April 16, 20178 yr Author Will add a quick patch for leveling dialogues asap. As for loot at rock crabs, hmm will check out the issue asap. I think rare drop table is not being activated, update coming up. As for hill giants, what inventory setup? Make sure there is only: food and/or potions , no extra items such as arrows or misc items (in the bank withdraw loadout menu), confirm the script settings and I will test and add an update.
April 16, 20178 yr Suggestion!: Add an alert for when a superior slayer monster appears When a superioror slayer monster appears a red message in the chat box says "A superior foe has appeared..." Helpful because they are really strong and you need to enable prayer to kill them. Bug: When having eat for loot enabled it is not eating to loot when inventory is full. It also doesn't loot stackable items when inventory is full. For example say i have 27 lobsters and a stack of rune arrows in my inventory (Rune arrows are stackable, looting more puts them on the same stack and doesn't take up more inventory space) It won't loot the arrows, thinking the inventory is full.
April 16, 20178 yr Does anyone use this for slayer? Like turn it during slayer task then turn off and manually get task?
April 16, 20178 yr 1 hour ago, Twisted Bow said: Does anyone use this for slayer? Like turn it during slayer task then turn off and manually get task? Yep I'm using it for slayer! I get a task, get my inventory set up then just run the script at the slayer task.
April 17, 20178 yr @Czar Hey czar i cant start the script for some reason. It exits after 5 seconds after i start the script. Here is the logger. Spoiler [ERROR][04/17 10:58:08 PM]: Uncaught exception! java.lang.NullPointerException at a.c.CON.paintComponent(oh:11) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source) at javax.swing.RepaintManager$PaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.access$1200(Unknown Source) at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) [ERROR][04/17 10:58:08 PM]: Uncaught exception! java.lang.NullPointerException at a.c.CON.paintComponent(oh:11) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source) at javax.swing.RepaintManager$PaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.access$1200(Unknown Source) at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) [ERROR][04/17 10:58:08 PM]: Uncaught exception! java.lang.NullPointerException at a.c.CON.paintComponent(oh:11) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source) at javax.swing.RepaintManager$PaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at javax.swing.RepaintManager$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.access$1200(Unknown Source) at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) [INFO][Bot #1][04/17 10:58:09 PM]: http://pastebin.com/raw.php?i=0gn8UVy2 [INFO][Bot #1][04/17 10:58:09 PM]: 2 actionpoints ready [INFO][Bot #1][04/17 10:58:09 PM]: Next eat hitpoints: [24] [ERROR][Bot #1][04/17 10:58:12 PM]: Error in script onStart(): Perfect Fighter java.lang.NullPointerException at perfect.scripting.c.coM2.f(dl:283) at perfect.scripting.c.coM2.<init>(dl:125) at a.NUL.I(uj:911) at a.NUL.onStart(uj:219) at org.osbot.rs07.event.ScriptExecutor.IIIiIiiIiiiI(ih:226) at org.osbot.rs07.event.ScriptExecutor.start(ih:188) at org.osbot.LPT3.run(gk:154) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][04/17 10:58:12 PM]: Terminating script Perfect Fighter... [INFO][Bot #1][04/17 10:58:12 PM]: Dumping save... [INFO][Bot #1][04/17 10:58:12 PM]: [INFO][Bot #1][04/17 10:58:12 PM]: "ss_modern_eat" "1" [INFO][Bot #1][04/17 10:58:12 PM]: "ss_force_fightzone" "1" [INFO][Bot #1][04/17 10:58:12 PM]: "ss_eat_bounds_2" "65" [INFO][Bot #1][04/17 10:58:12 PM]: "bank_condition" "NO_FOOD" [INFO][Bot #1][04/17 10:58:12 PM]: "ss_eat_bounds_1" "45" [INFO][Bot #1][04/17 10:58:12 PM]: "prayer_flick_mode" "0" [INFO][Bot #1][04/17 10:58:12 PM]: "allow_varrock_upstairs" "1" [INFO][Bot #1][04/17 10:58:12 PM]: [INFO][Bot #1][04/17 10:58:12 PM]: ... success! [INFO][Bot #1][04/17 10:58:12 PM]: Script Perfect Fighter has exited! [INFO][04/17 10:58:13 PM]: Started script : Perfect Fighter Also the gui is bugged like this. Spoiler https://gyazo.com/0c9763fed2e904492bf6dfd3e830a0b8 Tried both in mirror and injection.
