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Eagle Scripts

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4 minutes ago, Eagle Scripts said:

Unfortunately, I had to remove them from the script as they were causing some issues. The script is currently written to support the butler for all the objects without needing special code for specific objects. The dungeon doors would need their separate code, which I currently don't want to happen, hence not adding them back in for now. Sorry!

allright no worries! Thanks anyway mate, smashing out some other oak objects now!

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