zawmbee Posted December 12, 2015 Posted December 12, 2015 @Czar, any eta for the save npc implementation? 1
Czar Posted December 12, 2015 Author Posted December 12, 2015 Version 0.49 will have save npc, I just needed to test it before I added that feature for saving npcs
qverkk Posted December 12, 2015 Posted December 12, 2015 Czar maybe add current world option in gui so it can display current world in paint? that would be good who hides their bots and cant see friends list button 1
zawmbee Posted December 12, 2015 Posted December 12, 2015 @Czar, my bad. Thought you had added it in v0.48. I misunderstood. 1
davidp98765 Posted December 12, 2015 Posted December 12, 2015 any plans to add plunder or make a plunder script? 1
sofakingicy Posted December 12, 2015 Posted December 12, 2015 (edited) Czar Can you please allow me for the 24hour trial i want to see how it works before i buy, if thats not to big of a problem I followed the forum post Edited December 12, 2015 by sofakingicy 1
Vial Posted December 12, 2015 Posted December 12, 2015 I'd like to try this out for 24 hours. I have liked the thread, thanks! 1
qverkk Posted December 12, 2015 Posted December 12, 2015 (edited) http://scr.hu/0d53/v8fzf I got this only mate ;x fk 2 acc died didn't look how EDIT: maybe add that if another player is interacting on me to run to bank asap? EDIT2: And a suggestion, can you possibly add an option for knights like to look for npcs in houses? So no one will lure the npc near the dangerous zone on dmm, becaouse u know that an pker can attack me with magic while im like 5 tiles in safe zone? That would be great! And if no npcs found in houses then hop world Edited December 12, 2015 by qverkk 1
qverkk Posted December 12, 2015 Posted December 12, 2015 Version 0.49 will have save npc, I just needed to test it before I added that feature for saving npcs http://scr.hu/0d53/xzb8h Look out!!! THEY LURE HERE AND KILL US!!! Please make option to pickpocket only in houses 1
Czar Posted December 12, 2015 Author Posted December 12, 2015 Alright, seems like pkers are always finding a way to kill bots lmao. Anyway, version 0.49 will have improved anti-pk system. Here is the update list for 0.495: - Added bounding box for player in dmm worlds, will not leave the guarded zone and will go to center of the area when attacked - Added 'in-house only' option for pickpocketing, with worldhopper - Added saving npcs (fully tested now) let me know if I forgot anything, and it will be added ASAP
idkcc Posted December 13, 2015 Posted December 13, 2015 Hey czar I'm thieving master farmers using your script but every once in a while my char attacks the normal farmer. There's almost no way for the aggro to go off until food runs out. Is there any way to fix this? 1
IKBI24 Posted December 13, 2015 Posted December 13, 2015 Hey czar, could I maybe suggest a variable eat hp example eat between 50 - 60 hp just for added anti ban? Great job so far though keep up the good work! 1
Czar Posted December 13, 2015 Author Posted December 13, 2015 If you want to avoid attacking, just hide the npc attack option As for eating, sure, in version 0.50 (next one) I will make it so you can type a range of hitpoints to eat at, e.g. 40-50, so you can add the - character to add a range, or just leave it 40 as fixed, either way will work. If it is too confusing, I will just add an extra box, but I hope it's not confusing :P
max the ogre Posted December 13, 2015 Posted December 13, 2015 So you are using nature runes@ dead man for this? and no ban in 1 week? yeah surprisingly had 4 accounts botting it and no bans, using mirrored mode like 14 hours a day for 2 weeks