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Perfect Fighter AIO


Czar

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5 hours ago, dirtydartt said:

what do you mean you did nmz w p pots? did you just have the script drink at a certain point?

You just have to check the prayer option and the script will drink pray pots then just add a name or 2 of the npc's you'll be fighting inside nightmare zone. It doesn't support overloads but you can just bring super att/str. 

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Ouch, apologies to all GDK users, update should be coming along very quickly now. I had to re-write large parts of the plugin, but rest assured it's going very well.

I had to delay the v187.2 update for another day hopefully you guys won't be mad :( I'm just finishing up on dueling ring (and multiple teleport method combinations, e.g. games necklace + dueling ring same time), testing deathwalk once again then I will re-push the update to SDN.

Activated trial for hill giants gl ^^ :D 

Will also be adding overload potions in case anybody wants to use this script for NMZ, I didn't even know it was possible lmao :D 

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Okay, update is fully coded. Update (v187.2) has now been pushed, please allow up to 24 hours for the update to be processed. It took much less time than I thought it would. 

Note: If there are ever any bugs in this update please provide a bug report so I can debug immediately and update the script. Many many things were changed in this update.

Also, next update for GDK will be setup saving/loading system, it's very tedious to fill out the entire setup interface each time. The script will automatically load the last configuration, and there will be a file menu with a button 'New' to clear the configuration. The only thing left with GDK is now a fully advanced Anti-PK system and looting bag support :D The anti-pk may be a bit tricky to code since the client doesn't know if a player actually attacked you, but there's always a workaround.

Edited by Czar
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INFO][Bot #1][03/24 11:10:17 PM]: Walking to varrock!!
[INFO][Bot #1][03/24 11:10:17 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:19 PM]: Couldnt eat food, error 4738
[INFO][Bot #1][03/24 11:10:19 PM]: Walking to fight pos: [x=2360, y=5242, z=0]
[INFO][Bot #1][03/24 11:10:19 PM]: Tackling obstacle at ([x=2132, y=5260, z=0])
[INFO][Bot #1][03/24 11:10:22 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:26 PM]: Trying again... [x=2152, y=5264, z=0] is the next one
[INFO][Bot #1][03/24 11:10:26 PM]: Tackling obstacle at ([x=2132, y=5260, z=0])
[INFO][Bot #1][03/24 11:10:26 PM]: Attempting to negotiate obstacle at: [x=2132, y=5260, z=0]
[INFO][Bot #1][03/24 11:10:27 PM]: Walk results: True=[false]    Normal=[false]
[INFO][Bot #1][03/24 11:10:27 PM]: Trying again 2 (v10)....
[INFO][Bot #1][03/24 11:10:27 PM]: Option detected - finding  option...
[INFO][Bot #1][03/24 11:10:27 PM]: SS matches fully: [Don't give him my password.] and [Don't give him my password.]
[INFO][Bot #1][03/24 11:10:27 PM]: Second try, failed!

 

 

 

Was trying to kill ankous using range and bones to peaches, came back to the bot clicking on a door on the 3rd level of the stronghold with 140 b2p tabs left?

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Hmm it must've triggered the low hp escape fail-safe, the condition is:

- if player has low hp, and there are no bones OR no food (peaches) in inventory (in b2p mode), then go to bank -

I will make the script attempt to loot bones before trying to go bank first though, seems like a good idea

Edited by Czar
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Hmm you mean like options regarding what to do with food, e.g. eat food when inventory is full before looting, or you mean like setting which food to eat? If the latter, then any food in your inventory will be used by the script to eat, so if you set to withdraw 20 monkfish from the bank, it will eat monkfish. Once the script gets to low health, it will eat any item in the inventory with the option 'Eat' ^^ :D

Hang on guys, the update should be live any moment today (GDK plugin) :D can't wait :)

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1 hour ago, Czar said:

Hmm you mean like options regarding what to do with food, e.g. eat food when inventory is full before looting, or you mean like setting which food to eat? If the latter, then any food in your inventory will be used by the script to eat, so if you set to withdraw 20 monkfish from the bank, it will eat monkfish. Once the script gets to low health, it will eat any item in the inventory with the option 'Eat' ^^ :D

Hang on guys, the update should be live any moment today (GDK plugin) :D can't wait :)

i was using range again at caged ogres, and  the bot seemed to be working well since i went from 73-75 over night, but i came back to the bot with no arrows still shooting at the ogres. I had it on ranged mode ofc. I noticed on your level task options it only has mele, any way you could make it stop at X range level for example so the bot doesnt go forever when i didnt give it enough arrows?

 

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