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Posted
26 minutes ago, Ricowdh said:

Would like a trial please, also; I dont think Oak Dungeon Doors are added in the list of capable objects.

 

EDIT: I see you removed them in 2.27, why? it still says in the Butler mode drop down menu what your inv should look like for Oak Dungeon Doors

Good catch, I'll edit it in the thread. They were causing some issues as the script has been built to support various objects without needing extra code and the Dungeon Doors need extra code.

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