February 1, 201610 yr That is definitely on my list of things I want to do with the script. Custom trap layout system. So users will have the option of letting the bot randomly generate one, or a player's customized layout. Thanks for your support! I will be pushing an update either tonight or tomorrow. Super busy with school atm so it's hard for me to sit down for a solid 30 minutes and release it. I'll get to it though Is this done?
February 3, 201610 yr Author Hello, I've liked and put picture in my sig, would like 24hr trial please timewarner is my id. need a 12 hr trial pls Done + Done!
February 3, 201610 yr A few suggestions/ questions for ya Can you make an option to make the traps not be placed randomly.... with chins, the reason people used the spread out method because its the most efficient way when camping a spawn of a chinchompa. Another suggestion.... when a trap falls over, instead of picking it up off the ground its faster to right click the trap on the ground and use the lay trap option
February 3, 201610 yr Author A few suggestions/ questions for ya Can you make an option to make the traps not be placed randomly.... with chins, the reason people used the spread out method because its the most efficient way when camping a spawn of a chinchompa. Another suggestion.... when a trap falls over, instead of picking it up off the ground its faster to right click the trap on the ground and use the lay trap option I've been looking into the trap layout option! I've got it figured out how I wanna do it! ;) since a lot of people want it, I will be adding it! The only problem is that I've got multiple tests coming up so it might be a few days before I get it released, but I will be doing this And the setup trap options for when one falls over can be handled as well. Thanks so much for your suggestions! I will be implementing them soon!
February 3, 201610 yr I've been looking into the trap layout option! I've got it figured out how I wanna do it! since a lot of people want it, I will be adding it! The only problem is that I've got multiple tests coming up so it might be a few days before I get it released, but I will be doing this And the setup trap options for when one falls over can be handled as well. Thanks so much for your suggestions! I will be implementing them soon! You're welcome, no problem... keep up the good work
February 4, 201610 yr hey so i had gotten that trial, but it ended at around 12 hours or sooner, i thought it was a 24hr for sig and such?
February 4, 201610 yr hey so i had gotten that trial, but it ended at around 12 hours or sooner, i thought it was a 24hr for sig and such? its cause u wasn't online or something so the other 12hrs went.
February 6, 20169 yr Hey bro, just a suggestion. I think you should add onto the falconry. When you lose the falcon the bot will just run around clicking on kebbits. Left it running while I slept and when I woke up eight hours later my bot was just chasing the kebbits because the falcon flew away. Just a suggestion other then that it works amazing.
February 6, 20169 yr Author Hey bro, just a suggestion. I think you should add onto the falconry. When you lose the falcon the bot will just run around clicking on kebbits. Left it running while I slept and when I woke up eight hours later my bot was just chasing the kebbits because the falcon flew away. Just a suggestion other then that it works amazing. I have added this update in version 1.1 I just haven't released it yet because I am adding other things before I release Be on the lookout! P.S- you can follow this topic on the top right hand corner of the screen and receive all updates that I post!
February 6, 20169 yr Author 12hr trial please user id 210900 24 hour trial please username : mxk377 Done + Done!
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