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Perfect Fighter AIO


Czar

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10 hours ago, Iberius said:

Perm banned, 124 combat 99 range, 99 magic, 89 slayer.

Purchased this script very recently. Not sure what I did wrong. I botted for a total of 10hrs at Abyssal demons with breaks. 4 hours one day and 6 one day. I left the bot with breaks on after 2 hours.

I did have a burner account banned with 71 mining before this and I had the same IP.

Probably some people reported you. Atleast that is how I have gotten banned.

I once survived in F2P almost a month daily botting 3 - 5 hours. Until I moved to popular place. 3 people reported me and I was banned the bext day.

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Make sure to change both IPs and jagexcaches after a ban, then you will have greater success. Also don’t forget to check in-game chat from time to time, it helps a lot; if you miss chat and don’t reply it can be suspicious.

Also stay away from popular training spots, not even the best/private bots are bulletproof in popular spots.

As for cannon and slayer @Mad Jew will add an update to fix that for you, thank you for generous words too ^^ :D 

As for trials, will activate asap good luck guys :) 

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28 minutes ago, Mad Jew said:

Could you please add logout on task done/script stop?😁

Been using this script 2 months daily for 3-4hours doing slayer on an account that already been busted for botting without bans, kind of proves this script is flawless if used right, best fighter for sure😎👍

It's already a thing, 

Last tab, choose stop condition

And then if you want to, there is an option to walk to bank before it stops 

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On 9/29/2019 at 9:45 PM, Protoprize said:

It's already a thing, 

Last tab, choose stop condition

And then if you want to, there is an option to walk to bank before it stops 

yes, script stop. thats all it does, stops script then just stands in place until timer logs you out, i ment i want it to click logout, then stop script..

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hey the script just logs out when i run "only cannon mode " on caged ogres. help please

 

[ERROR][Bot #1][10/04 08:10:26 PM]: Error in script onExit(): Perfect Fighter
java.lang.NullPointerException
    at a.COm1.onExit(sr:2321)
    at org.osbot.rs07.event.ScriptExecutor.IIiIiiiIiIiI(hn:128)
    at org.osbot.rs07.event.ScriptExecutor.stop(hn:782)
    at org.osbot.rs07.event.ScriptExecutor.stop(hn:761)
    at org.osbot.rs07.script.Script.stop(oo:110)
    at org.osbot.rs07.script.Script.stop(oo:118)
    at a.COm1.A(sr:1821)
    at a.COm1.onLoop(sr:1688)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(hn:57)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][10/04 08:10:26 PM]: Script Perfect Fighter has exited!
[INFO][Bot #1][10/04 08:10:29 PM]: "ss_cannon_tick" changed to "0"
 

Edited by piglet115
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On 10/4/2019 at 9:34 AM, piglet115 said:

hey the script just logs out when i run "only cannon mode " on caged ogres. help please

 

[ERROR][Bot #1][10/04 08:10:26 PM]: Error in script onExit(): Perfect Fighter
java.lang.NullPointerException
    at a.COm1.onExit(sr:2321)
    at org.osbot.rs07.event.ScriptExecutor.IIiIiiiIiIiI(hn:128)
    at org.osbot.rs07.event.ScriptExecutor.stop(hn:782)
    at org.osbot.rs07.event.ScriptExecutor.stop(hn:761)
    at org.osbot.rs07.script.Script.stop(oo:110)
    at org.osbot.rs07.script.Script.stop(oo:118)
    at a.COm1.A(sr:1821)
    at a.COm1.onLoop(sr:1688)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(hn:57)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][10/04 08:10:26 PM]: Script Perfect Fighter has exited!
[INFO][Bot #1][10/04 08:10:29 PM]: "ss_cannon_tick" changed to "0"
 

im also getting the same thing

 

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not picking up items atm, im at chaos druids. image.png.cad17acf46b39c655ed8773dccbfa36b.png

 

