more cohesive help let me know Edited July 8, 2017 by blokus Quote Link to comment Share on other sites More sharing options...
horhay Posted July 8, 2017 Share Posted July 8, 2017 On 05/07/2017 at 7:42 PM, Czar said: New Official Update (v199) - Cannon mode + potion combination bug fixed - Energy randomized for running - Another update for guthans - Fixed prayer re-activating when 0 prayer points - Fight alongside cannon update added - Potion consumption overrides done - Added 'hammering gargoyle' option - Added rockslug slayer option - Added an update for safespotting, please try to use as little options as possible in combination with this option, the script is not programmed to do everything at once just yet, it needs a priority system which is under development - Other misc. smaller fixes which have been mentioned in the last few pages I added a new Misc.2 tab, it currently has 2 empty boxes, please post some suggestions on what features to add to the script to give more control to the user, I will be filling up the entire tab with more options ASAP As for prayer flicking, you have to time it correctly, if you have VIP client please lower the reaction time from 1000ms (wayyy too slow) to ~100ms. If non vip client and the script prayer flicks at the wrong time, restart client so the tick is changed. I will be adding a way to select your own wait timer in either ticks or milliseconds in the upcoming version. Update will automatically go live within 24 hours good luck guys Scripts still says 198 any ideas when it will be working again? Quote Link to comment Share on other sites More sharing options...
Dan Man Posted July 9, 2017 Share Posted July 9, 2017 Can i try? Quote Link to comment Share on other sites More sharing options...
sevant Posted July 9, 2017 Share Posted July 9, 2017 Does webwalking support the upper floors of the Slayer Tower or the Catacombs of Kourend? Im trying to kill abberant spectres. 1 Quote Link to comment Share on other sites More sharing options...
killakid20 Posted July 9, 2017 Share Posted July 9, 2017 Im using the sand crabs plugin, no botting mode. Whenever the account logs off and the client logs it back in, the crabs attack my player but my player doesnt autoretaliate back. I have to click the crabs myself since the script doesnt do it in no botting mode. It also doesnt give an alert because technically aggro hasnt been lost, my player just isnt attacking back. This happens multiple times. Can you make it so that it checks for aggro, and it also checks if my player is attacking back? That should fix it 1 Quote Link to comment Share on other sites More sharing options...
qizrat Posted July 9, 2017 Share Posted July 9, 2017 (edited) Quote [INFO][Bot #1][07/09 10:49:15 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 10:49:15 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 10:49:31 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:31 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:32 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:33 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:34 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:35 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:35 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:36 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:36 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:37 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 10:49:38 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 10:49:38 PM]: Walking (screen) to adjacent bank tile... [INFO][Bot #1][07/09 10:49:39 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 10:49:39 PM]: Walking (screen) to adjacent bank tile... [INFO][Bot #1][07/09 10:49:40 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 10:49:40 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 2 minutes left. [INFO][Bot #1][07/09 10:50:40 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 10:50:40 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 1 minutes left. [INFO][Bot #1][07/09 10:51:48 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 10:51:48 PM]: "ss_expired_timer" changed to "1" [INFO][Bot #1][07/09 10:51:49 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 10:51:49 PM]: Walking here! 3 [INFO][Bot #1][07/09 10:51:50 PM]: Walking here! 2 to: [x=1693, y=3466, z=0] [INFO][Bot #1][07/09 10:51:51 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 10:51:51 PM]: "ss_expired_timer" changed to "2" [INFO][Bot #1][07/09 10:51:51 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 10:51:52 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 10:52:34 PM]: Walking here! 2 to: [x=1698, y=3461, z=0] [INFO][Bot #1][07/09 10:52:35 PM]: java.lang.InterruptedException: sleep interrupted at java.lang.Thread.sleep(Native Method) at org.osbot.rs07.script.MethodProvider.sleep(vk:138) at a.a.d.AuX.k(xj:556) at a.NuL.M(vf:511) at a.NuL.onLoop(vf:1259) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(yl:161) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][07/09 10:52:35 PM]: Started random solver : BreakManager [INFO][Bot #1][07/09 10:52:35 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 10:52:36 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 10:52:51 PM]: Random solver exited : BreakManager [INFO][Bot #1][07/09 10:52:59 PM]: Walking here! 3 [INFO][Bot #1][07/09 10:53:00 PM]: Walking here! 2 to: [x=1688, y=3474, z=0] [INFO][Bot #1][07/09 10:53:00 PM]: "ss_expired_timer" changed to "1" [INFO][Bot #1][07/09 10:53:00 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 10:53:01 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 10:53:01 PM]: "ss_rock_count" changed to "0" @Czar Seriously Czar, idk if its your script or osbot, but it will just not use breaks sometimes? Scared of getting banned because of this shit. Edited July 9, 2017 by qizrat 1 Quote Link to comment Share on other sites More sharing options...