April 17, 20178 yr So the script was working fine for me, but i've tried to do sand/rock crabs and also the stronghold, and for some reason it will repeatedly attempt to bank, or just run from east to west on sand crabs, even when i'm using the exact same settings as last time? Not sure if you've pushed an update over the past 12 hours or so, but thats when its started going a bit crazy for me
April 18, 20178 yr @Czar Hey man, got an issue with the cannon still. being super super erratic with the loading generally just spamming the cannon looks really bad https://gyazo.com/aa9340289fa22ebb85575b50b8351c03 gif of what it does in the chat.. just constantly trying to reload the cannon when it was set to reload at 17-25 balls, no settings other than fight alongside/attack caged npc/cannon mode/range mode with the above cannon setting 17-25 https://gyazo.com/011fa0c37bf9ed546af1aedd21cfc0a3 Here is a better Gif as to what it's doing Edit: this seems to be happening on mirror mode, Am i a moron? or should it not be happening. seems to be running near perfect on stealth client. Edited April 18, 20178 yr by MissFabulous
April 18, 20178 yr Author GUI error: are you trying to load an existing fight profile? Or is the gui just messing up without any plugins or profiles? It's launching fine for everybody else and I I will investigate the error asap. Make sure you are using latest client version and start the script while logged in Hmm I recently pushed an update and it just went live a few hours ago (v188) but it shouldn't affect inventory/banking, are you inputting food in the inventory loadout lists? Which setups/options enabled? I will test with same options. As for cannon, make sure to hook vip client while logged out otherwise the script may mess up (only if it happens in vip and not injection) otherwise how many cannonballs did you set to reload at? Leave it at default shots (10-20) and it should work better. I will test cannon mode again. EDIT: For cannon mode, just noticed: make sure to set the reaction timer from 1000ms to ~50-150ms using the F hotkeys, otherwise cannonball firings won't be detected fast enough (1 second delay is huge in computers) Edited April 18, 20178 yr by Czar
April 18, 20178 yr 48 minutes ago, Czar said: GUI error: are you trying to load an existing fight profile? Or is the gui just messing up without any plugins or profiles? It's launching fine for everybody else and I I will investigate the error asap. Make sure you are using latest client version and start the script while logged in Hmm I recently pushed an update and it just went live a few hours ago (v188) but it shouldn't affect inventory/banking, are you inputting food in the inventory loadout lists? Which setups/options enabled? I will test with same options. As for cannon, make sure to hook vip client while logged out otherwise the script may mess up (only if it happens in vip and not injection) otherwise how many cannonballs did you set to reload at? Leave it at default shots (10-20) and it should work better. I will test cannon mode again. EDIT: For cannon mode, just noticed: make sure to set the reaction timer from 1000ms to ~50-150ms using the F hotkeys, otherwise cannonball firings won't be detected fast enough (1 second delay is huge in computers) Seems to be working fine now. I'm not sure if it was due to Osbot or something instead. I tried resetting everything, and restarting the script/client numerous times, but it just kept running back and forth to the bank like it wanted to withdraw nothing. A little bizarre but its all good again now, if I encounter the error again I'll post a little GIF so you can see what was happening. Also is crabclaw isle going to be supported at any point? You can get there by travelling from the guy a few steps east of the sand crabs bank, it costs 10k, and there's numerous 3/4 spot spawns where you'd be able to afk in a way that constantly aggros them all, and is probably slightly better xp than the main beach This is it, if it helps at all: http://2007.runescape.wikia.com/wiki/Crabclaw_Isle Thanks again for the script bro, seems to be working wonders now. Edited April 18, 20178 yr by Much Scare Wow
April 18, 20178 yr Author Are there any unique mechanics on crabclaw isle? Will start coding crabclaw island support, stay tuned guys ^^ EDIT: Let me know if there's any errors in the console log if a bug ever happens Edited April 18, 20178 yr by Czar
April 18, 20178 yr Gui error is fixed and script is working again. But could you add ''Giant Key'' to loot item list. I'm farming hill giants right now they drop the item but not on the looting list. Thank you Edit:Nvm it finds Giant Key in the looting list now. Edited April 18, 20178 yr by Silver Knight
April 18, 20178 yr 20 minutes ago, Czar said: Are there any unique mechanics on crabclaw isle? Will start coding crabclaw island support, stay tuned guys ^^ EDIT: Let me know if there's any errors in the console log if a bug ever happens Nah nothing different to the normal ones Perfect, cant wait to test it out! Thanks again.
April 18, 20178 yr Just another little thing i've noticed, if you tick to pick up all rare drop table drops, it'll pick up any amount of coins, so 1gp/2gp, etc, when i think 3k is the RDP amount. Just noticed my bot started running around collecting every gp it could find at sand crabs
April 18, 20178 yr @Czar I missed it or you did not add feature "Break tiles" for sand crabs? Don't drink combat potions too. I doubt it does hop when someone is under me. And crashed couple times randomly in aggro reset tiles / coming back from there. I used walking method 2 so idk, maybe that cause problem. will use method 1 instead to see if same happens. Edited April 18, 20178 yr by guywithlsd
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