M]: "ss_kill_counter" changed to "108"
[INFO][Bot #1][10/07 01:59:55 AM]: "ss_kill_counter" changed to "108"
[INFO][Bot #1][10/07 01:59:55 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:03 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:12 AM]: "ss_kill_counter" changed to "109"
[INFO][Bot #1][10/07 02:00:12 AM]: "ss_kill_counter" changed to "109"
[INFO][Bot #1][10/07 02:00:12 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:13 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:19 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:21 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:26 AM]: "ss_kill_counter" changed to "110"
[INFO][Bot #1][10/07 02:00:26 AM]: "ss_kill_counter" changed to "110"
[INFO][Bot #1][10/07 02:00:27 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:29 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:30 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:32 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:00:39 AM]: "ss_kill_counter" changed to "111"
[INFO][Bot #1][10/07 02:00:39 AM]: "ss_kill_counter" changed to "112"
[INFO][Bot #1][10/07 02:00:40 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:02:26 AM]: Script Perfect Fighter has resumed!
[INFO][Bot #1][10/07 02:02:26 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:26 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:26 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:26 AM]: [FFA1] Fighting target at [x=3112, y=9932, z=0]
[INFO][Bot #1][10/07 02:02:26 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:26 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:26 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:27 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:02:37 AM]: "ss_kill_counter" changed to "113"
[INFO][Bot #1][10/07 02:02:37 AM]: "ss_kill_counter" changed to "113"
[INFO][Bot #1][10/07 02:02:38 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:02:38 AM]: [FFA1] Fighting target at [x=3113, y=9933, z=0]
[INFO][Bot #1][10/07 02:02:39 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:02:39 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:39 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:39 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:40 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:40 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:41 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:41 AM]: Taking 1
[INFO][Bot #1][10/07 02:02:42 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:42 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:43 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:43 AM]: Taking 1
[INFO][Bot #1][10/07 02:02:44 AM]: exec event (Loot action)
[INFO][Bot #1][10/07 02:02:44 AM]: Taking (lootitem: null) event
[INFO][Bot #1][10/07 02:02:45 AM]: Removing event (Loot action) now that it is complete...
[INFO][Bot #1][10/07 02:02:45 AM]: "ss_kill_counter" changed to "114"
[INFO][Bot #1][10/07 02:02:45 AM]: "ss_kill_counter" changed to "114"
[INFO][Bot #1][10/07 02:02:45 AM]: Taking 1
[INFO][Bot #1][10/07 02:02:46 AM]: Changed interaction!
[INFO][Bot #1][10/07 02:02:46 AM]: Taking 2
[INFO][Bot #1][10/07 02:02:47 AM]: "last_delay_name" changed to "Wait 3000s until we reach ediblePos tile"
[INFO][Bot #1][10/07 02:02:48 AM]: Script Perfect Fighter has paused!
[INFO][Bot #1][10/07 02:02:54 AM]: Script Perfect Fighter has resumed!

this is it trying to loot law runes

Edited by greiter
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It seems the client cannot find the law runes - I assume mirror client? Does a restart + hooking both clients while completely logged out solve this problem? Please confirm. Also - if not using mirror, also confirm. In the meantime I will be taking a look at the code.

As for cannon and not fighting alongside cannon, will also run some tests for this and see what needs to be configured in the setup to solve it.

As for logging out before stopping script - will add a function for this too, should be available in the next version.

Ornate pools, will try to get these available in the next version, I need to unlock the final two upgrades, I will offer an option (experimental/beta) for this, since only the ornate pool object name actually changes (or may not even change at all) but it will be untested for the higher unlocks.

Update coming up, thanks guys! Activated trials too, refresh scripts and happy botting :):D

 

EDIT:

For cannon mode, these are the only conditions in which the script may stop:

- If you have enabled logout when no food mode, and you run out of food
- If no fighting npc can be found
- If using B2P mode and you run out of tabs/runes for spell

I think it is the second one (no valid npc can be found), and since you are fighting a caged npc, the script ignores all unreachable/cages npcs unless you enable the option 'caged npc mode' and then it will detect and not ignore those npcs. Please try enabling that option and you will be able to use cannon at caged ogres. If you already tried this, please confirm so I can investigate further. In the meantime I will run some more tests and see if I find anything to update.

Edited by Czar
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