GaetanoH Posted March 15, 2016 Share Posted March 15, 2016 So how do you use an item on a fire? Quote Link to comment Share on other sites More sharing options...
Vilius Posted March 15, 2016 Share Posted March 15, 2016 (edited) //interact with inventory getInventory().interact("Use", "item"); //check is item selected if(getInventory().isItemSelected()){ //get the fire object RS2Object fire = getObjects().closest("Fire"); //interact with fire fire.interact("Use"); } I'm guessing that is what you want to do. Edited March 15, 2016 by Vilius Quote Link to comment Share on other sites More sharing options...
Woody Posted March 15, 2016 Share Posted March 15, 2016 //interact with inventory getInventory().interact("Use", "item"); //check is item selected if(getInventory().isItemSelected()){ //get the fire object RS2Object fire = getObjects().closest("Fire"); //interact with fire fire.interact("Use"); } I'm guessing that is what you want to do. where da fuck are your dynamic sleeps?!!?!?!?! 2 Quote Link to comment Share on other sites More sharing options...
Shadie Posted March 15, 2016 Share Posted March 15, 2016 where da fuck are your dynamic sleeps?!!?!?!?! he didnt ask for em. 1 Quote Link to comment Share on other sites More sharing options...