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Stealth Quester


Token

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ON THE SDN

 

 

 

CLICK HERE TO BUY WITH PAYPAL

 

CLICK HERE TO BUY WITH 07 GP

 

 

 

 

 

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40 Quests Supported

 

Animal Magnetism

Big Chompy Bird Hunting

Clock Tower

Cook's Assistant

Demon Slayer

Doric's Quest

Druidic Ritual

Dwarf Cannon

Elemental Workshop I

Ernest The Chicken

Fight Arena

Fighting Contest

Gertrude's Cat

Goblin Diplomacy

Hazeel Cult

Imp Catcher

Jungle Potion

Lost City

Pirate's Treasure

Plague City

Priest In Peril

Prince Ali Rescue

RFD Cook Subquest

RFD Dwarf Subquest

RFD Evil Dave Subquest

RFD Goblin Subquest

RFD Ogre Subquest

RFD Pirate Subquest

Romeo and Juliet

Rune Mysteries

Shadow of the Storm

Sheep Shearer

The Golem

The Knight's Sword

The Restless Ghost

Tribal Totem

Vampire Slayer

Waterfall Quest

Witch's House

Witch's Potion

 

 

 

 

Command line paramters:

all

rfd

nmz

f2p

ava

7qp

You can only use one of the 6 above at a time as they correspond to every quick start option on the GUI. Script id is 845.

 

 

 

MIRROR MODE DOES NOT SUPPORT DIALOGUE INTERACTIONS. NO SCRIPT THAT REQUIRES DIALOGUE INTERACTIONS WILL WORK ON MIRROR MODE, HENCE I STRONGLY ADVISE YOU TO RUN THIS ON STEALTH INJECTION.

 

DO NOT SET THE BOT TO TAKE BREAKS WHILE QUESTING. THERE ARE CRITICAL EVENTS SUCH AS BOSS FIGHTS WHICH SHOULD NOT BE INTERRUPTED.

 

I STRONGLY ADVISE YOU NOT TO HAVE MULTIPLE BANK TABS AS DEPENDING ON THE CURRENT STATE OF BANKING, THIS MAY CAUSE ISSUES WHEN ATTEMPTING TO WITHDRAW ITEMS.

 

THE COMPLETION OF PREVIOUSLY STARTED QUESTS CAN BE HINDERED IF THE CURRENT STAGE DEMANDS ACCESS TO AN AREA REACHED BY QUEST PROGRESSION OR QUEST ITEMS OBTAINED DURING PREVIOUS STAGES.

 

 

 

How to use

 

Step 1: run script

Step 2: press a quick start button or select quests

Step 3: let it do its job

 

 

INSTRUCTIONS

 

 

IMPORTANT: THE SCRIPT WILL NOT CONTINUE QUESTS PROPERLY IF YOU DON'T LET IT DO THEM FROM START TO FINISH. MIRROR MODE DOES NOT SUPPORT DIALOGUE INTERACTIONS SO I ADVISE YOU TO RUN IT ON STEALTH INJECTION.

RANGE IS NOT SUPPORTED AS THERE IS NO REASON TO USE IT. USE EITHER MELEE OR MAGIC.

 

 

General behavior

The script will automatically buy all required items from the Grand Exchange so on in order for it work, all you have to do is have enough money in bank/inventory for it to buy those items. Make sure you do not have any pending offers in Grand Exchange before running it as it will wait for everything to complete. You are not required to obtain any items yourself. Not letting the script complete a quest itself from start to finish and instead starting it after having previously completed a number of stages on that quest may result in undefined behavior. You can find info about the currently selected quest (on the left list) by looking at the Quest Info tab. If you add a quest that you do not have requirements for, the script will continue but upon reaching that quest in the todo list, it will skip it.

 

Gear

If you run a quick start option from the first tab on the GUI then the bot will automatically decide what gear to use. If you add quests manually to your quest list then you would have to set gear by selecting a preset from the combobox under the ">" button. The presets can be generated using the Gear Editor tab. Equip your gear, select the combat style, select a spell to autocast (if it's the case) and press "Load Gear", then press "Save Preset". The script only works with strike, bolt, blast and wave spells on offensive cast. Ranged is not officially supported as there are no cases where you need range, but it may work. The quick start options will most likely use FIRST attack style.

