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Posted

@Token having trouble on The Grand Tree when talking to the foreman at the dock. Basically it keeps going back to the guy at the dock when it already talked to him. Here is the log. Would appreciate a fix as i need to do this quest again

 

INFO][Bot #1][04/14 12:42:25 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:42:28 AM]: position: [x=2956, y=3034, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:42:28 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:42:28 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:42:28 AM]: walking to npc
[INFO][Bot #1][04/14 12:42:28 AM]: walking to position [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:42:28 AM]: destination: [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:42:55 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][04/14 12:42:55 AM]: webwalkevent status: FINISHED
[INFO][Bot #1][04/14 12:43:03 AM]: position: [x=3002, y=3045, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:03 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:05 AM]: position: [x=3002, y=3045, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:05 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:05 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:16 AM]: position: [x=2999, y=3043, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:16 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:16 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:19 AM]: position: [x=2956, y=3034, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:19 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:19 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:19 AM]: walking to npc
[INFO][Bot #1][04/14 12:43:19 AM]: walking to position [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:43:19 AM]: destination: [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:43:19 AM]: Source position must be player position in order to execute.
[INFO][Bot #1][04/14 12:43:19 AM]: webwalkevent status: FAILED
[INFO][Bot #1][04/14 12:43:19 AM]: rotating camera to top

Posted
On 4/13/2021 at 6:53 PM, juic3wrld11 said:

@Token having trouble on The Grand Tree when talking to the foreman at the dock. Basically it keeps going back to the guy at the dock when it already talked to him. Here is the log. Would appreciate a fix as i need to do this quest again

 

INFO][Bot #1][04/14 12:42:25 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:42:28 AM]: position: [x=2956, y=3034, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:42:28 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:42:28 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:42:28 AM]: walking to npc
[INFO][Bot #1][04/14 12:42:28 AM]: walking to position [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:42:28 AM]: destination: [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:42:55 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][04/14 12:42:55 AM]: webwalkevent status: FINISHED
[INFO][Bot #1][04/14 12:43:03 AM]: position: [x=3002, y=3045, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:03 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:05 AM]: position: [x=3002, y=3045, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:05 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:05 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:16 AM]: position: [x=2999, y=3043, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:16 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:16 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:19 AM]: position: [x=2956, y=3034, z=0]; next: The Grand Tree; queue: 1; member: true; mirror: false; input: false, resized: false
[INFO][Bot #1][04/14 12:43:19 AM]: running quest: The Grand Tree; current stage: 80
[INFO][Bot #1][04/14 12:43:19 AM]: Talking to Foreman on docks
[INFO][Bot #1][04/14 12:43:19 AM]: walking to npc
[INFO][Bot #1][04/14 12:43:19 AM]: walking to position [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:43:19 AM]: destination: [x=3001, y=3045, z=0]
[INFO][Bot #1][04/14 12:43:19 AM]: Source position must be player position in order to execute.
[INFO][Bot #1][04/14 12:43:19 AM]: webwalkevent status: FAILED
[INFO][Bot #1][04/14 12:43:19 AM]: rotating camera to top

I pushed a fix for that yesterday, it should be working now

On 4/13/2021 at 9:55 PM, Omgfarhod said:

Have any new scripts been added since regicide? 

Regicide is the most recent quest atm

Posted

Hi Token, I was going to ask for a trial but thought that was rude - I know this work circa 926 pages so I bought the script a few days ago.

Gotta say this bot is shit hot I've baby sat it for every quest it has done so far and only big issue was with Tree Gnome village as I died as HP was too low - own fault.

 

One issue that I have noticed and I imagine could be used as a huge point for pattern recognition is that when the bot runs up to and NPC during a quest it:

1. Run up to the NPC.

2. Start dialogue with NPC.

3. While in dialogue sips a stamina

4. Restarts dialogue with NPC.

I imagine if it was a once off it would be fine but it happens fairly frequently I'd say as high as 90-95% of all the NPCs it speaks to - depends on the energy as well of course but it would make more sense to sip before the dialogue not during.

 

Thanks for the awesome work Token :)

  • Like 1
Posted
21 hours ago, doggurt said:

Hi Token, I was going to ask for a trial but thought that was rude - I know this work circa 926 pages so I bought the script a few days ago.

Gotta say this bot is shit hot I've baby sat it for every quest it has done so far and only big issue was with Tree Gnome village as I died as HP was too low - own fault.

 

One issue that I have noticed and I imagine could be used as a huge point for pattern recognition is that when the bot runs up to and NPC during a quest it:

1. Run up to the NPC.

2. Start dialogue with NPC.

3. While in dialogue sips a stamina

4. Restarts dialogue with NPC.

I imagine if it was a once off it would be fine but it happens fairly frequently I'd say as high as 90-95% of all the NPCs it speaks to - depends on the energy as well of course but it would make more sense to sip before the dialogue not during.

 

Thanks for the awesome work Token :)

Thanks :doge:

I've added a dialogue check when sipping staminas

Posted

hey i actually noticed another issue doing Tourist Trap when checking the chest by the captain who likes sailing and what not. I dont know exactly what happened but i came back to the bot and it was in a loop where it kept checking the chest and failed the dialogue and it seemed it did not check the bookcase nearby to learn about the sailing stuff first. so i had to do that manually, everything else was ok. However I actually caught a ban after running this and 3 other quests back to back, and i have never caught a ban on any quests from this script before. Very surprised, and i am almost sure it was the questing as i was not botting much else. I have a feeling it was tourist trap getting stuck because the other quests ran fine, but maybe it was also me running the scripts back to back? idk tho cus i do that all the time for other quests. either way will have to try again later but wanted to flag

  • Sad 1
Posted
9 hours ago, HellsD3mise said:

Great script. My only issue is when fighting the boss of a quest. I have a melee character and the script keeps trying to run me to the safe spot. then tries to attack the target but before i can land an attack runs back to the safe spot. Anyway to add a dont use safespot feature? 

Which quest?

7 hours ago, uncledude00 said:

any plans to add one small favor?

Possible in the future, haven't looked at it yet

Posted (edited)

Sorry i almost forget the quest but im sure it was Khazard warlord in the Tree Gnome Village quest. I just paused the script and killed him them pressed resume and it worked fine. Have completed a bunch since then like monkey madness and it worked great!

the fremennik trials would be a good one to add :)

Also I don't think the bot is risky. If your using a proxy and mirror mode and botting responsibly you'll be fine

Edited by HellsD3mise

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