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Perfect Fighter AIO

Featured Replies

5 hours ago, dirtydartt said:

what do you mean you did nmz w p pots? did you just have the script drink at a certain point?

You just have to check the prayer option and the script will drink pray pots then just add a name or 2 of the npc's you'll be fighting inside nightmare zone. It doesn't support overloads but you can just bring super att/str. 

I ran sand crab plugin using void and range, got 2 range levels but when i logged in i was in port sarim???

7 hours ago, Czar said:

Hmm that's weird, any idea what happened when the script went to port sarim?

it was on the docks to the north like it walked a little bit, but i have no idea what happened or  why i just closed osbot so i didnt get banned lol

u tryna oil me up a trial so I can kill some hill giants?

  • Author

Ouch, apologies to all GDK users, update should be coming along very quickly now. I had to re-write large parts of the plugin, but rest assured it's going very well.

I had to delay the v187.2 update for another day hopefully you guys won't be mad :( I'm just finishing up on dueling ring (and multiple teleport method combinations, e.g. games necklace + dueling ring same time), testing deathwalk once again then I will re-push the update to SDN.

Activated trial for hill giants gl ^^ :D 

Will also be adding overload potions in case anybody wants to use this script for NMZ, I didn't even know it was possible lmao :D 

  • Author

Okay, update is fully coded. Update (v187.2) has now been pushed, please allow up to 24 hours for the update to be processed. It took much less time than I thought it would. 

Note: If there are ever any bugs in this update please provide a bug report so I can debug immediately and update the script. Many many things were changed in this update.

Also, next update for GDK will be setup saving/loading system, it's very tedious to fill out the entire setup interface each time. The script will automatically load the last configuration, and there will be a file menu with a button 'New' to clear the configuration. The only thing left with GDK is now a fully advanced Anti-PK system and looting bag support :D The anti-pk may be a bit tricky to code since the client doesn't know if a player actually attacked you, but there's always a workaround.

Edited by Czar

INFO][Bot #1][03/24 11:10:17 PM]: Walking to varrock!!
[INFO][Bot #1][03/24 11:10:17 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:19 PM]: Couldnt eat food, error 4738
[INFO][Bot #1][03/24 11:10:19 PM]: Walking to fight pos: [x=2360, y=5242, z=0]
[INFO][Bot #1][03/24 11:10:19 PM]: Tackling obstacle at ([x=2132, y=5260, z=0])
[INFO][Bot #1][03/24 11:10:22 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:26 PM]: Trying again... [x=2152, y=5264, z=0] is the next one
[INFO][Bot #1][03/24 11:10:26 PM]: Tackling obstacle at ([x=2132, y=5260, z=0])
[INFO][Bot #1][03/24 11:10:26 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:27 PM]: Walk results: True=[false]    Normal=[false]
[INFO][Bot #1][03/24 11:10:27 PM]: Trying again 2 (v10)....
[INFO][Bot #1][03/24 11:10:27 PM]: Option detected - finding  option...
[INFO][Bot #1][03/24 11:10:27 PM]: SS matches fully: [Don't give him my password.] and [Don't give him my password.]
[INFO][Bot #1][03/24 11:10:27 PM]: Second try, failed!

 

 

 

Was trying to kill ankous using range and bones to peaches, came back to the bot clicking on a door on the 3rd level of the stronghold with 140 b2p tabs left?

  • Author

Hmm it must've triggered the low hp escape fail-safe, the condition is:

- if player has low hp, and there are no bones OR no food (peaches) in inventory (in b2p mode), then go to bank -

I will make the script attempt to loot bones before trying to go bank first though, seems like a good idea

Edited by Czar

Hi Czar,

For the stronghold of security plugin; where can I find the 'eat loot' tab or anything related to eating food? I see withdraw from bank but no relation to eating food.

  • Author

Hmm you mean like options regarding what to do with food, e.g. eat food when inventory is full before looting, or you mean like setting which food to eat? If the latter, then any food in your inventory will be used by the script to eat, so if you set to withdraw 20 monkfish from the bank, it will eat monkfish. Once the script gets to low health, it will eat any item in the inventory with the option 'Eat' ^^ :D

Hang on guys, the update should be live any moment today (GDK plugin) :D can't wait :)

1 hour ago, Czar said:

Hmm you mean like options regarding what to do with food, e.g. eat food when inventory is full before looting, or you mean like setting which food to eat? If the latter, then any food in your inventory will be used by the script to eat, so if you set to withdraw 20 monkfish from the bank, it will eat monkfish. Once the script gets to low health, it will eat any item in the inventory with the option 'Eat' ^^ :D

Hang on guys, the update should be live any moment today (GDK plugin) :D can't wait :)

i was using range again at caged ogres, and  the bot seemed to be working well since i went from 73-75 over night, but i came back to the bot with no arrows still shooting at the ogres. I had it on ranged mode ofc. I noticed on your level task options it only has mele, any way you could make it stop at X range level for example so the bot doesnt go forever when i didnt give it enough arrows?

 

  • Author

Hmm it should've stopped, which ranged weapon + ammo did you use? Also did you add a stop condition for running out of equipment (arrow slot)? I will add range goal level task ASAP. ^^ :D EDIT: will also add a failsafe so the script auto stops if it hasn't attacked an npc for a number of tries.

Edited by Czar

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