Explv Posted October 9, 2015 Share Posted October 9, 2015 Struggling to figure this out, I know how to paint a tile on screen, but I am not sure how to paint the same position on the mini map. Can anyone help with this? Thanks Quote Link to comment Share on other sites More sharing options...
Okabe Posted October 9, 2015 Share Posted October 9, 2015 take a look at MiniMapTileDestination 1 Quote Link to comment Share on other sites More sharing options...
Explv Posted October 9, 2015 Author Share Posted October 9, 2015 take a look at MiniMapTileDestination Thanks a lot! I've got it: if ( position.isOnMiniMap(getBot()) ){ MiniMapTileDestination miniMapTileDestination = new MiniMapTileDestination(getBot(), position); g.fill(miniMapTileDestination.getBoundingBox().getBounds2D()); } 2 Quote Link to comment Share on other sites More sharing options...
Joseph Posted October 9, 2015 Share Posted October 9, 2015 miniMapTileDestination.getBoundingBox() works too g.draw(pos.getPolygon(getBot())); works for on screen 1 Quote Link to comment Share on other sites More sharing options...
Explv Posted October 9, 2015 Author Share Posted October 9, 2015 miniMapTileDestination.getBoundingBox() works too g.draw(pos.getPolygon(getBot())); works for on screen Thanks Quote Link to comment Share on other sites More sharing options...