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Fruity NMZ


Fruity

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had it set up for two dreams, did one, hit 6 hour logout, logged back in and just afk'd until relog for an hour.

 

[INFO][Bot #1][02/22 02:58:17 PM]: [DynamicSignature] Updated Signature
...normal operation
[INFO][Bot #1][02/22 04:38:33 PM]: [DynamicSignature] Updated Signature
...6 hour log
[INFO][Bot #1][02/22 04:39:41 PM]: Started random solver : Auto Login
[INFO][Bot #1][02/22 04:39:46 PM]: Random solver exited : Auto Login
[INFO][Bot #1][02/22 04:39:50 PM]: Started random solver : Welcome Screen
[INFO][Bot #1][02/22 04:39:54 PM]: Random solver exited : Welcome Screen
[INFO][Bot #1][02/22 04:43:34 PM]: [DynamicSignature] Updated Signature
...a lot of afk-relog-afk-relog
[INFO][Bot #1][02/22 05:26:41 PM]: Started random solver : Auto Login
[INFO][Bot #1][02/22 05:26:46 PM]: Random solver exited : Auto Login
[INFO][Bot #1][02/22 05:26:50 PM]: Started random solver : Welcome Screen
[INFO][Bot #1][02/22 05:26:54 PM]: Random solver exited : Welcome Screen
[INFO][Bot #1][02/22 05:28:45 PM]: [DynamicSignature] Updated Signature
[INFO][Bot #1][02/22 05:30:39 PM]: Terminating script FruityNMZ v2...
[INFO][Bot #1][02/22 05:30:39 PM]: Script FruityNMZ v2 has exited!
...manual exit

 

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On 2/21/2018 at 12:30 PM, sjerdo said:

Rock cake seems to be taking 3 slots for some reason. and is there a way to click on the paint and remove it like before?

edit: Okay so about leaving the dream prematurely: It will leave the dream as soon as it hits the points cap. I cannot seem to change this? I tried all the options under the stop script tab. Nothing seems to change it? How can I make it so the bot won't leave the dream at max points. I had no problems in the v1 script.

This is a literal shot in the dark because ive never used this script but im thinking about buying it because it looks great.

In the pictures i see posted, It looks like, if you count the 3 weapon slots (weapon, shield, and spec wep) plus all potions, and the rock cake, they sum up to the suggested number of inventory slots used. It looks like less of a script error but rather a user error. Albeit it could be resolved by enhancing the script. The script likely anticipates the user to not fill the inventory all the way, so that it has room for weapon switches when it needs to spec.

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9 hours ago, DuBoss said:

This is a literal shot in the dark because ive never used this script but im thinking about buying it because it looks great.

In the pictures i see posted, It looks like, if you count the 3 weapon slots (weapon, shield, and spec wep) plus all potions, and the rock cake, they sum up to the suggested number of inventory slots used. It looks like less of a script error but rather a user error. Albeit it could be resolved by enhancing the script. The script likely anticipates the user to not fill the inventory all the way, so that it has room for weapon switches when it needs to spec.

When you get into the minigame you drink 3-4-5 absorptions anyway, which leaves room for weapons etc.

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14 hours ago, DuBoss said:

This is a literal shot in the dark because ive never used this script but im thinking about buying it because it looks great.

In the pictures i see posted, It looks like, if you count the 3 weapon slots (weapon, shield, and spec wep) plus all potions, and the rock cake, they sum up to the suggested number of inventory slots used. It looks like less of a script error but rather a user error. Albeit it could be resolved by enhancing the script. The script likely anticipates the user to not fill the inventory all the way, so that it has room for weapon switches when it needs to spec.

I thought about this aswell, but this also happens when my inventory is completely empty. I see how the picture I showed can cause some confusion :) 

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1 hour ago, UkBenH said:

@Fruity Can we get a progression system? I want to get 75 Defence ant Attack and my new main but only 75, and I'm never around to change styles :(. 

It is something i have planned to add previously but just need a good way to display the options to not be confusing. Im sure ill add it at some point though as im the same

On 24/02/2018 at 2:53 AM, ZGDS said:

Can I use zamorak brews to get my HP to low levels? Just curious because I was thinking about nmzing with my pure.

Currently not but you can get a rock cake on pures

On 22/02/2018 at 10:00 PM, sjerdo said:

Hi @Fruity

The bot leaving the dream at max point is really annoying. Any update on this?

Isnt there an option for it on the GUI? thought there was if not will add soon

On 22/02/2018 at 6:39 AM, fcknbobfrank said:

had it set up for two dreams, did one, hit 6 hour logout, logged back in and just afk'd until relog for an hour.

 


[INFO][Bot #1][02/22 02:58:17 PM]: [DynamicSignature] Updated Signature
...normal operation
[INFO][Bot #1][02/22 04:38:33 PM]: [DynamicSignature] Updated Signature
...6 hour log
[INFO][Bot #1][02/22 04:39:41 PM]: Started random solver : Auto Login
[INFO][Bot #1][02/22 04:39:46 PM]: Random solver exited : Auto Login
[INFO][Bot #1][02/22 04:39:50 PM]: Started random solver : Welcome Screen
[INFO][Bot #1][02/22 04:39:54 PM]: Random solver exited : Welcome Screen
[INFO][Bot #1][02/22 04:43:34 PM]: [DynamicSignature] Updated Signature
...a lot of afk-relog-afk-relog
[INFO][Bot #1][02/22 05:26:41 PM]: Started random solver : Auto Login
[INFO][Bot #1][02/22 05:26:46 PM]: Random solver exited : Auto Login
[INFO][Bot #1][02/22 05:26:50 PM]: Started random solver : Welcome Screen
[INFO][Bot #1][02/22 05:26:54 PM]: Random solver exited : Welcome Screen
[INFO][Bot #1][02/22 05:28:45 PM]: [DynamicSignature] Updated Signature
[INFO][Bot #1][02/22 05:30:39 PM]: Terminating script FruityNMZ v2...
[INFO][Bot #1][02/22 05:30:39 PM]: Script FruityNMZ v2 has exited!
...manual exit

 

Shall see what might be going on with breaks and dreams

On 21/02/2018 at 10:05 PM, KrummeLad said:

why did you remove the recharge blowpipe option? :( 

was remove3d a good 6month+ ago, script auto detects it now.

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