Realist Posted February 19, 2016 Posted February 19, 2016 ah so runite ore in wild isn't actually supported atm? when it is please lmk 1
Shawn Posted February 21, 2016 Posted February 21, 2016 Can i get a free trial? Im curious how it runs and if it's the right script im looking for; i'll gladly pay $8. 1
VoidOnly Posted February 24, 2016 Posted February 24, 2016 Main thing I see is that it's kind of all over the place with iron ore mining, m1d1. It clicks the iron ore like 4 times rather than just clicking it once, letting it mine then on to the next thing, and sometimes it'll misclick when it right clicks, assuming that's anti ban, but it'll prospect time to time rather than mine. But the whole clicking 5-6 times kinda freaks me out cause it's definitely bot like 1
john1818 Posted February 24, 2016 Posted February 24, 2016 I would like a Trial. I have purchased before from you. love the products 1
Thomas Posted February 26, 2016 Posted February 26, 2016 Why does it run off to one side all the time? It doesn't look right .-. this is at varrock east mining clay 1
xvkingvx15 Posted February 26, 2016 Posted February 26, 2016 quick question how come the bot doesn't pick this one piece of ore up? https://gyazo.com/4374cdde4084171f21a01b594fae927f 1
Czar Posted February 27, 2016 Author Posted February 27, 2016 (edited) Posted version 0.49, please allow a few hours for the update to be registered ^^ New updates include: - No longer starts walking in center when there are no rocks left (no more freaking out) - Added banking for wildy runite rocks -- Still need to add anti-pk to wildy runite so please use it with care, it's beta-only - Added preferred bank option, so you can use heroes guild mining with custom teleports. E.g. set bank to falador, carry a falador tab/falador teleport and it will use it. If not, it will just walk there. If you want any other teleport types just pm me @vk the rocks should appear there, will check out asap Note: if you are using teleports, make sure you have multiple teleports in your inventory, because in this version it will not withdraw any teleports. It will just use them if you have them. Edited February 27, 2016 by Czar 1
Wyattew Posted February 29, 2016 Posted February 29, 2016 Hi, I'm looking forward to trying the free trial if i may 1
zawmbee Posted February 29, 2016 Posted February 29, 2016 After banking once in falador I'm getting a pathfinding error, then it walks towards taverly then logs. 1
Czar Posted February 29, 2016 Author Posted February 29, 2016 For runite banking right? (the update I just added)? I need to make some tweaks to that system so it will use jewelry teleports too, I am going to handle the pathfinding issues for heroes guild ASAP @Wyattew trial, good luck ;) Currently runite rocks in heroes guild are under maintenance, but the rest of the features are fine
zawmbee Posted February 29, 2016 Posted February 29, 2016 For runite banking right? (the update I just added)? I need to make some tweaks to that system so it will use jewelry teleports too, I am going to handle the pathfinding issues for heroes guild ASAP @Wyattew trial, good luck Currently runite rocks in heroes guild are under maintenance, but the rest of the features are fine Iron for falador west 1
Czar Posted February 29, 2016 Author Posted February 29, 2016 Alright posted version 0.50, walking options are now re-introduced too, please allow a few hours for update to register
raab161 Posted March 1, 2016 Posted March 1, 2016 When banking at varrock west it just stalls out inside of the bank.
Czar Posted March 1, 2016 Author Posted March 1, 2016 Did you try using the walker (2nd one) upon starting the script? If so, confirm it and I will take another look at varrock west. Also please mention which settings you used (screen mode, list mode, which rocks etc) and it will be fixed ASAP