 

 

Quick start options

Quick start options enable you to select a sequence of quests and gear presets with 1 click. The following settings are associated to each of the 6 quick start buttons:

 

Exceptions

Priest in Peril cannot be done with a magic gear preset (for the Temple Guardian)

Animal Magnetism requires access to Morytania, the script automatically obtains this during Priest in Peril, but if you have done it manually and not claimed the reward from Drezel it will not be recognized as complete

Plague City requires claiming the teleport reward by reading the rewarded scroll in order to be completed, this is also done automatically by the script so if you did it manually and did not claim your reward, it will not recognize it as complete

Lost City requires a gear preset containing a spell (for the fight on Entrana)

 

Bug report template (please post at least the whole logger contents)

 

F2P/P2P:

Stealth Injection/Mirror Mode:

Melee/Range/Magic:

Quest:

Place where it happens:

Logger contents:

 

 

Stats required  to run "all" quests:

 

30 Ranged

36 Woodcutting
31 Crafting
18 Slayer
5 Fletching
20 Mining
20 Smithing (you will get 29 from the knights sword so this is not needed) 
21 Firemaking
41 Cooking
10 Fishing
25 Thieving. 

 

 

7 Quest Points

Cook's Assistant

Doric's Quest

Goblin Village

 

Ava's Accumulator

The Restless Ghost

Ernest The Chicken

Priest In Peril

Animal Magnetism

 

NMZ

Imp Catcher

Witch's Potion

Witch's House

Waterfall Quest

Lost City

Fight Arena

Vampire Slayer

 

Mithril Gloves

Cook's Assistant

Goblin Diplomacy

Gertrude's Cat

Fishing Contest

RFD Cook Subquest

RFD Goblin Subquest

Imp Catcher

Witch's Potion

Witch's House

Waterfall Quest

Fight Arena

Vampire Slayer

RFD Dwarf Subquest

Big Chompy Bird Hunting

RFD Ogre Subquest

RFD Pirate Subquest

Demon Slayer

The Golem

Shadow of the Storm

RFD Evil Dave Subquest

 

F2P Quests

Cook's Assistant

Imp Catcher

Witch's Potion

Doric's Quest

Romeo and Juliet

Goblin Diplomacy

Rune Mysteries

The Restless Ghost

Sheep Shearer

Pirate's Treasure

Prince Ali Rescue

The Knight's Sword

Vampire Slayer

Demon Slayer

Ernest The Chicken

 

All

Cook's Assistant

Imp Catcher

Witch's Potion

Doric's Quest

Romeo and Juliet

Goblin Diplomacy

Rune Mysteries

The Restless Ghost

Sheep Shearer

The Knight's Sword

Pirate's Treasure

Vampire Slayer

Ernest The Chicken

Witch's House

Druidic Ritual

Dwarf Cannon

Fishing Contest

Gertrude's Cat

RFD Cook Subquest

RFD Goblin Subquest

Waterfall Quest

Lost City

Fight Arena

Jungle Potion

Plague City

Priest In Peril

RFD Dwarf Subquest

Tribal Totem

Hazeel Cult

Clock Tower

Elemental Workshop I

Big Chompy Bird Hunting

RFD Ogre Subquest

Animal Magnetism

RFD Pirate Subquest

The Golem

Demon Slayer

Shadow of the Storm

RFD Evil Dave Subquest

Prince Ali Rescue

 

 

Change log

 

Version 0.1 (09.02.2016)

Beta release

 

Version 0.2 (13.02.2016)

Improved interaction stability

Improved banking stability

Improved teleport stability

Fixed a bug during Plague City

Fixed a bug during Ernest the Chicken

Added Ernest the Chicken to available quests

Added Animal Magnetism to available quests

Added cycled behavior to teleports

Added support for interfaces which block interactions

 

Version 0.3 (18.02.2016)

GUI updates to make it more user friendly as many people had issues running the script in the previous version.

