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[Free] ikk's Al-Kharid Warriors [Food] [Potions] [Looting]


ikk

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[ERROR][Bot #1][06/07 03:09:48 PM]: Error in bot executor!
java.lang.NoClassDefFoundError: org/osbot/rs07/api/webwalk/INodeRouteFinder
	at API.Actions.walkToArea(Actions.java:56)
	at Nodes.WalkToFight.execute(WalkToFight.java:27)
	at Core.ikkWarriors.onLoop(ikkWarriors.java:102)
	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(hj:81)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.osbot.rs07.api.webwalk.INodeRouteFinder
	at java.net.URLClassLoader.findClass(Unknown Source)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	... 5 more

Currently it's broken, probably because a class doesn't exist anymore.

 

 

 

 

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[ERROR][Bot #1][06/07 03:09:48 PM]: Error in bot executor!
java.lang.NoClassDefFoundError: org/osbot/rs07/api/webwalk/INodeRouteFinder
	at API.Actions.walkToArea(Actions.java:56)
	at Nodes.WalkToFight.execute(WalkToFight.java:27)
	at Core.ikkWarriors.onLoop(ikkWarriors.java:102)
	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(hj:81)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.osbot.rs07.api.webwalk.INodeRouteFinder
	at java.net.URLClassLoader.findClass(Unknown Source)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	... 5 more

Currently it's broken, probably because a class doesn't exist anymore.

 

 

I'ved done a fair amount of updating and uploaded the new .jar - Let me know how it goes :)

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  • 3 weeks later...
  • 3 weeks later...

@ikk It's unrealistic for the bot to start attacking right away after killing one npc (all the time). Anyways, I'm gonna try this script and I'll give you feedback shortly.

Please let me know how the script works for you :D haven't heard much as far as feedback goes for this one. The script currently should not instantly attack a new enemy if you don't already have one, it should randomly delay anywhere from .5 seconds - 3 seconds before getting a new enemy

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  • 5 weeks later...
  • 5 weeks later...

Idk if you are still interested in actively developing this script, but here's some nice-to-have's:

 

 - Showing HP xp and also Time to Level for the skills being worked on would be nice.

 

 - It looks like the settings from the GUI aren't reset when the script is stopped and then started again, causing the script to instantly start running when the GUI menu pops up upon restart.

 

 - An option to pick up stackable drops would be nice. I'm running this on a F2P and would normally go ahead and pick up the fire runes at least.

 

All in all though, this script is working great! Well done and thanks for sharing!. :)

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