zachary kattawar Posted July 20, 2020 Share Posted July 20, 2020 could i get a trial please, i have been looking for a good fighter Quote Link to comment Share on other sites More sharing options...
zachary kattawar Posted July 20, 2020 Share Posted July 20, 2020 i purchased and it works pretty well, im using it for rock crabs. How on earth do we set it up to eat some type of food at a given HP percentage? I can't find how to make it eat sharks 1 Quote Link to comment Share on other sites More sharing options...
ray8110 Posted July 20, 2020 Share Posted July 20, 2020 get can i get a trial? already have 2 of your scripts, :] considering this one. Quote Link to comment Share on other sites More sharing options...
wakewakaranai Posted July 22, 2020 Share Posted July 22, 2020 will warrior guild tokens be added? Quote Link to comment Share on other sites More sharing options...
thekingwillwhip Posted July 25, 2020 Share Posted July 25, 2020 Hey @Czar Is there a way to save the loot items? It is so annoying having to type in 20+ things every new slayer monster. This would be a HUGLY appreciated feature if not 1 Quote Link to comment Share on other sites More sharing options...
TsabuCZ Posted July 25, 2020 Share Posted July 25, 2020 Hi Czar I would like to ask you, you can't add a function for example: I turn on a script to kill cows, and on the mini map I see another player [ mini map ] he comes to me to give me report. Can you add something to keep the distance of 15 shelves from me, my character used from the inventory Chronicle book and use teleport and then log out? sorry for my bad english 1 Quote Link to comment Share on other sites More sharing options...
ray8110 Posted July 26, 2020 Share Posted July 26, 2020 (edited) ok so iv tried all the different walking options when i start up the script, but it looks like th script cannot bank and get to blue dragon spot? any ideas? correction it will go down the ladder, but then it needs a little "nudge" you have to get it to near the gate and then it will do the rest, walking is a bit wonky, when it gets to the ghost and bats it will take the southern most corridor then back track around and come back to the gate before once again going back east in the right direction, other then that works GREAT. please let me know if this can me remedied or if there is a solution and i just dont know it. thanks in advance. Edited July 26, 2020 by ray8110 1 Quote Link to comment Share on other sites More sharing options...
Supreme90s Posted July 27, 2020 Share Posted July 27, 2020 hey brother is trial available ? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted July 27, 2020 Author Share Posted July 27, 2020 (edited) New Update (v267.0) - Updated item definition list, more newer loot items are now supported - Removed all older nieve stronghold slayer cave npcs, added new ones - No longer searches for invalid npcs and gets stuck in Stronghold Slayer Caves - Superior slayer monster bug fixed - Fixed issue with stop/alert conditions - Added teleport to house (inside & outside), right-clicks the teleport tab! - Added full dagannoth dungeon support (first in OSBot!), only works with web-walker 1, OSBot's walker (web-walker 2) doesn't support this yet. - Patched & fully supports Asgarnian ice dungeon & Skeletal Wyverns! Warning: with 72+ slayer! - Added more improvements to the way profiles work (saving & loading) - Some selected settings are no longer greyed out when loading a profile - When switching profiles or creating a new profile based on an existing profile, now finds the new npc targets better - Fixed a bug related to auto upgrade items (when levelling up and upgrading equipment) - Added an improvement to bones to peaches tab. - Now attempts to go to bank if out of cannonballs (when cannoning) - Added basic support for regeneration pools (all): only if we stumble across the POH or are inside one for now. - Added Ferox Enclave support - Added improvements to Taverley dungeon - Now recognises both members' and free-to-play npcs and areas, no longer tries to fight at inaccessible areas. - Finally made a promising start on Demonic Gorillas, next patch will have the experimental plugin option available - Also a LOT of improvements to the script's core code. Note: this release also encompasses mini-version updates ranging from v266.9# *More updates to come, this was the pending update for the week and it's finally ready. Next version (v268.0) is underway, ETA next friday. **Will be handling all the suggestions/issues from the last page for v268, including improvements to plugins (crabs etc), more walking improvements, new feature requests, more hop conditions, looting gui settings, Trials activated enjoy, lemme know if you run into any issues. Enjoy! Happy botting Edited July 27, 2020 by Czar 2 Quote Link to comment Share on other sites More sharing options...