Improved banking stability

Fixed all teleports related to Games necklace

Fixed all teleports related to Skills necklace

User can no longer select F2P mode, it is now automaticly enabled when running the script on a F2P world

Gear preset selection now applies to all quests in a running session

Food selection now applies to all quests in a running session

The script now allows running with no food when None is selected

 

Version 0.3.1 (19.02.2016)

Just some bug fixes

Fixed a bug during Witch's Potion

Fixed a bug during Plague City

Fixed a bug during Priest in Peril

Fixed a bug during Ernest the Chicken

Now the script should correctly leave the Draynor Manor

Improved teleport stability

Quests which require leaving the Draynor Manor are still not supported on F2P (Ernest the Chicken) and I want to remind everyone that the script although is able to complete Vampire Slayer on F2P, it will not leave the Draynor Manor after completing the quest

 

Version 0.4 (28.02.2016)

I modified some core aspects of the script which should make it more stable for now

Added Pirate's Treasure to the available quests list

Fixed a bug during Imp Catcher

Fixed a bug during Animal Magnetism

Fixed a bug during Jungle Potion

Fixed a bug where the bot was not withdrawing teleport items on P2P worlds for Rune Mysteries and The Restless Ghost

Added missing quest info on GUI for Animal Magnetism

Improved banking stability

 

Version 0.5 (12.03.2016)

Quite a big update, but if nothing unexpected shows up with the new code, the script should be live shortly

Fixed a bug during Priest In Peril

Improved interactions stability

Improved banking stability

Removed the Instructions section from the GUI

Disabled the Debug Mode button as no one has ever reported the need to use it and I also noticed lots of users using it without actually reading the instructions

Added Prince Ali Rescue to the available quests list

Added Waterfall Quest to the available quests list

Added Lost City to the available quests list

Added a new section on the GUI called "Quick Start" which will offer options for running variious quest settings with 1 click of a button

Added lobster to the food list

The bot will now eat while performing any activity, including walking

Implemented a new algorithm that defines prices for item data gathered during runtime

 

Version 0.6 (20.03.2016)

Just a few minor changes

The script should no longer have a small delay on F2P worlds where it would attempt to teleport, but fail to do so

Added a new algorithm that accurately determines the closest bank no matter where on the runescape map you are so now the script will use the closest bank instead of walking to Falador every time

Added Fight Arena to the available quests list

Fixed a bug during Waterfall Quest

Fixed a bug during Lost City

Fixed a bug during Priest In Peril

Fixed a bug during Prince Ali Rescue

Fixed a bug during The Knight's Sword

Improved multithreading stability and eating during events

The food combo box has been disabled to make the script easier to use and fix some bugs

 

Version 1.0 (07.04.2016)

Official public release

Added Gertrude's Cat to the available quests list

Added Fishing Contest to the available quests list

Added Fight Arena to the available quests list

Improved overall script stability

 

Version 1.1 (18.04.2016)

Since most bugs should be fixed right now and there are temporary fixes for webwalking in pretty much all areas of the script it's time to go back to developing more content, this week's update continues the RFD quest series

Added Big Chompy Bird Hunting to the available quests list

Added RFD Dwarf Subquest to the available quests list

Added RFD Pirate Subquest to the available quests list

Added RFD Ogre Subquest to the available quests list

Fixed a bug during Fight Arena

Fixed a bug during Vampire Slayer

Increased amount of food for Priest In Peril, Jungle Potion, Vampire Slayer

 

Version 1.2 (03.05.2016)

Just a few updates, we are quickly approaching the 40 quests marl

Fixed a bug during Waterfall Quest

Fixed a bug during Animal Magnetism

Added more food to Jungle Potion

Eating has been rewritten to improve stability

Added support for handling exceptions while eating

Fixed a config conflict in RFD Dwarf Subquest

Added Clock Tower to the available quests list

Added Hazeel Cult to the available quests list

Added Tribal Totem to the available quests list

Added Witch's House to the available quests list

Added Elemental Workshop I to the available quests list

Added Shades of Mort'ton to the available quests list

The All and Pure/NMZ options will now complete Witch's House before attempting any dangerous quests

 

Version 1.3 (22.05.2016)

The work on RFD series is complete for now as the script will now obtain mithril gloves with 1 button click. The RFD quick start option has therefore been renamed to Mithril Gloves.

Added RFD Evil Dave Subquest to the available quests list

Added Demon Slayer to the available quests list

Added The Golem to the available quests list

Added Shadow of the Storm to the available quests list

Improved banking stability

Added new failsafe for Witch's House

New input validation system has been added

More error messages are now displayed when interacting with the GUI

 

is it possible to make a desert treasure requirements added to the script? :D

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@Token stamina pots would speed up the time a lot, but im no scripter and i dont know if it is hard to add. Also if  i buy this what squests can i expect to be added?

@@Token 

I'd rather not discuss future updates until they are ready, as for stamina potions, they would only waste space, create inventory conflicts and make it impossible to do certain quests at lower levels

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