ProjectPact Posted January 22, 2016 Author Posted January 22, 2016 Updated to version 0.9! This update fixes an issue that sometimes happens when your player accidentally attacks a chin! Your player will now realize you are in combat and immediately stop and go back to catching chins. 1
tommyboy Posted January 22, 2016 Posted January 22, 2016 Dope script brother, may i please get a 24hr trial>? os id is: 209886 1
ProjectPact Posted January 22, 2016 Author Posted January 22, 2016 Dope script brother, may i please get a 24hr trial>? os id is: 209886 sup m8 maybe can give trial ? Done & Done!
IPlayMid Posted January 24, 2016 Posted January 24, 2016 I came back to the bot and someone had planted flowers under where the bot had been placing traps so the bot was just standing still. Is there anyway to implement something to detect that?
ProjectPact Posted January 24, 2016 Author Posted January 24, 2016 (edited) I came back to the bot and someone had planted flowers under where the bot had been placing traps so the bot was just standing still. Is there anyway to implement something to detect that? Hmmm, it didn't recognize them? Are you on mirror or standard? EDIT: regardless, one simple fix. Edited January 24, 2016 by ProjectPact
Xander Kingg Posted January 24, 2016 Posted January 24, 2016 How are ban rates? any recommendations on breaks etc? thinking of buying
mr illusuan Posted January 25, 2016 Posted January 25, 2016 (edited) Trial? Edited January 25, 2016 by mr illusuan 1
mr illusuan Posted January 25, 2016 Posted January 25, 2016 Is there a certain place i need to hunt crimsons at? when i start the bot it just stands there and no paint or nothing pops up
IPlayMid Posted January 25, 2016 Posted January 25, 2016 Hmmm, it didn't recognize them? Are you on mirror or standard? EDIT: regardless, one simple fix. I was using standard when it happened
ProjectPact Posted January 25, 2016 Author Posted January 25, 2016 I was using standard when it happened Version 1.0 has been released! Fixes include being able to handle flower traps! 1
ProjectPact Posted January 25, 2016 Author Posted January 25, 2016 I found a NPE in the new hopping method since the addition of flower support. Went ahead and made another update, however I did NOT change the update version. We are still on version 1.0! So if you run into that problem and are on version 1.0, by tonight it should be fixed.
IPlayMid Posted January 26, 2016 Posted January 26, 2016 Found another bug while doing falconry, it will lose the falcon and then run around trying to pick up the kebbits by hand. Needs to recognize it is lost and speak to Matthias to get it back! 1