random101 Posted July 27, 2020 Share Posted July 27, 2020 i found a problem when you enable tele-grab loot or bones to peaches the script ignore other restrictions like only loot inside fighting zone or ignore loot further than x tiles away or only loot my targets i hope its an easy fix thank you for the script 1 Quote Link to comment Share on other sites More sharing options...
ray8110 Posted July 27, 2020 Share Posted July 27, 2020 (edited) On 7/27/2020 at 2:32 AM, Czar said: New Update (v267.0) - Updated item definition list, more newer loot items are now supported - Removed all older nieve stronghold slayer cave npcs, added new ones - No longer searches for invalid npcs and gets stuck in Stronghold Slayer Caves - Superior slayer monster bug fixed - Fixed issue with stop/alert conditions - Added teleport to house (inside & outside), right-clicks the teleport tab! - Added full dagannoth dungeon support (first in OSBot!), only works with web-walker 1, OSBot's walker (web-walker 2) doesn't support this yet. - Patched & fully supports Asgarnian ice dungeon & Skeletal Wyverns! Warning: with 72+ slayer! - Added more improvements to the way profiles work (saving & loading) - Some selected settings are no longer greyed out when loading a profile - When switching profiles or creating a new profile based on an existing profile, now finds the new npc targets better - Fixed a bug related to auto upgrade items (when levelling up and upgrading equipment) - Added an improvement to bones to peaches tab. - Now attempts to go to bank if out of cannonballs (when cannoning) - Added basic support for regeneration pools (all): only if we stumble across the POH or are inside one for now. - Added Ferox Enclave support - Added improvements to Taverley dungeon - Now recognises both members' and free-to-play npcs and areas, no longer tries to fight at inaccessible areas. - Finally made a promising start on Demonic Gorillas, next patch will have the experimental plugin option available - Also a LOT of improvements to the script's core code. Note: this release also encompasses mini-version updates ranging from v266.9# *More updates to come, this was the pending update for the week and it's finally ready. Next version (v268.0) is underway, ETA next friday. **Will be handling all the suggestions/issues from the last page for v268, including improvements to plugins (crabs etc), more walking improvements, new feature requests, more hop conditions, looting gui settings, Trials activated enjoy, lemme know if you run into any issues. Enjoy! Happy botting great job and thanks. looking forward to next friday, also found a bug with sand crab, when doing sand crabs and your in the western most part with 3 crabs randomly ill come back and the bot will just be standing in front of the sand crab bank doing nothing. Edited July 28, 2020 by ray8110 1 Quote Link to comment Share on other sites More sharing options...
the dog mage Posted July 29, 2020 Share Posted July 29, 2020 (edited) (already bought it now) Edited August 3, 2020 by the dog mage Quote Link to comment Share on other sites More sharing options...
Adebayo Adepegba Posted July 30, 2020 Share Posted July 30, 2020 can i have a trial? thanks! Quote Link to comment Share on other sites More sharing options...
simpatria Posted August 1, 2020 Share Posted August 1, 2020 Friend, I really want to buy this scrip, but something was happening to me that I would like to see if you can clarify, with a free combat scrip, only applying it 2h a day, the characters were banishing me almost immediately, I think they did not reach the 3 days, my question is the following is there a certainty that with your combat script that does not happen? and would you have any suggestions for me? the truth I am very interested in the purchase, I hope prompt response thanks 1 Quote Link to comment Share on other sites More sharing options...
creesy Posted August 3, 2020 Share Posted August 3, 2020 (edited) how do you use the rock crab plugin? whenever I try it just runs to bank and logs out......or immediately logs out for a break. Edited August 3, 2020 by creesy 1 Quote Link to comment Share on other sites More sharing options...