Max4186 Posted July 27, 2017 Posted July 27, 2017 Eyo, could I get a trial please, liked the forum post!
micman Posted July 28, 2017 Posted July 28, 2017 Any idea when blackjacking will be added? I bought full version, but just wondering. I would trust it from this bot rather than the others. works great, thanks again
yogu Posted July 28, 2017 Posted July 28, 2017 @Czar Bug report: Script no longer eats when inventory is full (pick pocketing) Please fix this ASAP. Thanks.
sticky jack Posted July 28, 2017 Posted July 28, 2017 used blackjack as it is only in beta and experimental, will be amazing when finished, still faster and better then me at blackjack. 10/10 only use your scripts for everything. 1
LovelyThief Posted July 28, 2017 Posted July 28, 2017 Can I get a trial? Own 3 of your scripts.. @Czar
seannash10 Posted July 29, 2017 Posted July 29, 2017 Any chance of a trial mate? Wanna test before I buy the full thing
DyQuest Posted July 29, 2017 Posted July 29, 2017 On 7/27/2017 at 11:49 AM, strawhat said: I wish I could get a refund. It has been very buggy for me at the silk stalls in ardougne, varrock guards, and doesn't work at all on fruit stands in Kourend. I really wanted this script to be great, I Haven't gotten banned yet so that's good I Guess.... but only 43 thieving and I don't know a good spot for this script to run at... Fruit stalls worked fine for me when I was leveling my pure and I even got a pet there. Went from 25-55 there no problems except when idiots passing by would open the door to let the dogs out.
locklord Posted July 29, 2017 Posted July 29, 2017 (edited) On 7/25/2017 at 7:44 AM, Czar said: Glad to hear blackjacking is improved, I will do some more improvements for update v165. As for ardy knights and dropping food, will patch ASAP, sorry guys, in the meantime please turn off banking (when pickpocketing) until v165 goes live ^^ sorry As for ardy knights and despawning, please tell me how it works, and how to avoid it, and I will add it ASAP ^^ EDIT: Fixed. update will go live within 24 hours To fix Ardy knights or any npc from resetting you have to walk under them. If they are stuck on one square for more then 5 minutes it will re spawn walking under it allows it to clip through players that might be blocking it which would prevent it from re-spawning. So possibly a check if stuck variable that will walk under it if its in same spot for more then 2-3 minutes. Edited July 29, 2017 by locklord 2
Hotstuffer Posted July 30, 2017 Posted July 30, 2017 Is anyone else not able to pickpocket Ardy knights at all? I've tried every fix possible. The script doesn't seem to be able to pickpocket them.
egolifting Posted August 3, 2017 Posted August 3, 2017 hey mate think I asked in your other script as well but can I have a trial for this thiever tyvm m8