qizrat Posted July 9, 2017 Share Posted July 9, 2017 I tried on a new client, and changed the break to bot for 4minutes and break for 5minutes, unticked randomize breaks. After 1minutes it said this, Quote [INFO][07/09 11:04:16 PM]: Started bot #1 [DEBUG][07/09 11:04:39 PM]: Loading script id : 758 [DEBUG][07/09 11:04:40 PM]: Loaded script! [DEBUG][07/09 11:04:40 PM]: Launching script... [INFO][Bot #1][07/09 11:04:40 PM]: [Break Manager] After botting for 4 minute(s), you will break for 5 minute(s). [INFO][Bot #1][07/09 11:04:40 PM]: Loaded 6 built-in random solvers! [INFO][Bot #1][07/09 11:04:40 PM]: Definitions loaded: 17743 [INFO][Bot #1][07/09 11:04:40 PM]: 23 APIs loaded [INFO][Bot #1][07/09 11:04:40 PM]: "allow_varrock_upstairs" changed to "1" [INFO][Bot #1][07/09 11:04:40 PM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][07/09 11:04:40 PM]: "ss_modern_eat" changed to "1" [INFO][Bot #1][07/09 11:04:40 PM]: "bank_condition" changed to "NO_FOOD" [INFO][Bot #1][07/09 11:04:40 PM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][07/09 11:04:40 PM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][07/09 11:04:40 PM]: "ss_random_prayer_value" changed to "10" [INFO][Bot #1][07/09 11:04:40 PM]: Initializing GUI... [INFO][Bot #1][07/09 11:04:41 PM]: Yay! [INFO][Bot #1][07/09 11:04:42 PM]: 2 actionpoints ready [INFO][Bot #1][07/09 11:04:42 PM]: Next eat hitpoints: [24] [INFO][07/09 11:04:42 PM]: Started script : Perfect Fighter [INFO][Bot #1][07/09 11:04:45 PM]: Loading GUI, low resources = false walk-setting = 0 mac mode = false! [INFO][Bot #1][07/09 11:04:46 PM]: Banks added: [42] [INFO][Bot #1][07/09 11:04:46 PM]: Floors added: [12] [INFO][Bot #1][07/09 11:04:46 PM]: Scenery added: [2] [INFO][Bot #1][07/09 11:04:46 PM]: Entrances added: [48] [INFO][Bot #1][07/09 11:04:46 PM]: Carpet rides added: [4] [INFO][Bot #1][07/09 11:04:46 PM]: Ships added: [5] [INFO][Bot #1][07/09 11:04:46 PM]: Agility shortcuts added: [10] [INFO][Bot #1][07/09 11:04:46 PM]: Fairy teleport added: [38] [INFO][Bot #1][07/09 11:04:46 PM]: Teleport items added: [36] [INFO][Bot #1][07/09 11:04:46 PM]: Teleport spells added: [12] [INFO][Bot #1][07/09 11:04:46 PM]: Stronghold added [INFO][Bot #1][07/09 11:04:46 PM]: NPC teleports added: [1] [INFO][Bot #1][07/09 11:04:46 PM]: WOOOO VARROCK UPSTAIRS ENABLED, DEADMAN MODE FTW!! [INFO][Bot #1][07/09 11:04:46 PM]: Added al-kharid gate (payment) [INFO][Bot #1][07/09 11:04:46 PM]: Added 11500 nodes to graph in [618ms]. [INFO][Bot #1][07/09 11:04:46 PM]: Item definitions loaded: 17743 [INFO][Bot #1][07/09 11:05:08 PM]: "worldhop_mode" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_afk" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_mm_walk" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_loot_sw" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_loot_ammo" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_avoid_retaliate" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "rock_fight_tile_x" changed to "1678" [INFO][Bot #1][07/09 11:05:08 PM]: "rock_fight_tile_y" changed to "3480" [INFO][Bot #1][07/09 11:05:08 PM]: "rock_fight_tile_z" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "worldhop_tile" changed to "2" [INFO][Bot #1][07/09 11:05:08 PM]: "area_option" changed to "1" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_activity" changed to "3" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_aggression" changed to "1" [INFO][Bot #1][07/09 11:05:08 PM]: "ab_anti_pattern" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "drop_junk" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "crab_type" changed to "2" [INFO][Bot #1][07/09 11:05:08 PM]: "ss_crash_tile_hop" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "ss_no_food" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "afk_complete" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: Setting goal level commands... [INFO][Bot #1][07/09 11:05:08 PM]: "level_task_mode" changed to "0" [INFO][Bot #1][07/09 11:05:08 PM]: "playstyle_aggression" changed to "0" [INFO][Bot #1][07/09 11:05:09 PM]: Chosen ammo [Bone bolts]x[0] [INFO][Bot #1][07/09 11:05:15 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 11:05:15 PM]: "ss_expired_timer" changed to "1" [INFO][Bot #1][07/09 11:05:15 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 11:05:15 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 11:05:16 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 11:05:16 PM]: Drinking [Ranging potion(3)] .. [INFO][Bot #1][07/09 11:05:16 PM]: Walking here! 3 [INFO][Bot #1][07/09 11:05:17 PM]: Walking here! 2 to: [x=1693, y=3468, z=0] [INFO][Bot #1][07/09 11:05:17 PM]: Lost all items (Ranging potion(3))! [INFO][Bot #1][07/09 11:05:17 PM]: Gained item (Ranging potion(2))x(1) [INFO][Bot #1][07/09 11:05:17 PM]: Potion sipped - ignore item profit counter! [INFO][Bot #1][07/09 11:05:17 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 11:05:40 PM]: Walking here! 3 [INFO][Bot #1][07/09 11:05:40 PM]: Walking here! 2 to: [x=1688, y=3474, z=0] [INFO][Bot #1][07/09 11:05:41 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:41 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:42 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 11:05:42 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:42 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:42 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 11:05:43 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:43 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:44 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:44 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:44 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:48 PM]: Walking to nearest bank, preparing for break session... 1 [INFO][Bot #1][07/09 11:05:52 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 11:05:52 PM]: Walking (screen) to adjacent bank tile... [INFO][Bot #1][07/09 11:05:52 PM]: [BREAK WAIT] Waiting for break to end... [INFO][Bot #1][07/09 11:06:02 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 11:06:02 PM]: Walking (screen) to adjacent bank tile... [INFO][Bot #1][07/09 11:06:03 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 11:06:03 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 2 minutes left. [INFO][Bot #1][07/09 11:07:03 PM]: Walking to nearest bank, preparing for break session... 2 [INFO][Bot #1][07/09 11:07:03 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 1 minutes left. [INFO][Bot #1][07/09 11:08:16 PM]: Walking here! 3 [INFO][Bot #1][07/09 11:08:16 PM]: Walking here! 2 to: [x=1698, y=3461, z=0] [INFO][Bot #1][07/09 11:08:26 PM]: Walking here! 3 [INFO][Bot #1][07/09 11:08:26 PM]: Walking here! 2 to: [x=1698, y=3461, z=0] [INFO][Bot #1][07/09 11:08:28 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 11:08:28 PM]: "ss_expired_timer" changed to "1" [INFO][Bot #1][07/09 11:08:28 PM]: "ss_rock_count" changed to "0" [INFO][Bot #1][07/09 11:08:29 PM]: "ss_expired_timer" changed to "0" [INFO][Bot #1][07/09 11:09:10 PM]: Walking here! 3 [INFO][Bot #1][07/09 11:09:10 PM]: Walking here! 2 to: [x=1688, y=3474, z=0] [INFO][Bot #1][07/09 11:09:12 PM]: Started random solver : BreakManager [INFO][Bot #1][07/09 11:09:12 PM]: "ss_rock_count" changed to "1" [INFO][Bot #1][07/09 11:09:12 PM]: "ss_rock_count" changed to "2" [INFO][Bot #1][07/09 11:09:13 PM]: "ss_rock_count" changed to "0" And then it continued botting, doesnt breaks. GG script is broken. 1 Quote Link to comment Share on other sites More sharing options...